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Counter-Strike News

What game do you wish would get the WoW: Classic treatment?

I like Counter-Strike: Global Offensive, but I loved the original Counter-Strike. While CSGO is the prettier, more polished version of the same set of ideas, so many of the maps, so much of the feel that I loved, isn't present in the latest iteration.


The original Counter-Strike is still available to play, but its final update, 1.6, isn't the version I want either. I want beta 5.2, or thereabouts, from back before Valve bought the game and its rougher edges got sanded away.


That's me. But I'm here to ask you: what live service game would you like to see relaunch and preserve an older version of itself, as World Of Warcraft: Classic has? And what version would you want?


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It's hard to believe but Counter-Strike has turned 20 and it's still going strong

20 years officially today, Counter-Strike 1.0 was officially released and it went on to change the way many of us played games online.

Read the full article here: https://www.gamingonlinux.com/2020/11/its-hard-to-believe-but-counter-strike-has-turned-20-and-its-still-going-strong

Counter-Strike 1.6 update released

An update for Counter-Strike is now available:

Fixes and Updates
  • Fixed viewdemo command crashing for certain demo files
  • Fixed ammo boxes visibly spawning when purchasing ammo
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP and WAD loading
  • Setting _cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack

Counter-Strike Update Released

A small Counter-Strike update is now available that fixes some issues identified after the last release.

General
  • Fixed crash when playing back certain demos recorded on older server versions
  • Fixed some resources not downloading properly through FastDL
  • Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode

Counter-Strike 1.6 update released

An update for Counter-Strike is now available:

Changes and Additions
  • Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer
  • Added support for player avatars in scoreboard for lower display resolutions
  • Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable
  • Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable
  • Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo
  • Added money and health columns to scoreboard and player/server cvars to control their display
    • Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing
    • Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values:
      Value
      Description
      0
      Disable showing health/money altogether
      1
      Show Terrorist health/money to all teams
      2
      Show CT health/money to all teams
      3 (default)
      Show CT health/money to teammates only and Terrorist health/money to teammates only
      4
      Show health/money for all players to all other players
      5
      Show CT and T health/money to teammates and to spectators


Fixes
  • Fixed shotgun shell reload delay when holding +attack while magazine is empty
  • Fixed non-translucent crosshair being slightly off-center
  • Fixed UMP45 +attack being canceled when +attack2 is pressed


General
  • Fixed setting monitor refresh rates through -freq when used with -nofbo
  • Fixed unnecessary texture rescaling with NPOT textures
  • Fixed slist command, will now show servers on the local network
  • Fixed progress bar for individual files in resource download always showing at 100%
  • Added auto-saving of several cvars (HL #2237)
  • Fixed missing localizations in spectator UI
  • Reordered columns in server browser to prevent game descriptions from being used to fake server player count
  • Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)
  • Security fixes to console commands
  • Security fixes to resource loading