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Hellish Quart News

Listen to Hellish Quart's music score!

We just released another portion of Hellish Quart's music score as a YouTube video!

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

The music was composed for the game by Adam Skorupa from Music Imaginary and performed by talented musicians:

Jędrzej Sienkiewicz
Miłosz Sienkiewicz
Aleksander Grochocki
Bart Pałyga
Ewa Pitura
Magda Przychodzka

Have fun listening to our battle music :)

Update 2021.11.25.0 (Watchtower)

Hellish Quart pre-alpha v. 2021.11.25.0

NEW:
- Watchtower arena (experiment - some blade-stopping obstacles are on the arena)

WORK IN PROGRESS (just to test, will be finished in a couple of days):
- Long Guard has now Blade Bind functionality:
a) Holding Long Guard snaps your blade to the opponent's blade, if the opponent is also in Long Guard, or does a thrust attack
b) Holding Long Guard greatly improves defense against thrusts
c) If you attack, you break the Blade Bind
d) the default guard of thrust centric and semi-thrust centric weapons is considered to work like if they were in Long Guard (currently: Marie, Kalkstein); they can be bound by Blade Bind, even in default guard

- If your cutting attack hits the opponent's blade and your opponent is in Long Guard, your opponent will stagger for a split second

TWEAK:
- Marie: Aiming with the wrist is back on, but set to 50% and calculated during pre-ragdoll pass
- Jacek: Increased damage
- Barabasz: Increased damage
- Meadow arena: redone lighting
- Jacek, Barabasz: shorter cooldown time before the next attack is possible after being blocked
- Abandoned Church now has empty marks after looted paintings
- Father Zera doesn't wear a cross (will be a flask instead later on)

FIX:
- Laszlo: Fixed bug where Lunge attack was causing incorrect guards, dependent on which button you triggered the lunge with
- Laszlo: Fixed bug where in thrust attacks, the point of the saber was causing same damage as the edge "near-miss" cut; now point deals full dagame, and edge causes minimal damage


KNOWN ISSUES (with this update):
- Binding is not yet complete (it works only for Marie, and partially for Jacek and Laszlo)
- Binding doesn't have attacking mechanics yet (just blocking)

Update 2021.11.10.0 (Wooden Church)

Hellish Quart pre-alpha v. 2021.11.10.0

NEW:
- Wooden Church arena
- Level Selection Screen: Previous level selection is now saved for the session

Update 2021.11.02.0 (tweaks)

Hellish Quart pre-alpha v. 2021.11.02.0

TWEAK:
- Blade Away guard is now triggered by pressing Down, Back, Long Guard, instead of Back, Long Guard. This is to prevent accidental use.
- Zera: slower canceling by 0.1s

FIX:
- Jacek: fixed 'Fwd, Attack Right Low' sending the wrong guard number to the opponent

Update pre-alpha v. 2021.11.01.0 (tweaks)

Hellish Quart pre-alpha v. 2021.11.01.0

NEW:
- Extremally powerful cuts (above 130 damage) can now overcome any blocks of any blade, even if the hit was to the strong part of the blade; dealing -80% damage if wounding through steel. Such cuts usually have a big wind-up.

TWEAK:
- Jacek: damage tweaks
- Zera: damage tweaks
- Isabella: damage tweaks
- Isabella: linking attacks is a bit faster
- Zera: more possibilities of linking attacks
- Zera: a bit slower auto-guards
- AI reaction to thrusts (no longer instant dodge) - work in progress, temp solution, whole AI needs a refactor

FIX:
- Zera, Isabella: fixes in animation tree blending order (may have caused minimal delays in reactions)