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WRATH: Aeon of Ruin News

WRATH bi-weekly update - 06.06.2022

Greetings everyone!

We hope you had a nice weekend! Here's a short summary of the things our team has been working on for the past two weeks:

- Implementing new screen effects to the existing functionality of the Sigil of Displacement
- Modeling E3 props
- Mapping and texturing E3 levels

Pictured: The Sigil of Displacement



[h3]Thank you and stay tuned for more WRATH updates![/h3]

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 05.23.2022

Greetings everyone!

It is time for another WRATH bi-weekly update! Here is a small preview of what our team has been working on lately:

- Final monster is prototyped
- E3 blockouts and revisions continue
- E2 gameplay encounter revisions
- Void Grenade artifact implemented, unleashes a mini black hole

Pictured: The artifact, Void Grenade



[h3]Thank you for supporting us and for being patient as we work hard on this game. Stay tuned for more updates![/h3]

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 05.09.2022

Greetings everyone!

We are back with another WRATH update! Here is what our team has been working on:

- Added E3 steam trap
- Artifact Inventory UI updated
- Revising some E3 level blockouts
- Refining Artifact shaders

Pictured: The artifact, Flask of Rage



[h3]Thank you for supporting us and for being patient as we work hard on this game. Stay tuned for more updates![/h3]

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 04.25.2022

Greetings everyone!

It's time for another WRATH development update! Here is a short summary of what we have been working on during the past two weeks:

- Model and animation blockout for the Prowler are underway
- Playtesting and refining E2 levels
- Beginnings of Episode 2 skybox

Pictured: Episode 2 Detailing



[h3]Thank you and stay tuned for more WRATH updates![/h3]

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 04.11.2022

Greetings everyone!

It's time for us to share the latest progress from the development of WRATH. Here is a short summary of what we have been working on for the past two weeks:

- Boss map completed
- Boss combat in final testing
- More artifact modelling and effects implemented
- Episode 2 map detailing ongoing

Picture: boss map, finished with lighting


Thank you for your support and stay tuned for more news and updates!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin