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Ynglet News

Ynglet Content Update

We have big news: we’ve just launched a big content update for Ynglet!

Ynglet has just launched on Xbox, and with the launch brings new content to the game, that’s available now on PC and Mac!

With new levels, new mechanics and a secret minigame, we hope you’ll love checking out the update.

Changelog:
  • A new Bonus World, which contains 19 new levels!
  • Including new and unique mechanics and lots of generated music and a new achievement
  • A secret unlockable mini game, which you get for completing the Story World in Negative Mode
  • Audio volume option
  • New loading screen
  • Faster loading times

Ynglet review: a delightful anti-platformer


Ynglet is proof that great things can come from terrible, world-ending disasters. As you and your fellow microbe-like pals watch a meteor hurtling towards your tiny home on the TV, a new world erupts the carnage - and it looks awfully like a cartoon town map you might find at your local tourist office. As you slither across this newfound land, portals gradually open up to eight worlds of floating shapes that fizz and pop with light, music and colour. It's a platformer without any platforms, and it's probably the most delightful 90 minute adventure you'll play all year.


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AMA with Nifflas on Discord

Hi Ynglet friends

On Friday 7PM GTM +2 Nifflas will host an AMA on our Discord. https://discord.gg/9HBnXqQm

You can ask about Ynglet, other games by Nifflas or why his dog is called Hotdog.

We hope to see you there




And while you read this we are just 2 reviews away from 100 on the page, I would be amazing if you help us reach 100

🙌🎉 Ynglet has been out for one week!!! 🎉🙌

Dear all

It’s been a week! And I just want to thank everyone who played and reviewed Ynglet!

Ynglet started as a game jam experiment between me and Sara Sandberg (who has made graphics for several of my other games). I was still learning Unity, and wanted to experiment with its physics. Somehow I thought of Ecco the Dolphin, and wanted to try to make a game like that but with bubbles in the sky. I didn’t actually know Ecco already had this; in fact I had never played it at all, so the game jam experiment was more based on my idea what Ecco might have been like.

I started development on Ynglet in 2018 together with Triple Topping. I was excited to be back in Copenhagen and wanted to include the city as an element in the game. Don’t tell the Danish Film Institute who funded us, but I also included the idea in the game because I knew they’d like it.

[previewyoutube][/previewyoutube]
It feels great now that Ynglet is finally out.

I’ve been watching and chatting in streams, and it’s great to see people have so much fun with the game.

[previewyoutube][/previewyoutube]
Hotdog (who for those that don't know, is the best dog) is also enjoying watching people play Ynglet.

She only asks that more people can buy Ynglet so I can buy her more dog food.

(Hotdog also says thank you to everyone who has bought and played Ynglet already, because as noted, she is the best dog.)

And again from me,

Thank you for playing my game!

Nifflas.

Explore a pretty doodle world as a space jellyfish in Ynglet, out now

In Ynglet, you play as a spindly, floaty jellyfish, zooming around a gorgeous doodle-filled world searching for your pals. Developed by Nifflas, the creator of Knytt and NightSky, you'll be platforming without platforms, and jumping about like "a space dolphin". It almost seems like playing through someone's sketch book, all filled with pretty drawings and bursts of colour. And if you fancy a go, it's out right now.


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