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Devil Slayer - Raksasi / 斩妖Raksasi News

Patch notes v0.8.4380727



# BOSS

Fixed a problem with the CD configuration error of the Forest Devil.

# Misc

In order to avoid key conflicts, the key used to toggle the visibility of the unlocked contents in unlock UI is changed from the "switch weapon key" (the keyboard defaults to C, the controller defaults to the D-Pad down button) to "teleport key" (the keyboard defaults to 3, the controller defaults to LT).
Adjust some text.

Patch notes v0.8.4380330



# Misc

Fix typo in descriptions.
Unify the translation of BOSS names.

Patch notes v0.8.4379543



# Player Characters & Weapons
  • Improve the connection of animations between charge attack and normal attack of sledgehammer series.
  • The charge attacks of sledgehammers and twin daggers will not fail, but will reduce stamina to negative.
  • Make the connections of character animations smoother; After dodging, you can connect movements and attacks more smoothly.



# Items & Artifacts
  • Add Douyu Spirit.



# Monsters
  • Fix an issue that caused the Poison Spitter size to be wrong.



# Levels
  • Fix the problem that the pull zone and wind zone have an impact on the weapon's attack check boxes.



# Misc
  • Improve localized texts.
  • Forbid weapon changing during running.

Devil Slayer - Raksasi is coming soon!



Only 8 hours left, Devil Slayer - Raksasi, the game we put our heart and soul into making in the past 440 days, will be available on Steam. I hope you will enjoy it!

The price on Steam is around 9.99 USD.
To celebrate the launch of the game, there will be also a week-long 10% off sale starting today!

If you think it's good, please wishlist us on Steam and help to RT our tweet here:
https://twitter.com/indienovacn/status/1192537203441725440

And welcome to join our Discord: https://discordapp.com/invite/dqJGvz6

You can get the live wallpaper made by our artist here: https://steamcommunity.com/profiles/76561198184783786/myworkshopfiles/?appid=431960

Patch notes v0.8.4374715




# Player Characters & Weapons

Byleth: the Berserk skill now consumes 50 MP to enter a berserk state (juggernaut, increases attack power by 50%, stamina recovery by 100%, speed by 50%) for 30 seconds.
Kharoum: attack power +50% decreases to +40%, initial max MP decreases from 100 to 80.
Japhriel: fix a texture problem.
Kunai: show hint message when throwing daggers without charge points; remove charge points after death.
Polearm series: Fix an issue that attacks follows grab attack might trigger one more hit.
Sledgehammer series: the damage factor of charge attack increases from 1.7 to 2.


# Items & Artifacts

Greedy Spirit, Mouse Spirit: these two non-combat spirits no longer belong to the Beastmaster Set.
Dragon Slayer: fix description to Attack Power +15%, Max HP +30.


# BOSS

Adjust the rage burst mechanism to prevent repeated triggering the burst animation.
Add "Forced Damage Decrease" attribute to prevent the rage burst armor be fully neutralized by all kinds of damage increase effects.


# Misc

Improve localized text.
Various small adjustments in order to prepare for the implementation of a new batch of items and artifacts.
Fix the problem that sometimes the attack power is reduced by 1.
Modify the appearance of Xilvaron in the game title screen.