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Devil Slayer - Raksasi / 斩妖Raksasi News

Devil Slayer - Raksasi comes to Enter the Dragon!

Hello, dear players, it's been a while since the last announcement.



We have good news that Devil Slayer - Raksasi comes to the inaugural Enter the Dragon event this time, which runs until April 29, now live! Dozens of games, demos, reveals, and sales are now at your fingertips as we shine a spotlight on some of the interesting games being developed in the Greater China region.

Don't forget, as part of the event we'll set streaming on our store page. We hope to see you there and we welcome your support! As the Enter the Dragon sales have now started and will run throughout the event, now is the time to grab some discounts and discover some amazing games!

https://store.steampowered.com/app/1016600/Raksasi/

As always, we appreciate your continued support and motivation, and we hope you enjoy our game and the Enter the Dragon event!

Patch notes v1.4.0 The Netherworld

# New Chapter


- The Netherworld: If you are strong enough to pass all 6 chapters with 5 or more Trial Tokens activated, you will meet Master Shi at The Last Room and he can teleport you to the mysterious Netherworld. Feel free to challenge this hidden chapter, even if you fail, you can also get the rewards.




# New Bosses


- Meng Po


- Nether Queen


- Rising Moon


- Miss Mu



# New Weapons


- Frostrend


- Muramasa



# New Relics


- Meng Po Soup


- A Strand of Sable Hair


- Hongde's Letter



# Experience


- Lord of Thunder's Nail: Lightning strikes will be delayed a little. When you encounter a Shadow with Lord of Thunder's Nail, you will have a chance to dodge the lightning strike.


# Bug Fixes


- Fixed an issue where Harziel's "Holy Light" Skill could restore life for the Demon Swordsman.
- Draco's Might: Fixed immunity to Nightfall and Blind not taking effect until you enter the next room.
- Fixed an issue where the Silver Charm and Jade Charm effects of Soul Charm "Divine Fury" would not disappear even after the player was defeated.
- Fixed the issue that Harziel's name was missing from the manuscript "Wanted".


# Localization


- Fix some errors in the English description of the challenge mode based on Othulu's feedback.
- Fix some incorrect text in the English description.

Advance Notice: Netherworld

Netherworld

The Netherworld, or rather the Realm of the Dead, is in reality a space interconnected with our world. It coexists with the world, or perhaps the realm crashed into ours at some point, no one knows. The Netherworld overlap with our world at several locations, the most well-known being the Netherworld Way. By traversing this intersection one can pass between the two realms. Some say that the souls of the dead are drawn toward the Netherworld, but the reality is not as cut and dry. First, few actually know the location of the Netherworld Way; second, those with strength enough to pass are few and far between.


In the Netherworld there are evil spirits on the prowl, some of their number are enormous. Evil spirits are surprisingly weak, yet it's dangerous if too many set their sites on you. Their incorporeal bodies allow them to pass right through your weapons and attack you. There are two explanations for where this type of ghost comes from. One has it that they are a race created in the Netherworld. The other has it that they are the spirits of those departed from our world. There is yet another explanation though, and that is that the Netherworld are a world that lives off of our own like a parasite.


There are two Mandarin officials of extraordinary ability that stand guard over the Netherworld Way, one white and one black. They are charged with preventing humans and ghosts from travelling back and forth between the two worlds. Thanks to them, the influence of the two worlds on one another has certainly decreased. The white-clad Mandarin wields a mourning stick, which can shatter any spirit armor and absorb magic power. Legend has it that the White Ghost Mandarin will knock out any person crossing the Netherworld Way and throw them into the Santu River, the River of Three Crossings. The black-clad Mandarin wields a Soulbinder Cord that it can use to shatter any spirit armor. If it is used to ensnare a target, it will rob them of their magic power. Legend has it that the Black Ghost Mandarin will seize upon any ghosts that attempt to cross the Netherworld Way and drag them back to the Netherworld.

The New Boss


[h2]Meng Po[/h2]

"Strange Tales from the Netherworld"
In life, Meng Po was a Yinyang thaumaturgist who once conducted research into and explored the Netherworld. A portion of this book comes from her own handwritten manuscripts. Meng Po lost a battle of love against her rival in her later years, and so died after taking a homemade poison. What's curious is that after she passed, her spirit proceeded to the Netherworld via the Netherworld Way. It was later found that she was residing in the Netherworld Way. All who journey to the Netherworld and all ghosts that come back to this mortal coil, all must eat her soup. By her influence, the influence of the two worlds upon each other seems to have lessened.


[h3]Meng Po Soup[/h3]
Consumable item. A random Relic is lost upon consumption, but three random ones are granted.
"Strange Tales from the Netherworld"
Meng Po of the Netherworld Way has a bottomless pot of soup that possesses a strange effect wherein it is able to rewrite the memories of whomever consumes it. While legend has it the soup is meant to relieve one of worries leftover from their past life, the truth is not so simple.

[h2]Nether Queen[/h2]

"Strange Tales from the Netherworld"
Numbering amongst the few Ghost Empresses of the Netherworld is the breathtaking Nether Queen. She is notoriously fickle, liable to disappear at the drop of a hat, perhaps off to roam the mortal coil, perhaps not. Her temperament is likewise notoriously mercurial, becoming enraged for seemingly no reason. She's just as liable to launch an attack as she is to stand by on the sidelines in utter silence observing the drama unfold before her. All that have seen her have had themselves robbed of the blood flowing through their veins in short order by her lustrous, silken hair. It has never ended well for either party when she has set her sights upon a Devil Slayer.


[h3]A Strand of Sable Hair[/h3]
Shoots out threads that strike at enemies through the ground, dealing damage and inflicts bleed.
"Strange Tales from the Netherworld"
Many a ghost story consists of hair that is able to grow on its own and steal lives. As far as we know Nether Queen's hair does possess this ability. Her silken hair still possesses vitality even if separated from her body.

[h2]Rising Moon[/h2]

"Strange Tales from the Netherworld"
We've been quite curious about the Netherworld, for a millennium in fact. Our research into this world has never stopped. The most effective way is to send the souls of the recently departed, though this has not been without incident. Ten years ago, the tragedy of Hongde Xu created conflict, and we ended up using soul transmission to extend his life in the Netherworld. We lost contact with his spirit after that though. We did bump into his wandering spirit in the Netherworld later on, though he had forgotten everything, and even attacked us. We suspect that it could well be that our actions were discovered and a formidable inhabitant of the Netherworld decided to intervene, hence Hongde Xu attacking us. Rising Moon has become a terrifying force, nay a specter that haunts our efforts in the Netherworld.

[h3]Frostrend[/h3]

A longsword born of the Netherworld. Cold enough to freeze the very ground itself, making slows against enemies twice as potent.
X-X-X: Slash-Slash-Chop (Guard Break, Smash, Freeze)
X Charge up: Double Slash (Guard Break, Freeze)
Y: Chop (Guard Break, Smash)
Y Hold: Riposte (Guard Break, Smash, Freeze)
B: Dodge (40 stamina)
"Strange Tales from the Netherworld"
Having been transformed into Rising Moon within the Netherworld, Hongde Xu received a new artifact—Frostrend. This weapon is born of the Netherworld and emits howling winds capable of freezing the very ground itself. Should it appear in the mortal realm it will definitely make it into the Compendium of Arms.

[h2]Miss Mu[/h2]

"Strange Tales from the Netherworld"
I was during my youth fortunate enough to encounter the primal fox, Miss Mu, and from her I learned the exploding palm, a technique I've used throughout my life. I love smoking, perhaps a habit I picked up from her. She is indifferent to the world at large but loves exploring new and strange places. However, she entered the Netherworld Way some decades ago, disappearing without a trace.

[h3]Hongde's Letter[/h3]
Hongde Xu's corporeal form. Once hit points drop to 0 you will return to your original form. Usable one time per chapter.

X-X-X: Dash Slash - Dash Slash - Pierce (defense break, knockdown)
X Hold: Riposte (defense break)
Y: Tornado Gale (defense break, knockback, knockdown)
Y Charge up: Heavenly Punishment (defense break)
B: Dodge (30 stamina)

Muramasa

Soul Prison: Steal a target's soul upon killing them. Soulrend: Release souls to attack enemies.
X-X: Double Iaijutsu
X Hold: Riposte (Guard Break)
Y: Iaijutsu
Y Charge up: Soulrend (Guard Break, 80 stamina, Release Souls)
B: Dodge (40 stamina)
"Compendium of Arms: The Lost"
Muramasa is a longsword of unknown origin engraved with the name Muramasa. Enemies slain by this blade have their souls imprisoned, something which has given it the name Muramasa, the Demon Blade. There is little known about this weapon and the little that is known is currently not included in the list.

Patch notes v1.3.1 Some fixes and improvements




# Experience


- Add the "Recall" function to Gleanings from Manuscripts in Devil Slaying Log, which can reproduce the dialogue of the current character.
- Supports fast switching between Devil Slaying Log subsections.
- Optimized the AI of followers and phantoms using Polearm, Sledgehammer, Sickle & Chain, and Firearm weapons.


# Bug Fixes


- Fixed the issue that familiar does not disappear when using "Release Token" when leaving a room.
- Fixed some UI internal state errors.
- Fixed an issue where "Sneak Attack" related challenges in challenge mode would fail if Xilvaron's "Sneak Attack" talent was not unlocked.
- Fixed an issue where eggs and Worg Spiders spawned from Broodmother on Demonic and Easy difficulties would automatically die.
- Fixed the problem that after transforming into Arachnid Empress through Spider Inner Alchemy, phantoms summoned by Xilvaron would not attack. Optimize the AI of the phantoms.


# Localization


- Improve the translated text based on Othulu's feedback.
- Make the English and Japanese descriptions of the Magic Ring achievement clearer to avoid misunderstandings.

Patch notes v1.3.0 Madam Weaver



# New Boss: Madam Weaver


- Madam Weaver, surname Luo, name unknown. She was married to a weaver who died passed away years into their marriage. Madam Weaver continued running the tailor shop herself and did well. Her silk is well-known is and praised to be light as a feather, smooth as butter, white as snow, shiny like silver, and tough as a tendon. Since the old master passed away they have not hired a single person, nor bought silkworms from the mulberry fields. Yet, still, they produce large quantities of superior silk. A puzzling thing indeed...
- Could appear as the Boss in Chapter 1.
- Appears only in games on Demonic difficulty.




# New Weapon: Draco's Might


- Draco's Might has long been worshipped in the land of incense and it has also been blessed by many a high-ranking monk, imbuing it with a Buddhist aura and natural, yet sacred might.
- Its scroll can be dropped by defeating the boss of Chapter 6.


# New Weapon: Frostblast Blunderbuss


- Buried deep in the land of extreme cold, it absorbs the essence of frost. Frostblast Blunderbuss launches icicles that may freeze, or even pierce the flesh of enemies, making them bleed.
- Its scroll can be dropped by defeating the boss of Chapter 6.
- Its scroll also can be dropped by clearing the Challenge Rooms in Chapter 4 and Chapter 5.




# New Relic: Spider Inner Alchemy


- When a spider devil reaches the full extent of its power a core is formed within them. The core contains the spider's soul and is difficult to control. While most common men are harmed by it, those with a firm enough mind may imbibe the Spider Inner Alchemy and meld the devil's power with their own, transforming into Arachnid Empresses.
- Its scroll can be dropped by defeating "Madam Weaver" in Chapter 1。


# New Item: Spider Gland


- Glands of spider devils can be worked into artifacts which when used spray a large web to stop a group of enemies in their tracks. However, being apart from a spider devil's body the gland can only be used once.


# Balance


- Net: deals damage equal to the player's attack power.


# Experience


- Add leaf shaking effect.
- Add option: whether to show the current game time on the main screen.


# Bug Fixes


- Harziel: Fixed an issue that the achievement could not be obtained after the summons generated by "Shade" skill killed "Demon Swordsman".
- Fixed an issue where the game could get stuck after the player and the boss died at the same time and the player was revived by "Divine Revival".
- Fixed an issue where demons in the process of being summoned would continue to be summoned after the death of "The Witch of Kwenlun".
- Fixed a pathfinding issue.
- Fixed an animation resource loading error.


# Localization


- Fix an inaccurate English description of "Tangtang".