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Devil Slayer - Raksasi / 斩妖Raksasi News

Patch notes v1.2.1 Some fixes and improvements




# Experience


- Adjust the background image and transparency of the pickup hint window to avoid excessive blocking of the screen.
- Adjust the position of the curse hint to avoid overlapping with the room clear hint.
- Adjust the item switching UI to avoid the problem that some text cannot be read clearly on small screens with low resolution.


# Bug Fixes


- Fix the problem that after opening the game guide from the pause menu, the pause menu could not be opened again and a series of program logic errors were caused.


# Localization


- Adjusted the Japanese translation of the text that was incorrectly translated as "薙刀".
- Changed inconsistent translated text from Tindralor to Tindra.

Patch notes v1.2.0 Challenges

# New Gameplay: Challenges


After Yi Xue created the practice mode, she kept watching the trials and felt that she could do more with her ability to create dreams through painting. One day, she started a new project in the Pavilion of Spirits called "Challenges". Unlike the Trials, Challenges is short and sweet, taking only a few minutes each time. Challengers attempt to reach certain goals under strict limits. With Yi Xue's careful design, the challengers enjoy the pain and the pleasure of each challenge.



Yi Xue has designed a total of 49 challenges with three levels of difficulty: 1, 2, and 3 stars. If a challenge gets stuck for a while, don't break the controller, but try another challenge first :P


# Experience Optimize


- Adjust and optimize various UI to avoid the problem that many texts can't be seen clearly on small screens with low resolution.
- Improve the display of pickup hints for some items.
- Add the display of the set information when refining items in the Soul Keeper interface.
- Improve the execution performance.
- No longer show the Loading Screen when returning to Title Screen.
- Improve the way of packing resources, which helps to reduce the size of data to be downloaded for subsequent updates.
- Soul Charm - Nature - Stone: Any damage taken will now bounce back (including the loss of Spirit Armor or Mana Shield).


# Bug Fixes


- Fixed an issue where effects affected by the number of summons were not properly reset when the summons disappeared after leaving a room.
- Fixed an issue that could cause the program to crash when leaving a room.
- Fixed an issue where the character would not automatically turn to the target when changing the current target while performing a charging attack with a blunderbuss.
- Fixed an issue where some scorpions in the Desert level were not on the same side, causing them to attack each other.
- Fixed the problem that Orb of Blind in Skyedge level may cause the screen to flicker.
- Fixed the problem that the effective area of the wind field in some scenes is incorrect.
- Fixed the problem that enemies can still dodge when they are under the effect of certain stuns.
- Glasses Cat's Bell: Fixed an issue where the description was displayed incorrectly in the current item switching screen.
- Fixed a text error in the manuscript "The Four Heavenly Kings".
- Fixed an issue where interacting with the portal immediately after opening the choosable treasure chest after defeating Rampage Bosses could cause the game to get stuck.
- Chastise Whip: Fixed the problem that Charging Attack 2 cannot control enemies; Fixed the problem that some skills incorrectly cause control effects.


# Localization


- Fix two problems in the Traditional Chinese text.
- Fixed some typos in the English text.


# Misc


- Upgraded to the new version of Unity engine to solve the problem that the old engine may not be compatible with some graphics cards.
- The unlocking progress of Soul Idol slots is no longer counted in the total completion percentage.

Patch notes v1.1.3 Fix a loot issue




# Bug Fix


- Fix the issue that the dropped Soul Charm Pouch would turn into coins if "Trial Token - Glittering Gold" was enabled.
- Fix the problem that the name shown in the Kunlun Witch battle appearance animation was not translated.
- Fix some inaccurate descriptions in manuscripts.

Patch notes v1.1.2 Some fixes and improvements




# Balance


- Harziel: Star Shuriken's MP consumption has been changed from 10 to 20 points.


# Experience


- Add a mechanism to fix the problem of not being able to encounter a certain boss for a long time in Chapter 1, Chapter 6, and Mount Skyedge.
- Defeating Mount Skyedge bosses may result in a Soul Charm Bag as a reward.
- After defeating the Witch of Kwenlun, the reward of relic has been changed to Soul Charm Bag.
- Added a manuscript "Spirit Crush".
- Adjusts the layer of shadows in the Desert chapter.
- Flying units no longer produce a footprint in the Desert chapter.


# Bug Fixes


- Stun Shuriken: Fixed the problem of hit effects.
- Fixed an issue where pressing the teleport button while interacting with a portal could cause a program error.
- Fixed a bug that errors would occur when a player dies when there is a follower using Chastise Whip.
- Artifact Orbs in Mount Skyedge: Fixed an issue where destroying an Artifact Orb under special circumstances would not remove its effect.
- Life Candle: Life Candle will be automatically extinguished after resurrection.
- Fixed a problem with overlapping enemies in the Woodlands Chapter.


# Localization


- Adjusted some English translation text.
- Fixed the problem with the Traditional Chinese description of Harziel's talent "Armed Force".
- Fixed the issue that the newly added Soul Spell was not added to the corresponding manuscript.


# Misc


- Fix typos.

Patch notes v1.1.1 Some fixes and improvements




# Balance


- Chastise Whip: Reduces attack range.
- Increases the range of vision of the demons summoned by the Witch of Kwenlun.


# Experience


- Adjust the charm mechanism to solve the problem that the enemy can not be attacked by the player after being charmed by a follower with Chastise Whip.
- Byleth's resurrection via Divine Revival now triggers the effects associated with [Soul Charm - Divine Armor].
- Byleth's resurrection via Divine Revival now triggers the effect of [Soul Spell - Nirvana Annihilation].
- Show the corresponding appearance animation before fighting with the Witch of Kwenlun.


# UI


- Adjust the layout of the character selection screen to avoid displaying text outside the window.
- Improve the display of the Practice Mode options screen.
- Fixed the problem that the Russian text on the Practice Mode options screen was partially obscured.


# Bug Fixes


- Fixed the issue that Wall of Blades can be crossed by dodging.
- Poison Fang: Fixed inconsistency between description and actual.
- Fixed a layering error in the treasure chest room in the Woodlands chapter.
- Armor of Tian Wei: Fixed the problem of not being immune to cold.
- Crazed White Immortal: Added "Spirit Armor Break" effect.
- Fixed an issue where fighting Peony Maiden with Puppet Maggot could trigger a programming error.
- Fixed the issue that if you die with the Shadow, the battle will not end properly after resurrecting through Divine Revival.
- Harziel: When unlocking the "Dark Gold" talent, you will immediately receive an additional attack bonus based on the amount of Ebon Gold on your body.
- Harziel: Fixed an issue where the description text of the talent "Earthen Respite" omitted the description of "Light's Grace" which needs to be unlocked first.
- Harziel: Fixed a problem in the description of the "Armed Force" talent.
- Fixed a text error in the book "Mount Skyedge".
- Fixed an issue with the battle not restarting after defeating the Witch of Kwenlun in practice mode.
- Money Doll: Fixed an error in the coin drop logic.


# Localization


- Fix formatting errors in Japanese text and avoid generating incorrect line feeds.
- Update Russian translation text.


# Misc


- Fix some typos.
- Remove abnormal characters from the text.