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Blood Bowl 3 News

Blood Bowl 3 | Patch Notes

[p]
[/p][p]A new update has landed! Here’s what’s new and what’s been fixed:[/p][h3]
⭐ New Content[/h3]
  • [p]4 new Star Players have joined the roster![/p]
    • [p]Scylla Anfingrimm[/p]
    • [p]Grashnak Blackhoof[/p]
    • [p]Guffle Pusmaw[/p]
    • [p]Max Spleenripper[/p]
[p]Prepare your inducement funds accordingly — the pitch just got a lot more dangerous![/p][hr][/hr][h3]⚙️ Improvements & Fixes[/h3]
  • [p]Team templates now correctly save all player customizations.[/p]
  • [p]Redraft improvements:[/p]
    • [p]You can now only validate a redraft if your team has at least 11 players.[/p]
    • [p]Polished UI for a smoother redraft experience.[/p]
  • [p]Softlock fixes:[/p]
    • [p]Resolved a softlock when using a team re-roll during an interception.[/p]
    • [p]Fixed a softlock that could occur in rare cases during a Throw Team-Mate action.[/p]
  • [p]Blitz fix: A player can now properly block after a failed Tentacles roll.[/p]
  • [p]End-of-match stability: Fixed an issue that could disconnect the user at the end of a match.[/p]
  • [p]AI crash fix: Resolved a rare crash caused by the AI using Pro skill during a block.[/p]
  • [p]Wizard timing issue: The Zap action no longer uses the opponent’s time bank.[/p]
  • [p]Journeymen: Fixed an issue that allowed recruiting journeymen immediately after a redraft.[/p]
  • [p]Bomb behavior: Bombs no longer explode outside the pitch.[/p]
[p]That is it for today, see you on the pitch Coaches![/p]

Official Ladder – Introducing the Redraft

[h3][/h3][p]Season 9 has started, and the Redraft has been implemented. It carries several implications for the Official Ladder.
[/p][h2]REDRAFT[/h2][p]Players familiar with the board game will know this: redraft can be customized in many ways by adjusting the budget cap or bonus values.
For this first season, we’ve chosen to go with a redraft every 20 games, and the standard redraft budget cap of 1,300k. In this initial setup, a coach’s record (wins, losses, draws) will not impact their redraft budget.[/p][p]This approach allows everyone to get familiar with the feature while we monitor its impact over the course of a full Official Ladder season.
Budget cap, win/draw bonuses, and even the frequency of redrafting, all of these settings will be open to adjustments in future seasons if we believe they can improve the overall experience[/p][h2]
MATCHMAKING
[/h2][p]We analyzed matchmaking data from recent seasons, reviewed community feedback, and considered the impact of both multi-queuing and redraft. Based on this, we believe the Official Ladder is now ready for a stricter matchmaking system designed to improve overall match balance.[/p][p]Matchmaking has generally performed well in terms of wait times and SR/TV balance, but we recognize that match quality can suffer under certain conditions, particularly at the very top or bottom of the rankings, or during low-activity hours.[/p][p]For Season 9, we are introducing changes to reduce the acceptable SR range between two teams, including hard limits that will prevent certain pairing altogether.
While this may lead to longer queue times in some cases, it should result in more competitive and balanced matches overall.[/p][p]We strongly recommend queuing with multiple teams when playing during off-peak hours. We will continue to monitor these changes closely to ensure the best possible experience on the Official Ladder.[/p][p]To sum up, the matchmaking changes in 2 ways:[/p]
  • [p]Protecting un-redrafted teams (less than 20 matches) to play against redrafted teams (more than 20 matches).[/p]
  • [p]Preventing teams to find very unbalanced matches, at the risk of increasing the waiting time.[/p]

Blood Bowl 3 – Patch 1.9.2.0 is now live on PC & Consoles!

[p]This update brings several important fixes that improve stability, rule compliance, and in-game behavior:[/p][p][/p][p]✔️ Softlock fix – Fixed a softlock caused by differences in manual/automatic skill use settings between two opponents, including the Dodge skill.
✔️ Jump Up skill fix – Prone players can now correctly stand up and Block without using a Blitz.
✔️ Matchmaking settings fix – Team value preference is now properly saved when modified in the Manage Team menu.
✔️ Special Actions during Blitz Kick-Off Event – These actions now work as intended and can be used in place of a Block during a Blitz, in accordance with the May 2025 errata.
✔️ AI improvements – The AI will now use the Wrestle skill more effectively and avoid pushing ball carriers into their own end zone when other options are available.
✔️ Khorne teams can now take Wandering Apothecaries in Offline Mode.
✔️ Team special rules are now displayed correctly on the team management page in Offline Mode.
✔️ Fixed an issue where a player quitting would not lead to an automatic concede after the timer ran out.
✔️ \[PC only] Fixed a rare bug where a second team could be registered in the Eternal League, blocking progression.[/p][p][/p][p]Thanks again for your continued support and feedback – and see you on the pitch, coaches! 💀🏈[/p]

Blood Bowl 3 – Blood Pass Progression Issue

[p]
[/p][p]We’re aware that some players experienced an issue during the final hours of the last season:[/p][p]your Blood Pass level was unexpectedly reset to -1 with 0 XP, preventing further progression and reward unlocking — including the Amazons.

We’re sorry to hear that some of you experienced this issue with your Blood Pass progression near the end of the season. This is absolutely not the intended behavior, and we understand how frustrating it must be to lose your progress, especially after putting in so much effort.[/p][p]If you encountered this problem and were unable to unlock your rewards as expected, please don’t hesitate to reach out to our support team via this link:
👉 https://www.nacongaming.com/contact or via mail: [email protected] [/p][p][/p][p]We’ll do our best to assist you and provide compensation where appropriate.[/p][p]Thank you for your patience and continued support.[/p]

Blood Bowl 3 Season 9: The Bloodthirst Challenge Ignites!

[p]Get ready, coaches![/p][p][/p][p]The Season 9 is here, bringing with it not only a host of exciting updates but also a brand new Community Event that will set the pitch ablaze: The Bloodthirst Challenge![/p][p]This epic event pits two of the Old World's most brutal factions against each other in a struggle for dominance. Will you align with the fiery rage of Khorne or the festering resilience of Nurgle? The choice is yours, but choose wisely, your actions on the pitch will determine the fate of your chosen deity![/p][p][/p][p][/p][p]
[/p][p][/p][hr][/hr][h3]Introducing the Combatants: Khorne vs. Nurgle[/h3][p][/p][p]The Bloodthirst Challenge features two distinct factions, each with their own unique flavor and roster:[/p]
  • [p]Raging Fire (Red) - The Khorne Team: Unleash the raw power of Khorne, Chaos Chosen, Chaos Renegades, Norse, and Dark Elf teams. These bloodthirsty warriors will battle on a pitch adorned with Chaos Chosen Pitch Rules, perfectly suited for their aggressive playstyle.[/p][p][/p]
  • [p]Blooming Rot (Green) - The Nurgle Team: Embrace the putrid glory of Nurgle, Chaos Chosen, Chaos Renegades, Orc, and Lizardmen teams. These resilient, disease-ridden players will fight on a pitch governed by Nurgle Pitch Rules, spreading despair and decay with every move.[/p][p][/p]
[hr][/hr][h3]Prove Your Worth: Points and Rewards[/h3][p][/p][p]Every match in the Bloodthirst Challenge contributes to your chosen faction's overall score. Here's how you'll earn your points:[/p]
  • [p]Win: 200 points[/p]
  • [p]Draw: 80 points[/p]
  • [p]KO: 10 points[/p]
  • [p]Injury: 30 points[/p]
  • [p]Death: 50 points[/p]
[p]The point scale will be adjusted monthly based on community feedback and game data to ensure a balanced and engaging competition.[/p][p][/p][p]
[/p][p][/p][p]Legendary Rewards Await! All participants who play at least 3 games for the winning team will receive a Legendary reward.[/p][p]Furthermore, the top 500 coaches of the losing team will also earn a separate Legendary reward.[/p][p]That's right, it's possible to secure both Legendary rewards by finishing in the Top 500 for both teams![/p][p][/p][p]A dedicated Ranking Page has been added for each team, allowing you to track your progress and see where you stand in this epic struggle.[/p][p][/p][hr][/hr][h3]Important Notes for Coaches[/h3][p][/p]
  • [p]Team Ownership: Post-launch teams (excluding Khorne) must be owned to be used in the event. The Khorne team is free for everyone to participate in the challenge![/p]
  • [p]Concede Penalty: The concede penalty has been reduced, now matching the same penalty as the official ladder.[/p]