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🏈The Blood Bowl 3 Eternal League Beta Starts Now! πŸ†



🏈 The Blood Bowl 3 Eternal League Beta Starts Now! πŸ†

If you signed up, check your emails (including spam folders!) a first group of selected players should have received their invitation to join the Beta.

See you on the pitch, coaches! πŸ’€

Blood Bowl 3 | Patch Note 1.7.2.0



Hello coaches,

A small patch was shared this morning to add minor content and fix the following bug:

- Fixed the dead player icon that was displayed incorrectly on the player KO'd during his own turn.

Official Ladder Starting Division + Private League Timer Fix



We have rolled out two updates/fixes to the live environment, they are already effective since Tuesday 14th for all players. Server instances are being updated gradually, but all the chances should now be applied.

[h3]Updates[/h3]

Starting Division Adjustment for the Official Ladder

  • Teams registering in the official ladder will now begin at the highest division they reached during the current season, rather than being dropped one division down.
  • This is capped at the Platinum Division.


Private League Timer Fix

  • We resolved an issue where a spectator joining a match with an infinite timer setting could cause disconnections.


Let us know if you encounter any issues!

πŸŽ‰ Get ready for the Eternal League Beta!



πŸŽ‰ Get ready for the Eternal League Beta!

The highly anticipated solo mode is launching in Beta in just a few days for one month, exclusively on Steam.

πŸ‘‰ Sign up now to participate: https://forms.gle/4oCSzMUSUGNfe8Wy7


Join us to help shape the Eternal League experience!

Blood Bowl 3 | Patch Note 1.7.1.0




Hello coaches,

Below is the list of changes applied today, December 19, 2024:

Patch Notes 1.7.1.0 all platforms

Minor Change

- Added Juggernaut to the automatic skill options.

Bug Fixes

- Fixed an issue where players were displayed as prone when attempting to pick up the ball after standing up.
- Fixed a bug causing issues with Leap, Pogo Stick, and Jump Over actions in certain situations.
- Fixed AI teams softlockling on Chainsaw use
- Fixed rare crashes that could occur when playing against AI.
- Fixed a rare crash that could occur when returning to the main menu after completing a match.
- Fixed Long Pass and Long Bomb passing zones being displayed despite being blocked by the Necromantic Horror pitch rule.
- Fixed Shambling Undead AI team names appearing as debug strings in competitions in offline mode.
- Fixed an issue preventing players from being fired from an experienced team in offline mode.
- Fixed an issue preventing team templates from being saved in offline mode.
- Fixed a visual bug where oversized white dice sometimes appeared on-screen during rolls.
- Fixed block dice using the opponent’s dice color.
- Fixed a navigation issue with controllers on the Home page when browsing news.
- Fixed long skill names overlapping the text box on the player management page.
- Fixed the player title shifting to the left when switching between tabs using a controller.

Additional bug Fixes πŸŽ„ 🎁

- A rooted Treeman can't activate wrestle
- A rooted Treeman can't activate diving tackle
- A player with unchannelled fury or animal savagery may be able to benefit from the +2 bonus to block and blitz when simply standing up
- During a blitz KoE, pushing an opponent next to own open player allows for an illegal block
- Dribl and Drull give a bonus to the armor roll instead of the injury roll as they should