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Meet update 10062022

Update:

GLOBAL:
Conquest AI (3 sides and 18 scenarios for each + scenario matrix with player training)
Simplified landing in the BTR-BMP from the strategy mode (more doors do not need to be opened)
Auto-opening of the airborne compartment - by transport aircraft that can drop troops

NEW:

New weapon at Kassady SMG
New unit - BMPT replica
New unit - F14 replica
New unit - YAK130 replica
New unit - SUV Minotaur
New unit - Nimitz aircraft carrier replica

FIX:
Cheetah gun model
Pelican Model
The logic of the BTR-BMP when firing an ATGM
Angles of attack at the BTR-BMP
Aircraft taking off from the deck of a destroyed aircraft carrier
The correctness of the lift of the wing of attack aircraft
Collision of doors of buildings in the mission "Alaska"

Meet update 22052022!

Update composition:

Added:
- New 2 costumes for Kassadi.
- New Kassadi desert outfit.
- New 2 new weapons for Kassadi.
- The new Empire camouflage for the Eclipse UAV changes the fuselage.
- New logic for changing lighting during the day / night cycle, including moon phases and cloudiness.
- New logic for random weather and time of day when starting the map (Eden Island and the map in conquest mode).
- New logic for all aircraft when analyzing altitude. The controllability of the aircraft affects the simulation of the "human" factor in the AI.
- New weapon for SAS- HKS51.
- New unit - Aurora - atmospheric/spacecraft.
- New unit - F18 replica.
- A new unit - air assault troops with the logic of changing weapons.
- New visual effect ANAGLIF (turn on / off - F9 key).

Corrected:
- Fixed sounds for the M113 replica.
- The warhead of all RPG grenades has been fixed, in addition, the warhead has been strengthened.
- Fixed firing at GPS coordinates for all tactical and strategic missile systems.
- Fixed birds singing in the downpour.
- Fixed edges of the world - anomalous zones.
- Fixed the behavior of the Su-30 replica and added 2 bombs.
- Fixed descriptions in the encyclopedia.

Video review of the update (RUS) here https://youtu.be/Of7yTGxtMTs

Update 14042022 has been released!

- new units - MLRS (replicas Grad and MLRS)

- new unit and new logic of the tactical missile system

- new unit and new logic of the strategic missile system

- new unit and new counter-battery radar logic

- new unit (commander) Colonel D. Archer (SEAL)

- new fixed speed logic for forming convoy
- new logic for all MLRS missiles
- new mission in the training section (basics of attack)

- fixed light for all ground vehicles
- fixed sounds (distant) for all infantry
- fixed spawn of AshTh (Darkness)
- fixed satellite camera falling through the ground

Meet the major update 14032022.

[h2]From now until the stabilization of the situation in Ukraine, I will transfer half of the money raised from the sale of the game to charity![/h2]

Update Composition=>

- NEW:

New unit anti-tank helicopter Locust (replica AN-1)
New explosive death effects
New materials for the Millenia A1 car as well as different types of roof
Kassadi has a new weapon FELIN Famas
New model for anti-tank helicopter Scourge (replica AN-64)
New unit attack helicopter Cicada (replica Ka-52)
Added buildings to sandbox menu
The car Millenia A1 has a camera in the cabin

Location "Eden" is completely replaced with a new one. In the new location, test algorithms: asphalt getting wet from rain, volcanic activity, flyovers, and more. It turned out to be a real piece of paradise! In the future, "Eden" will be further supplemented.


- Fixed:

Fixed movement and animation speed for civilians
Fixed eviction blocking from a unit in story missions
Fixed server blocking in network operator mode
Fixed logic of S300 missiles
Fixed rocket logic for Kh-1
Fixed bombing on Lebed bomber (Tu-160 replica)
Fixed LOD levels for the car Millenia A1
Fixed tracking logic for the laser pointer
Fixed third person camera for Kassadi
Fixed player location logic for weather effects
Fixed blocking the use of "Nova" equipment "Kassadi".


Meet UPDATE 31012022!

List of update!

New unit Cult Nova (type - commander)

New unit Atlas - support vessel / drydock

New weapons (melee) and algorithms for using melee weapons.
New hand-to-hand combat algorithms
New materials for Genesis
New rocket logic (Swan and Enigma)
New missile lock logic (except those launched vertically) now missiles lock on targets in a 90 degree cone
New logic for destroying aircraft and optimization of network timers for destroyed aircraft
New network logic for data exchange for missiles

Fixed torpedo timers
Fixed angles of attack for BB/VZ/ATGM missiles
Aircraft attack angles fixed
Fixed angles of attack for ground vehicles that have guided missiles
Fixed hypersonic missile timer
Fixed "replicant" voice system

ENJOY!