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CRITICAL UPDATE 13072020 AND NEW CONTENT

Updates list:

- ATTENTION! New physics logic for touching objects (my Unreal Engine bug fix)! The whole game world has befell change! The algorithm in testing and if you encounter an error, be sure to write! The error was identified due to the introduction of a high-speed car into the game.
- Fixed "Operation Seraph" over the network (cut the number of objects)
- Fixed tree hangs in the air at the Attica location
- New unit, Kassadi personal car (first version of the car)
- New costumes for Kassadi: winter clothes, uniform UEK, the third edition of the "little black dress"
- A new weapon for Kassadi (a mobile phone is a gun) and a logic has been created for the mission of hidden destruction (I will release it soon)
- New logic (the choice of the age of the heroes) in Kassadi is available for choice age of 22 or 33 years (menu of the sandbox editor)

UPDATE 28062020 with Critical Fix

Here a critical update with system fix and some new contect:)

- FIX Network delay with conect about 6+ player
- FIX network delay for sub command for units (like special command)
- CRITICAL FIX for AI command when recived special order
- FIX singleplayer menu delegate

- NEW unit civilian plane
- Some addes for Attika island
- Remake for "little black dress" outfit for Kassadi

Meet the update 21062020!


Update Composition.
What's new:

- New aircraft - replica of Av-8 Harrier;
- New aircraft - replica TU-148 (long-range interceptor \ AWACS);
- New civilians - Girls(with built-in reaction to man/woman);
- New location - Attica island (resort area in the future updates) is now in game in test format;
- New Training menu, that will be supplemented in the near future by new training scenarios and practices;
- New practice mission - endless ground attack scenario;
- All planes now got pilots in they're cockpits (thay're not empty anymore, Yay ^_^);

Fixes:

- Infantry AI now trying to find the enemy if they lose sight of them;
- Infantry AI now has different reactions and awareness lewel, depending on the time of day (awareness drops at night);
- Predator-creatures AI now have increased reaction and awareness level at night;
- Infantry AI now uses night vision and that affects their line of sight;

- Fix of network event log (no longer overloads the network);
- Fix of network delays (should help with micro-breaks in the network connection);
- Network fix of infantry weapons;
- Network fix of laser target designator of the aircraft + integrated the miss chance;

- Fixed behavior of aircraft AI on the ground;
- Fixed climb of planes when player leaves it at extremely low altitudes.

I hope, that all of you will appreciate this changes, it's realy took a lot of time to find the source of troubles & bugs,
and how to make the game work correctly, so, enjoy :)
With regards, A. Scannary.

https://youtu.be/3gBgYrmKg5Y

TU-148 Replica

VTOL IV-10 HARRIER