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SALE and FEW day for first new year update!

There is very little left until the first New Year update! In update you see with a new unit with a bunch of fixes and an AI system (Sahara sector) that will attack you! And also the first land creature that lives in the alternative world of the game!

New unit preview

Some news:)

In game in next update you see:

New skins for Kassadi (UEK Commander and Neon Party Style)
Here UEK Commander uniform skin:


New infantry units. Hermits who live in quarantine zone.



New prisoner logic. If you free them they accepted in you army


New logic for nature units, first part of them i add to Sahara Sector. Some of them in quarantine zone very dangerous!

UPDATE 27112019 RELEASED !!



COMPOSITION OF UPDATE:

ADDED:
- The new helicopter LONGHORN, (Replica Mi-24) which can carry troops and also conduct military operations.
- Logo of the UEK faction (United Eastern Kingdom) as well as a UEK camouflage package for all ground vehicles.
- The building of the winter hotel complex (preparation for the New Year's event, will be supplemented) with fully interactive parts (when the player is an infantryman). (use key CAPS LOCK). Also you can to play billiards :)) not bad for a strategy, right?
- A road-barrier that opens automatically same team vehicles or can manual open by infantry.
- Neutrality algorithm, UN troops ignore the player until he begins to attack them.
- Winter map (will be supplemented by the New Year's event) with a truly winter atmosphere. Available in sandbox and multiplayer.
- Character of the storyline Queen of UEK Elena Kassadi (commander), 10 skins and more than 100 animated lines are built in, the character has her own shader. Biography F3.
- Secondary character of the storyline Gerard Duvalier (commander).
- New beautiful and dynamic screensaver of the main menu of the game.
- Added "Fahrenheit Sector" (sandbox and network).

FIXED:
- Visibility of the crosshairs of sights on the network, now the sights of other players are not visible. The sight of artillery is visible only to all players of same team.
- A change in height of planes by AI control more smooth.
- Now the names of the players correct visible on network also server player name.
- Logic of AI transport module in helicopters.
- The logic of cutting models should now improve FPS on weak PCs.
- Lack of HUD in some units.
- Collision in smoke bombs.

NOT READY YET:
- Commander Algorithm (passes tests)
- NPS neutral characters for interaction (testing and recording dialogs)

I am sure you will like this update !! I tried my best from the heart! Everything is as before high-quality, stable and without unnecessary loads! In general, everything is going according to plan :)

Airborne Assault Helicopter AAH-74 "LONGHORN" Preview