1. X-POINT
  2. News

X-POINT News

UPDATE 14072019 NOW RELEASED!



I've thought ... why i need wait if tests have shown high productivity! And now, and another weekend to the same!
So guys! Take update!
I worked on the infantry for a very long time and I hope everything is OK. And if something is wrong do not judge much :) I try for you from the heart!
I wish you good game. And let the war we will see only in games or movies and never in life !!

Changes:
- fixed sticking of helicopters to the strip
- fixed helicopter ship takeoff
- fixed the creation of units when choosing camouflage, team.
- created new logic for infantry and infantry network game
- added 2 new soldiers (from campaign)
- blocking the call of the old soldiers on the network
- new crosshair at artillery
- increased cache for network games

And in conclusion! Write if you want to see your favorite combat unit in the game! I try to create it!
Well, I'm starting to remake all the maps and the environment :)

Preview of future update

https://youtu.be/S-C0z9T2lSc

6\19 RESULTS



Summing up the past month:
- 7 new combat units were added
- the game mechanics of ground equipment was remaked
- critical system errors were fixed

In general, everything I planned I did, and even more!
In July, I plan to recycle the infantry and thereby complete the game completely in the context of the game mechanics of combat units.
Also i want to remake maps (they are more emptyness now then i want).
I also want to say thank you to everyone who purchased my game and thus inspires me to further work!

About new infantry

https://youtu.be/pLwgKzWJdeU

New infantry now in test. I think i need cut out old soldiers and put new. For beginning i planed two members of special force group.

New infantry more detailed and they have some fun functions:) (watch video)

UPDATE 26062019 NOW RELEASED!



Update list:
- Changed the panel when choosing a combat unit
- A portrait of a combat unit has been added to the sandbox panel.
- Fixed compass in some tanks
- Fixed ignoring the volume of some sounds
- Made new metal material for tanks
- Fixed a bug for users whose mouse supports triple click
- Fixed a bug with the selection that previously required twice instead of one click the left mouse button
- Fixed AI error when ignoring runway
- Fixed aircraft carrier rolling in a storm
- Fixed clearing the memory before allocating new combat units
- Fixed removal of unit HUD when moving into a memorized combat unit