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Meet big update 11112023!

Hi all! We have a major update here! We have a lot of new units! Already 14!

Lets Go! New content:


- New unit - heavy helicopter "Wolverine"


- New unit - helicopter "Harpy"


- New unit - ATACMS "Peacemaker Alpha"


- New unit - ATACMS "Scorpion Alpha"


- New unit - ATACMS "Iskander"


- New unit - heavy tank "Pharaoh"


- New unit - projectile aircraft "Drone"


- New unit - "Hive" UAV station


- New unit - unmanned surface vehicle "Brander"


- New unit - anti-aircraft gun and missile air defense "Tarantul"


- New unit - anti-aircraft missile defense "Thor"


- New unit - Stryker unmanned aerial vehicle


- New unit - ATGM "Tank Killer"


- New unit - commander of the private army of the corporation


- New weapon - Puma - available to "Kassadi" and "Nortman"

And of course corrections and additions:
- helicopter "Lash" - added air-to-air missiles
- Army sets are supplemented with the "Corporation" preset
- prices have been reduced for 90% of units in the game
- “corporation” camouflage has been added to mercenaries
- conquest mode for one player (in the main menu) now has weakened AI, to simplify the game and training
- anti-submarine helicopter "Kafman" - description corrected
- all aviation HUDs are brought to the same standard
- fixed highlighting of units that are outside the camera view
- the Kollos helicopter was not previously called from the army panel
- fixed Kassadi arsenal

Thank you for your interest in my game! Join us on discord (link in the main menu of the game).

https://youtu.be/BdES6nhanow?feature=shared

HERE UPDATE!! 10102023!

And then 2 weeks passed :)

And so we have new units:
-Reconnaissance aircraft "BlackBird"

-Reconnaissance aircraft "Aster"

-Submarine "Scat"

-Submarine "Borey"

-Mini bunker



Corrected:
- The impact of nuclear weapons on the stratosphere
- AI logic in Namibia
- Lebed bomber, traps added
- all planes now “understand” the altitude when the player moves out (except for critically low altitudes)
- all planes that have the logic of mass shooting of traps use it in case of significant damage
- missile counters for all submarines have been corrected

Meet update 29092023!!!

And we have a lot LOT of new content here!

New anti-submarine aircraft - Seagull.

New submarine - Trident.

New submarine - Akula.

New submarine - Vanguard.

New submarine - Sea Dragon.

New submarine - Delta.

New submarine - October.

New civilian unit - Bathyscaphe.

New map for conquest mode - Namibia.


And more:
The aircraft carrier Enterprise received instead of four anti-submarine helicopters, two anti-submarine helicopters and one anti-submarine aircraft.
Fixed capsizing of the rescue boat.
Fixed switching zone visibility in conquest mode.
Fixed the sound of rain (snow) when the player is inside a building but the door to the outside is open.

I hope I made you happy! Well, then we will have the addition of reconnaissance aircraft. And quietly I’m already making the first episode of the story campaign - it will be VERY INTERESTING!

Update 20082023 RELEASED!


UNITS:
- "Longhorn" helicopter (replica Mi24) added air-to-air missiles and some FIX his model
- Calipso from now have correct scale to human
- SSN75 renamed from "Viper" to "Kartan"
- new unit, submatine "Mako" (Los Angeles class replica)
- new unit, submatine "Scorpena" (Astute class replica)
- new unit, infantry National Guard (weapon compatible with Kassadi)
- new SEAL camo for Kassadi
- 2 new weapons for Kassadi (National guard rifle AR10 and SEAL rifle AR10-S)
- new unit, the cannon of 18-th century

GAMEPLAY:
- new edition of Indian ocean map
- all submarine have new armor logic
- all torpedos when air lauch from now detonate when hit the ground
- fix torpedos check depth (another fix)
- all plane taked crosshair for orienation
- all submarine have from now more accurate collision
- fixed submarine depth sensors for AI
- all submarine from now can carry 4 passengers
- fixed "Bastion" (AC-130 replica) altimetr
- fixed Kassadi AR15
- fixed network drop weapons from infantry
- Blacklist, mission 2 changed Kassadi camo and weapon.
- Civilian bus added courner signal lights

Cool discount and update! It's already a tradition every year on July 26 :)

Hi all! Just over half of the summer has passed. And as always, in my birthday, I do not only update but also make a cool discount! From myself I want to say a huge thank you to all the players of X-POINT - YOU ARE THE BEST!

And of course the list of the update:

NEW:
- new unit TAYRA (a replica of the BMP-1 infantry fighting vehicle).

- new HARPOON unit (a replica of the Neptune anti-ship missile system).

- new unit BLACK WIDOW (replica of B-52 bomber).

- new unit GAZELLE (replica of ALOUETTE helicopter).

- a new unit - a stationary air defense system FRONT (replica C-125).

- new unit - stationary radar FRONT.

- new logic - all units show the firing radius (with the main weapon or the farthest weapon) under the control of AI (except for units that have an unlimited radius or a radius that goes beyond the location).
- new logic - now, when saving units in groups, you can they can set control points along which they will move (ground vehicles travel at the same speed in a group). A panel of groups has also been created (on the left), each group, like its control points, has its own color. (Details F1 in satellite mode).

- new bomb dropping logic for the SOVEREIGN bomber (Tu-95 replica).
- new logic for landing infantry in vehicles. Now boarding is by priority of empty seats and not by the order of empty seats.
- DARK ANGEL aircraft + 1 new camouflage.

- Kassadi has added the function of changing the position of the eyelids and also the eyes now blink more smoothly. (Details of F1 in Kassadi control mode).

CORRECTED:
- all submarines have new combat radii.
- Faction logos have been fixed for the HARBINGER aircraft (replica Su-30).
- air defense radii on the strategic map now have no errors.
- the logic "waiting" for aircraft no longer hangs.
- all ballistic missiles have their self-destruct logic fixed.
- Fixed PHOTON (MTHEEL replica) and HECATA (THAAD replica) models.
- bombs are no longer dropped when the bomb bay is closed.
- The SOVEREIGN bomber (Tu-95 replica) has the setting for dropping nuclear bombs fixed.
- fixed HUD for all static radars and air defense systems.
- fixed check by torpedoes by depth and height.
- Kassadi fixed switching weapons stuck.
- Nova's weapon glow has been reduced.
- Kassadi HVAP weapon positions have been fixed.

- Kassadi fixed all beach models and replaced her swimsuit.


Well, that's all! I'm sure you'll love this update! And thanks again to all of you for supporting the project! Do not forget to join us in DISCORD https://discord.gg/6Kg7mrM where you will learn the development process and you can directly discuss all the moments from the game with me!