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Introducing: THE GROVE OF GREEN IMMORTALS

Another quick update while BOOK OF HOURS is in the early, non-sexy-can't-really-share-much-at-this-stage part of production. Meet another one of BOOK OF HOURS' sister-libraries, the bookish troves you'll work with when managing Hush House. This update it's the Grove of Green Immortals, a mountain-monastery of renegade Taoists specialising in horticulture and medicine and patronised by the mysterious Hour known as the Applebright.

(The Applebright, as any lore-hound will tell you, is a little-known God-from-Nowhere who is probably very, very dangerous. But look how lovely her library is! How bad could she really be?)



Click for a larger version.

More info and updates over on the blog. And have a bonus photo of one of the Weather Factory cats: Chi, He Who Never Shuts Up. ♥

Introducing: THE HAUSTORIUM

Happy spring, everyone! BOOK OF HOURS will feature an overarching cycle of seasons, including the four you know and love along with the mysterious Season of Numa - but more on that later down the line.

For now, I'm just sharing another occult library, like Crossrow a few weeks ago. Meet the Haustorium, the chilly, unforgiving fortress dedicated to things other libraries fear. Click for a larger version!



More on the Haustorium and development on the blog!

Introducing: CROSSROW

Just a short update, introducing a new library to the BOOK OF HOURS universe: Crossrow, the New Orleans hideout for musicians, nyctodromists and followers of the Laughingthrush. Click for a larger version!



More general BOOK OF HOURS updates in the latest blog. ♥

FEB #1: CURIA

Picking out the BOOK OF HOURS updates from our latest blog, I wanted to introduce some new locations we haven't talked about before. Along with some (WIP!) concept art...

Speaking of libraries, I’ve also been working on some concept art for the places you’ll interact with in BOOK OF HOURS that aren’t Hush House. We haven’t entirely decided yet whether you’ll send a librarian out to visit or whether they’ll function more as a quest- and story-generators. But here’s a taste of what we do know.

  • The Invisible Serapeum in the region of the Sands has survived the long decline of its parent library under the protection of the Forge of Days. The Forge does not usually favour libraries…
  • The Nameless Library is maintained in a labyrinth-fortress in the lands once ruled by the Shadowless Kings. It specialises in daimonography, and in the First History the greatest strategists and warriors travelled there to study.
  • The Tomb of Lies is the library of the Great Hooded Princes. It contains knowledge on things enigmatic, on the world before, and on the Fifth History. The Princes do not say ‘Knowledge is Power’, but rather, ‘Power is Knowledge.’
  • Crossrow, in a garden city of the far West, is an establishment of uncertain age. It’s a gloriously decaying garden-mansion that specialises in nyctodromy, patronised by Sunset Celia.
  • The Grove of the Green Immortals is a mountain-monastery of renegade Taoists. They specialise in horticulture and medicine, under the hand of the Applebright. It is supposed to be safe.
  • The Haustorium, an enclave beyond the Evening Isles established by an alliance of Catholic friars with Incan magicians. It preserves those things it is thought unwise to preserve, and is in no way safe.


We'll share the final images when they're ready, but for now, here're the ones we're working on...!









This sprint's name, Curia, refers to the Curia of Hush House, the governing body of the library at the centre of BOOK OF HOURS. It has seven members, only one of whom we’ve revealed so far. Here's a letter from that one, a Dr Serena Blackwood who has little time for the Suppression Bureau's nonsense...





You might also want to follow us on Twitter, Facebook and/or Instagram for our daily library posts this month, celebrating National Library Lovers' Month. I've collected a bunch of the most beautiful libraries that actually exist in the actual real world, and am sharing one a day. Enjoy!

Jan #1: APELLICON

Happy 2021, librarians! A quick update for you on the first sprint of the year.

Alexis has been refactoring Cultist Simulator's code to form BOOK OF HOURS's foundation, and as a seasoned indie dev knows that there are two very early and very unimportant-sounding things you need to do early in development. These are saving/loading (in progress) and a game's main menu, which forces you to think about things early on that you wouldn't otherwise. It also makes a game feel alive for the first time - so here's the janky, placeholdery menu for BoH! IT'S A REAL GAME NOW, MA!



This means we can update the BOOK OF HOURS rose window for the first time! (For those of you who, inexplicably, don't follow every single update of mine, this is the TLDR image we're using to track BoH's development progress.) Dun dun duuuuh...



More over on the blog, including first-century book thieves, terribly taxidermied lions and the Cultist Simulator Nintendo Switch page now live and open for wishlisty biz. Woot!