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Book of Hours News

NEW GAME, NEW BOOK, NEW TAROT

I'm normally careful not to cross the streams between Cultist Simulator and BOOK OF HOURS, but we've a few announcements that touch both games. So BUCKLE UP!



The Lady Afterwards: a Cultist Simulator TRPG




“You've been summoned to Alexandria, a city of coloured lights and curious histories. An old friend needs you to track down a woman. She's probably in trouble. Probably trouble herself. Plus ça change.

Mirrors glitter at the Cecil, Berbers whisper in the El Bab Cafe, and statues keep their secrets in the cold depths of the bay. Something's in motion, from the Arab Quarter to the Rue des Soeurs. Somewhere, the Serapeum stirs. The Hours have taken an interest.

Cherchez la femme, the saying goes. But what does the lady look for?”




The Lady Afterwards is a limited edition Cultist Simulator TRPG, based on Chaosium’s Basic Role-Playing system, and drawing on all the lore that underpins BOOK OF HOURS too. Think Call of Cthulhu or story-driven DnD, without us getting sued. We’ve streamlined the experience so you don’t have to be a TRPG aficionado to play, and we’ve filled it with Dread, Fascination and the invisible arts.

Track down Audrey Leigh Howard, a woman of high standing and dubious morals. Seek the Serapeum. Investigate the Society of the Noble Endeavour. Abort a plan. Avert a crisis. Protect the heart of the House Without Walls - or let the blow fall.



The Lady Afterwards is a boxed physical edition, containing everything you need for several evenings’ occult entertainment with friends (and/or cultists). Each edition includes:

  • The Lady Afterwards, a Cultist Simulator TRPG scenario set in 1920s Alexandria
  • A game-runner’s handbook, incorporating all story, locations, lore and mechanics
  • An exultation* of clues, curiosities, clippings and collectibles
  • "The Essential Hours", 23-card pocket tarot
  • Eight customisable character sheets, complete with secret agendas
  • Eight art deco character pins in silver, brass, copper and gold
  • A scented Serapeum candle, to evoke that which cannot be seen
  • Three Mansus candles, for important plot points
  • A full-colour map of contemporary Alexandria
  • A set of seven antique TRPG dice in a velvet dice bag
  • A Steam key for Cultist Simulator, in the unspeakable instance where someone hasn’t played it yet
  • A 50% discount token for the Church o’ Merch
  • Access to a custom-built mood-music playlist, to further SET THE TONE

All together, it’ll look *something* like the image at the top of this section! Though please note that this is all mocked-up right now - as you can, er, probably tell! It’ll likely look a smidge different in the flesh.

The Lady Afterwards comes in a custom-built 1920s-styled recyclable box mailed directly to your door. We’re making just a hundred copies to start with, though we’ll expand the limited run if we see enough interest. We expect to release the game in October, in time for Halloween - but we’ll confirm a release date later down the line. Sign up to the mailing list to keep up to date. Now we can talk about this, we’ll have a lot more to share in future updates. :)

*Yes, this does mean I haven’t finalised the actual final number of findables in-game. BUT IT WILL BE A NICE SATISFYING NUMBER OKAY.

Against Worldbuilding, and Other Provocations




Alexis has spent over a decade making games, from Fallen London to Sunless Sea to BOOK OF HOURS, with a lot of other work in between. He’s finally releasing a book on it all, compiling 200+ pages of the best of his pieces on narrative, design, development and why ‘worldbuilding’ busts his nut.

"There are sentences in Fallen London and Cultist Simulator that make me freeze in my seat. This collection of essays is generally not Alexis in freeze mode... It's Alexis being funny, pragmatic, charitable and humane. It's like getting to sit down over a plate of enigmatically-sourced goat goujons and a cup of Thracian wine, and be told a bunch of good stories."

- Introduction, Matt Hosty


Against Worldbuilding is available now in Kindle and paperback format, costing £5.65 and £7.77 respectively. Enjoy!

The Lucid Tarot




We announced we’re making a second tarot deck, after The Tarot of the Hours proved so popular. This time it’s inspired by BOOK OF HOURS, and a world-first: we’re making a stained-glass-window-inspired tarot deck, opaquely printed on transparent PVC. This means light shines through some parts of each card, but they still have an opaque back so you can’t see the image on the other side.

The deck features new, custom-made art of the Hours and the world of the Mansus that draws on existing lore but follows traditional systems like the Rider-Waite much more closely than the Hours deck did.

We’re calling it The Lucid Tarot. People seemed to get excited about it when we teased it last time, so the cards above are all never-before-seen, to whet your appetite!

The Hours have been around for centuries in every History. They’re a syncretic pantheon, like the loa of Haitian Vodou or the weirder Greco-Roman deities, and they change over time to reflect the current world. You’ll notice that the art style as well as the depiction of the Hours in The Lucid Tarot is sometimes quite different from their original depictions. For example, here’s Justice / The Meniscate from both decks:



These differences are deliberate, and we hope it’ll shed some more lore-y light on things. The new images also suit the abbey-like stained-glass aesthetic, which you’ll see more of in BOOK OF HOURS...

We can’t specify a release date yet, because it turns out making a tarot deck from scratch is a lot of work. 😅 But it’ll be sometime this year! Sign up to the mailing list for news, and/or keep your culty eyes peeled here for news.

Announcing the BOOK OF HOURS tarot!

Stained glass tarot


Today we announced we're making another tarot deck, with a twist! Cultist Simulator's Tarot of the Hours was so popular it gave me the tarot bug, so I'm developing an entirely new 78-card tarot deck for BOOK OF HOURS designed around medieval stained glass windows.

The key thing about this deck is it's printed on transparent PVC, so it should actually look quite stained-glass-window-y in real life! As far as we know this hasn't been done before, so that's exciting. Here's what it'll look like!





The big Mansus-y image is the back of all 78 cards. Flip it over and you'll see the minor and major arcana. All art is hand-drawn by me and will feature the Hours and some reimagined images from Cultist Simulator. It may also end up in the windows of Hush House in BOOK OF HOURS, but that's in the lap of the gods...

The tarot's in-progress, obviously, so let us all take a moment to appreciate how Vagabond it is that the current sketch for the seventeenth major arcana card, The Star - corresponding to the seventeenth Hour, the Vagabond - looks exactly like the mad 2007 Ukranian entry to the Eurovision Song Contest. This is exactly the sort of whimsical accident the Laughingthrush likes...



More info over on the blog!

Secret second project


Our focus as a studio is on BOOK OF HOURS, as you probably all know! But while that project's in its early stages - and a producer/artist/marketer is not as in-demand as she is later on - I'm working on a secret second project we indend to announce at the end of May on Cultist Simulator's anniversary. It's of particular interest to both Cultist fans, but if you're interested in BOOK OF HOURS you'll be interested in this too. Here's what we've teased so far...





ANY GUESSES?

Sign up to the mailing list to keep updated on the tarot and this secret second project.

Introducing: THE TOMB OF LIES

Happy spring, everyone! I come bearing the dry, enigmatic bones of the Tomb of Lies, another new library from BOOK OF HOURS. It lies somewhere uncertain in the subcontinent, probably. And it's the home of the Hooded Princes, who guard its collection on the Five Histories under the joint guardianship of the Mother of Ants and the Horned Axe. As BoH libraries go, it's a relatively safe one - if you can find it.



Click for a larger version!

[h3]"The Great Hooded Princes are described as having 'escaped from the history of their death to a history where they yet live'. The text claims that there are now one hundred and eight of them, but - in one of many instances of twinnedness - before they crossed from their death chronicle, there were only fifty-four."[/h3]

More in our latest blog, GONDISHAPUR.

Introducing: THE GROVE OF GREEN IMMORTALS

Another quick update while BOOK OF HOURS is in the early, non-sexy-can't-really-share-much-at-this-stage part of production. Meet another one of BOOK OF HOURS' sister-libraries, the bookish troves you'll work with when managing Hush House. This update it's the Grove of Green Immortals, a mountain-monastery of renegade Taoists specialising in horticulture and medicine and patronised by the mysterious Hour known as the Applebright.

(The Applebright, as any lore-hound will tell you, is a little-known God-from-Nowhere who is probably very, very dangerous. But look how lovely her library is! How bad could she really be?)



Click for a larger version.

More info and updates over on the blog. And have a bonus photo of one of the Weather Factory cats: Chi, He Who Never Shuts Up. ♥

Introducing: THE HAUSTORIUM

Happy spring, everyone! BOOK OF HOURS will feature an overarching cycle of seasons, including the four you know and love along with the mysterious Season of Numa - but more on that later down the line.

For now, I'm just sharing another occult library, like Crossrow a few weeks ago. Meet the Haustorium, the chilly, unforgiving fortress dedicated to things other libraries fear. Click for a larger version!



More on the Haustorium and development on the blog!