1. Book of Hours
  2. News

Book of Hours News

'Though Much is Taken, Much Abides'

Well that's nice. We thought BoH would do pretty well, but we emphatically didn't expect this:


The launch went really, really well. Lottie and I teared up more than once, basically the max number of times Brits are allowed to show emotion and a bit over. Thank you, everyone.

The downside of the launch going really well is that I've answered something like a hundred help tickets since Thursday night and I have another 135 in my inbox right now! So I'm taking today off but next week I'll be back on the patch train. Our regular freelancer, Chelnoque, is pitching in, and we're getting a specialist in from the Knights of Unity for optimisation and obscure technical issues ('why is my mouse cursor insanely tiny on this Linux distro') .

The next month is going to be all about quality of life improvements and bug fixes - after that, a holiday - after that, we'll start looking at content updates and, ultimately, localisation. But it's QoL first. We don't want to polish away the intentionally eccentric design decisions that some people have fallen in love with... but we don't want to annoy people needlessly, either. There's almost always a smart third way.

We probably won't add an in-game recipe book... but we probably will add in-game note-taking as room notes or bookshelf plaques.

We probably won't add fast-travel to Brancrug, because I want the House to feel remote... but we definitely will tweak and improve ways to get around the map and reduce wear on the wrist.

We might add mouseover to view on slots... and we definitely will find ways to make the game less 'clicky'.

And so on and so on and so on and so on. We're nowhere near done with this game: we're going to keep on improving and expanding it. Thank you to everyone who's left a review. As I said elsewhere, I enjoy reading the rave reviews much more. But the nuanced positive reviews, and even the negative ones, are also the designer's meat and drink, and we're going to use them to polish this game until you can see your face in it.

EDIT: yes polish the game with meat AND WHAT

2023.8.b.5

- That left-hand bookshelf in the Westcott Room is no longer blocked
- Fixed broken tooltips on Essential/Required/Forbidden
- Disabled saving (and autosaving) in Wisdoms Tree for now
- Increased number of backup saves from 7 to 14
- Fixed Linux and Steam Deck cloud config (I think!)
- You can no longer learn Skills at Desks (it could break skill progression)

Teeny hotfix for shelves blocked by comfort slots

A S T R O L A B E

PATCH 2023.8.b.3

- Arrow / WSAD key navigation no longer sticks
- Insane bug where unlocking Brancrug would try trigger an achievement tens of thousands of times: fixed
- Added missing dialogue for Corso re: Apollo and Marsyas ('stains, Librarian'); also he now reads Phrygian
- Resting at the Sweet Bones in Numa has an outcome
- comfort slots are displayed with a gentle uplight hint
- reading... messages appear before ...read messages
- Improved some placement rules for wall art and books
- Oversized Egg no longer has Living Relic aspect
- corrupt autosaves can (again) be bypassed by loading backups from the menu
- Display layout tidier for items/slots with lots of aspects
- Multiple achieved endings displayed more attractively
- Beasts can now be released and items renounced to the Sea
- Dividing a Gold Spintria at the smithy is no longer a perpetual money exploit
- HOTFIX: comfort slots no longer block bust niches on the Grand Ascent
- updated credits in memoriam Mickey Erbe

PATCH 2023.8.b.2

Well, *I* didn't sleep last night. Thank you so much to everyone who's taken a chance on BOOK OF HOURS so far - it's the best launch AK or I have ever been a part of, and I can't believe so many people seem to like it. ALL THE FEELS.

We've just uploaded a bunch of bug fixes and quality of life tweaks to the beta branch, so if anyone fancies jumping on and testing them out, please do!

How to get on the beta branch


  • Go to your Steam Library and right click on BOOK OF HOURS
  • Select 'Properties'
  • Click 'Beta' from the menu on the left
  • Select 'beta - here might be dragons' from the 'Beta participation' drop down on the right


Changes in PATCH 2023.8.b.2


  • Arrow / WSAD key navigation no longer sticks
  • Insane bug where unlocking Brancrug would try trigger an achievement tens of thousands of times: fixed
  • Added missing dialogue for Corso re: Apollo and Marsyas ('stains, Librarian'); also he now reads Phrygian
  • Resting at the Sweet Bones in Numa has an outcome
  • Comfort slots are displayed with a gentle uplight hint
  • Reading... messages appear before ...read messages
  • Improved some placement rules for wall art and books
  • Oversized Egg no longer has Living Relic aspect
  • Corrupt autosaves can (again) be bypassed by loading backups from the menu
  • Display layout tidier for items/slots with lots of aspects
  • Multiple achieved endings displayed more attractively
  • Updated credits in memoriam Mickey Erbe


We'll push the beta branch to live later today once we've had a few hours to test it. Let us know if you're having any problems by sending an email to [email protected], but hopefully your biggest concerns are where to put that nice chaise-longue and finding tinned mackerel to feed the cat.

Happy Friday, have a wonderful weekend, and don't worry about that muffled thumping that definitely isn't coming from the Stair Tenebrous. More soon!