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Dev Diary - Issue #7 "Wrist Deep in Pandora's Box"

Greetings once again to our loyal backers! I'm happy to be bringing you the most important dev diary yet.

By the way, Fortune says hello.



Closed Beta Release Date


We're delighted to announce the closed beta will begin for all Big Bang Theorists (backers that pledged £75 or more) on September 28th, 2019! Make sure you have your keys retrieved and activated in your Steam libraries so you can access it.

As previously mentioned, this first build will include the SHMUP tutorial and the first mission of the game. However, we're also adding an endless combat mode for testing purposes. If you're eligible, Make sure you drop by our Discord server and sign up for the Beta Oasis room so you can give us feedback and report any bugs there.

Model Teases


Here's an updated WIP of Taron Kraask's model, which includes her color scheme. We're putting the finishing touches on her fur textures to make sure she's extra fabulous before her first appearance on the cat walk.



For all you Studio 69 VIPs, we're pleased to reveal the club itself in all its glory! Now that it has had a final pass done on the lighting and assets, it's up to the quality we first envisioned for it. We hope you all look forward to chilling, having a drink and playing a few bar games with your favorite waifus here.



WELCOME TO PANDORA!


And now, at long last, we are proud to present our unique and powerful system of customized hand-holding in Subverse - PANDORA!

Pandora is a tech tree that allows you to send your lap rocket on a fucktacular journey into the black hole of your choice. Remember how we talked about the XP capsule system (aka PP/Pooter Points) last week? Every time your waifu levels up, you get one PP. You can insert your PP right here.


There are three pools of hand-holding from which you can unlock scenes:

CAPTAIN - 1v1 fun with the panty-faced protagonist, both in POV and cinematic poses.

CREW - The ladies of Subverse get to have futa fun with each other courtesy of Dr. Lillian Margaliss's insta-dick technology as well as some group poses involving other Mary Celeste denizens.

XENO - Big old sloppy 100% certified organic Manticore meat monster hogs for your waifus to enjoy. You can look forward to fiends of both the bi and quadrupedal variety to play with.

All of these options also contain categories hand-animated by our artisan fucksmiths, and our animations are tailored to each waifu's unique personality, i.e. Killi will be more dominant with her teases.

Here are the categories below:

TEASE - (Pre-meal Cocktail) Good old fashioned animated pinups.

FOREPLAY - (Appetizers) Basically any kind of lewd act ending with "-job."

SEX - (Entree) The meat and potatoes course of the night where you can enjoy a variety of orifices.

AFTERS - (Dessert) The creamy, cuddly icing on your waifu. A great way to end the night.

You can insert the scenes you've unlocked into their corresponding Pandora Player slots (e.g. unlock a TEASE with Lily, it goes into the TEASE slot). This allows you to essentially assemble your very own custom short movies. Different scenes from different trees can be mixed and matched to create a smorgasbord of depravity. You can even save presets of your favorite combinations or just hit randomize and go to town on whatever Pandora has in store for you!

While you will gain enough PP throughout the course of Subverse to unlock every single scene, you are free to specialize in just a single tree if you wish. This gives you unlimited power over your own fetishes.


TL/DR:


- Spend PP to unlock scenes of your choice

- Assemble the scenes in Pandora

- Generate scene and hit play to enjoy!


New Roadmap, New Strategy


We are so thrilled to announce that two full-time software engineers with AAA gaming experience have joined the Subverse team. They're already making a huge impact on production, and we couldn't be happier to have them here.

During the past few months, we've also been in contact with several world-renowned game producers that have been acting as mentors for us during this process.

Their advice, along with that of our new engineers, have caused us to audit the current release strategy and pipeline. This brought us to the conclusion that Early Access would not be beneficial for Subverse.

Please note: THIS DECISION WILL NOT EFFECT THE CLOSED BETA IN ANY WAY.

The other good news is that this decision will actually allow us to significantly speed up production of the full release because it won't be necessary to constantly update and maintain the numerous Early Access builds. We're currently ahead of our internal production schedule and we see no issue with maintaining this pace.

This decision wasn't taken lightly. Subverse is currently 13th global on the Steam Wishlist, We could've easily taken the cash grab route and put out the unpolished Early Access chapters, but Studio FOW has always been committed to creating products that we are proud of and we know the fans will thoroughly enjoy.



Why is Early Access not viable for Subverse?


1) Single-player, story-driven RPGs don't tend to do early access. Early Access is typically utilized by FPS games, rogue-likes, and MMOs that have gameplay loops and dynamic online components that need to be thoroughly tested.

2) One of our advisers made the excellent point that we have almost 4,500 eligible closed beta testers. This is a huge pool that we can tap into to make gameplay tweaks, thus nullifying the whole point of Early Access for the general public.

3) Subverse is a story-driven game meant to be experienced as a whole, not in the stop/start fashion that is forced by Early Access. Having to wait potentially up to a month for the next chapter to be released will really hurt the momentum of the overall game.

4) Internally, we've seen the difference between a fully completed section of the game and an Early Access one, and it's night and day in terms of quality. We feel it would be a disservice to you guys and the project to release it before the quality you deserve can be achieved throughout the game.

SO WHAT'S NEXT?


We'll be releasing public gameplay footage following the start of the closed beta and keeping you guys in the loop with our Youtube channel, so please don't feel left out even if you don't have closed beta access. We'll make sure everyone has a ticket aboard the hype train for the duration of the project, and we're extremely excited to take the trip with you.

Sincerely,

Mr. Kristoff

Senior Producer

Dev Diary - Issue #6 "Hello Kitty Fap Adventure"

Greetings once again! How are our special advocates of space titty operas doing this week? Step aboard this filthy rocket ride and hold on tight, because some serious Subverse information loads are about to explode all over your precious faces.

TARON KRAASK




As you can see, Taron's model is turning out quite nicely thanks to our team of catgirl aficionado modelers. Her full model and outfit will be completed and added to our website soon. Taron was a bonus character unlocked during the Kickstarter campaign, and she'll be joining your crew about midway through the story.

Also.. in case you missed it, visit our Subverse homepage to see space elf Elaisha Sorn's model in full 3D!

BRAND NEW MARY CELESTE




We recently decided to give the Mary Celeste a complete overhaul since it just felt wrong having a pre-canned protagonist vessel.

For this task we enlisted Mr. Alexey Pyatov, a sci-fi fetishist with a raging hard-on for designing spaceships. He's been working closely with Daddy DC over the past month to cook up this totally sick concept for what is destined to be forever known as the "Millenium Falcon of Butt-Fucking."

The front or "maw" of the ship will house the hangar, and it's from there your trusty F3N1X fighter will launch during combat missions. There will also be sections for stealth drives, the bridge, cantina, laboratory, captain's quarters and even a locker room. The new Mary Celeste will receive a low-poly pass and then be implemented into the game by the end of the month (gropey Chewbacca not included).

WAIFU LOYALTY SYSTEM





And now, onto the gameplay details!

In Subverse, we've decided to merge traditional RPG leveling with a loyalty system. Instead of having separate combat levels and then a romance system, you will be able to progress both at the same time by simply playing through the game. Each time you win a battle or complete a quest, you will be given an experience capsule.

You can then give that capsule to any waifu of your choice to grant her XP towards leveling up. Once she "dings" and levels up, she then gains a talent point, or...as we lovingly call them: Pooter Points (PP).

PP is used to unlock the sex scenes in Subverse. The more PP you have, the better/more complex sex scenes become available (very much like an MMORPG talent tree if it included eating ass). This streamlined system means that you don't have to fiddle around with combat talents or stats - she'll automatically perform better in battle and you'll get to focus your attention on what lewd acts she can perform in bed.




As you can see from the top image, there are also some rewards to earn on her road to level 40. Every 10 levels include a major "milestone" event for your waifu, and we'll be revealing the milestone rewards at a later date.

However, we will confirm that she'll trust you enough to activate her loyalty quest once you hit the level cap!

To review:

1) Fight battles/quests with waifu of your choice

2) Gain EXP in the form of a capsule

3) Feed this EXP capsule to any waifu on the crew

4) She eventually levels up and gains 1 PP to spend on sex scenes

5) Rinse and repeat until level 40 to unlock cool rewards

THE BETA COMETH


I know all of you have been waiting patiently to know when the closed beta will begin and how it will work, so let's lay out the details for you now...

The closed beta will be available to all Big Bang Theorists (those that pledged £75 or more). If you qualify and haven't signed up for the beta yet, make sure you visit our Discord server!

We will send out a message in the "Beta Oasis" room to let you know as soon as the first build is ready to go live. Builds will be accessed through a special branch on Steam, so you'll need to use your key and add Subverse to your library.

Initially, we're going to release the first SHMUP mission (including the tutorial) for you to enjoy. We hope to have the same sections of grid combat available not long after. Keep an eye out on Discord and Twitter for dates.

TWITTER...NOW!!!


If you haven't followed @studiofow or @subversegame on Twitter yet, make sure you do ASAP! We've posted lots of delightful things there that we can't post here, such as the very first actual preview of our dirty animations starring none other than Killi as she shows you just how useful prehensile Vanneran tails can be.

WHAT'S NEXT???


Later this month we will post the 7th dev diary, and it's here that we will finally reveal the details of how hand-holding works in Subverse and how can you spend those Pooter Points! It's a robust system of fuck machinations birthed straight from the depraved mind of DC-sama himself while lethal amounts of vodka, sausage grease and black hentai magic coursed through his veins.


Sincerely,

Mr. Kristoff, Senior Producer

Dev Diary - Issue #5

I’m back, bitches! Our Commander in Queef, Big Daddy DC, has entrusted me with handling the dev diary updates while he traverses the globe on an unholy mission to relocate Studio FOW's headquarters from the volcanic fires of Mordor to somewhere more habitable for our filthy future endeavors.

I can’t wait to tease you degenerates with all sorts of taint-tickling tidbits! Also, I dare you say that last part ten times fast.

LAST CALL FOR VA AUDITIONS!


To you or any of your friends with hopes of one day getting paid to sit on a Bad Dragon, pretend it’s a space slug’s gigantic slimy reproductive rod and moan in sweet orgasmic bliss for the entire world to hear –

TURN IN YOUR AUDITIONS NOW!

The open casting call ends today. Don’t let this opportunity slip through your sticky fingers!

On the other hand, if you want to BE the space slug, we’re looking for those as well. Here’s a WIP of a "chutt" - our lovable species of obese lateral undulators. All you veteran hentai fans should recognize the inspiration ;)



ENTER THE GENERAL


We only showed a little a bit of the corrupt general last time, so here’s another shot of her base mesh in progress. The entire model (including outfit) will be completed in the next few days, ticking off yet another roadmap goal! Those of you waifu fanatics that have been dying to get down with the thiccness are going to be most pleased with this one.

Dear Diary,

Dat ass was phat.



SPEAKING OF THICC...LOOK AT THIS FUCKING SCRIPT. LOOK AT IT.




As you can see, this thing is HUGE - and it's not even in its final form yet!

We've been hard at work day and night expanding the script of Subverse. Several confidential writing cumsultants have also been assisting to shape the story into something that we’re confident will make you laugh, cry and touch yourself all at the same time.



Once the scenes are finished, we're going to send them off to our amazing voice actors to record. The dialogue system of Subverse displays these lines on a sleek UI along with our character models that are capable of displaying fully animated emotions to emphasize the delivery. This design lets us show off our waifu models and set the mood for kino sci-fappage.



BIG SEXY DEV OVERHAUL


Our trusty programming duo, One-Eyed Jeremy and Hungry JJ, are still crankin’ away at the core systems coding. We’ve totally upgraded everything under the hood that to make sure all of the additional features and gameplay chapters added during the campaign will fit nicely and not result in some cervix-slamming nightmare later down the line.

We're still looking for a passionate senior programmer to help us move into full development, so contact us if you have the necessary experience/portfolio and want to punch a first class ticket to the dark side by helping us bring our space titty opera to life!

Our modeling team has also been swapping out our placeholder assets for new, custom hotness. We'll be teasing more vehicles as progress continues.

Can you guess who's going to be flying this bad boy?



WHAT'S NEXT???


For those of you most interested in the gameplay, we'll be announcing some of the integral gameplay systems in Subverse in the next update as well as showing off some more sweet models!

Sincerely,

- Mr. Kristoff

Senior Producer

Dev Diary - Issue #4

Greetings perverts, it's time to tear myself away from the sheer unbridled horror that is the Planet Surveys, and fill you in on what filthy things we've been up to these past 2 weeks.

The Corrupt General


This character is actually really critical to the story in the opening Chapters, and features prominently in a very early cinematic - as such we have swapped her and Taron around in the production schedule to enable our cinematics crew to be able to work with the model. I don't wanna reveal too much but her inspiration is a hefty mix between Guts from Berserk and a Terminator...so yep, you can imagine what kind of badass we're crafting here.

Badasses still need to look good though, so here's a WIP shot of her lip-gloss. The General's model should be ready soon at which point we will resume the normal waifu roadmap.



XenoEnv Textures


We're continuing to update our texture library and of course we need some gross-looking stuff for tentacles and the inside of Moneyshot's colon. This is well ahead of schedule and only a few organic textures remain, so our scenebuilding team of Beamwire and WTX are primed for the rest of 2019.



Cinematics


No StudioFOW adult product is complete without anime-style fight scenes that 90% of you will skip anyway, so naturally we are working hard on this part of the game. Taking a leaf from our filmmaking ventures, we've gone ahead and storyboarded these story sequences out, in order to give our animators the best possible foundation for success. You can find a sample of these boards below if you want to take a peek. Eventually these will be voice acted along with the rest of the game.




I will also be expanding the animator team to help cope with the increased cinematic load, so if you're interested in being part of our animation crew then start prepping those CV's! Please note that only exceptional candidates will be considered for this position, but if you don't have the required industry experience then you can still apply if your demo reel is amazing. More details on the posting to come next month.

Planet Survey


The planet survey has eaten up almost all my time these past 2 weeks. Out of the 400 or so planet surveys about 80% of these had to be completely rewritten, so this is going to take way more time than initially I thought. Combined with the huge number of non-english speaking applicants (Writing your entire lore in Chinese doesn't help us, guys) we're looking at one big shitshow. Luckily I have recruited somebody to help me out with this so god bless my translator for taking this unholy bullet straight in the balls. We'll get there, buddy. Hang in there, and hold my hand. But no seriously, patience is appreciated as we get through all the surveys.

Keys


Out of the 57,730 backers only about 70 of you still need a key. This is down to things like typing "gogle" instead of "google" on email forms, and using throwaway emails - Fow-Chan will be contacting you to sort out the keys manually, but in case she doesn't feel free to email her at [email protected]

Please remember to activate your keys on Steam. This can be done by going to the Games tab then clicking Activate, and entering the code you have been sent. The fulfillment team has done an exceptional job with delivering everything (especially considering this is our first KS and we didn't use BackerKit) so please help them out by activating your keys and checking your spam folders.



Moving


On a personal note, this will be my last update until September - I am moving countries next month so our Senior Producer Mr. Kristoff will be stepping in to do the next 4 updates for you guys. Hopefully everything goes to plan and immigration doesn't throw me out for attempting to smuggle DEMI dakimakura prototypes across the border. See you on the other side!

-DC


Dev Diary - Issue #3

Hi everyone,

It’s been another busy two weeks at StudioFOW so it’s time to update you all again on the progress on Subverse.

A lot of very talented artists are working together on this project and they are all contributing across multiple fields. It's great to see the passion for the game is strong, although the waifus probably have something to do with that...

Studio 69




The new member of the team, WTX, has joined forces with Portsman and Rocky to create our Studio 69 club level for the VIP Kickstarter backers. Right now the geometry is in place and the props are being finalized, you can see the basic layout below. After we finish some texture touch-ups we will set-dress the build and start an optimization pass inside UE4. Note that set dressing may include the Smenchkin jizzing all over that nice coffee table. The Captain and your waifu of choice will occupy the couch, while the jukebox takes up the left of the screen. The center is for the stripper tube, which is still conceptual at this stage.

Smenchkin




Yes, this disgusting little critter is ready as promised in the roadmap. You can view him in all his unholy glory below. The Smenchkin will be a pet exclusive to certain Kickstarter backers nutty enough to pledge for it - and now he will nut all over your Captains Quarters.


Next Waifu




Our neckbeard blacksmiths are hard at work forging the armor of this next waifu...it's not ready until it can withstand the force of a space dragon's dick


Texture Artistry




We've enlisted the help of additional texture wizards to fill out some of the gaps in the library. We'll be using these across the game in various ground combat and cinematic levels.


Keys


I'm pleased to report that 99.6% of all keys have been successfully delivered thanks to the hard work of Fow-Chan and our server guys. If for some reason you don't have a key, once again, check your spam folder, and then email [email protected] or go on our Discord and open a ticket.

Programming


The programming team has put in the hard yards over the past week working on the space combat module and progression systems, including laying the groundwork for future outfits via the Locker Room, and tweaking the enemy wave spawners for some of the more exotic boss fights. The guys have a lot to get through in 2019 so they will be needing some assistance. As such, the job posting for the Senior Unreal 4 Developer is now live. I have to say some of the applicants so far have been pretty poor - if you have the balls to ask for $200,000 a year then at least read the fucking job posting. Wasting our time not knowing what game you're even applying for is a pretty bad first impression to make.

Curious Colonist


If you happen to be in this tier (£250 and above) please note that there is a cutoff point on July 14th for submitting your planet requests. At this point if you have not responded to your survey (check Kickstarter) then you will forfeit this reward, as we have to start implementing these planets into the game.

Epic Games Store

Just kidding. We love you guys.

- Studio FOW