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Subverse News

Subverse - Officially launched!

[h3]Subverse is here![/h3]

Subverse is now available for purchase in Early Access!

We couldn't have done it without you guys, you all rock!


xx


- Fowchan & her minons

Subverse - Launch Trailer!

SUBVERSE - LAUNCH TRAILER

IT HAS ARRIVED!


Thanks to the wonders of age restriction, Daddy Google won't let us embed this on Kickstarter.


Make sure you follow the link to watch it: https://www.youtube.com/watch?v=vTO9nPpE2rI



Sorry to keep you all waiting an extra day, but we wanted to make sure our launch trailer for the world's first premium, true adult gaming experience was as spicy as possible. We hope you enjoy it!


Even more, we hope you can help us to spread this video across every single corner of the internet and put the world on notice that our space-titty epic is blasting onto Steam with an initial launch of the first six chapters on March 26th.


We'll be making another post later this month that includes all the details you'll need about the EA launch, which includes pricing and additional platform details.


Sincerely,


Mr. Kristoff

Dev Diary - Issue #36 "Launch Date Announcement + in-depth with PANDORA!"

It's been a long and fuck-juice slippery road to get here, but we are finally proud to announce when you can expect to get your hands on this monumental fuck project...


Subverse will launch on March 26th, 2021!




For additional information regarding release and what to expect, make sure you check out Dev Diary 34 if you haven't already. We provided a detailed release FAQ there that covered all of the questions we've received up to this point.


Also, note that more details such as pricing and platform distribution (other than Steam early access) will be announced soon.


[h3]PANDORA Opened Wide[/h3]


Today we're going to be taking you on a detailed tour through PANDORA - the primary system of poon-pounding you'll spend plenty of hours playing within Subverse!


First, you need to visit the Captain's Quarters. Give the bed a click to start your session.





Then, select the waifu you'd like to pay you a visit from the ones that have been fully recruited to the team.


PANDORA is tied directly to the progression system of the game. As waifus take part in missions, they earn experience points. These experience points lead to devotion, and each level of devotion gives you points to spend on unlocking the scenes of your choice.


Think of PANDORA like a coin-operated fap theater – and Pooter Points are the currency that you can use to "purchase" hand-holding scenes. You can see your total PP in pink box in the bottom left corner.


PANDORA allows you to become your very own director and assemble the sequence of your dreams! Want more foreplay? Unlock and slot in some foreplay scenes to set the mood. Not into xenos? Skip those scenes and spend your PP on one-on-one scenes with the Captain instead. Want to end with a big finish? Save up for a nice pop-shot scene and thank the waifus appropriately.


We’ll have a nice selection of scenes to launch with, and we’ll be adding more and more scenes with each update to flesh out the system and allow you to mix and match to your specifications.





Now comes the part where you put together your sequence! Note that there are two types of PANDORA scenes, and they are specified by their card color.


Keep an eye out for the scenes with yellow borders…they are extra special Premium scenes that we cooked up in our porn lab with the help of our loyal space whales! We don’t want to spoil too much but we think these will definitely be the highlight of your PANDORA adventures.


Here's a lovely preview of one such Premium scene:





That's gonna be one messy ending...


Speaking of premium content, there's something important you should know – once you complete a waifu’s recruitment mission, you get one Premium scene right off the bat to get your collection going. To unlock the rest, you’ll have to train them up.


Once a scene is unlocked, it's available forever. There are no boosts and Premium scenes cannot be bought with microtransactions, so you’ll have to do it the old fashioned way and play the game!


If you can't decide what you want to see, hit the good old randomize button and let the game build a fap gauntlet for you. You can also save scene combinations you really like and load them whenever you want.





Once you hit launch, you will find all of the player options on the left. You can access the sequences you’ve chosen here and play out the scene in any order you wish. We've made working with Pandora single-hand friendly for obvious reasons.






Something the team is really proud of is the fact that PANDORA runs REAL TIME in Unreal Engine! We did not elect to go the pre-rendered route to give the system much more flexibility for the end-user.


[h3]What's Next?[/h3]


The next Dev Diary will feature the roll out of the patented hype-train! Be there as it leaves the station, because we're going to unload a carriage-load of cool promo stuff that we’ve been dying to show you all!





Sincerely,


Mr. Kristoff

Dev Diary - Issue #35 - Postponed due to COVID

Today, we'd like to make a brief announcement that our next Dev Diary will be postponed until early February due to COVID-related production issues.


Please note that we expect the current circumstances should not affect the final launch date of Subverse in Q1, but we need to focus on the game right now as a result. This also means that we will be posting two Dev Diaries in February rather than one to make up for the inconvenience, and you can look forward to seeing the final trailer for Subverse soon as well.


We would like to express how proud we are of our team for managing to work so efficiently despite all that's been going on in the world. Although we are primarily a remote studio, we've been trying hard to mitigate any potential problems since the pandemic started.


While we're happy to report everyone on the team is currently ok, COVID has recently caused some family and logistics issues for us. We appreciate everyone's patience while we take the necessary time to deal with these new challenges.


Rest assured, we're still fully committed to getting through these extraordinarily difficult times with a fantastic game, and all signs point to that happening very soon.


Thank you again for your continued support of the project!

Stay safe out there!


Sincerely,


Mr. Kristoff