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ProtoCorgi News

ProtoCorgi Art Stream

The main artist on ProtoCorgi will be streaming right here on Steam and on Twitch (https://www.twitch.tv/kochmedia_hq).

Join us in this relaxing 1h stream to see our beloved Corgi be drawn while some incredible game soundtrack plays.

You want to know more about the game and Bullet?
Join the bark side here: https://kemonogames.com/discord

ProtoCorgi is at Gamescom with a digital booth this year! The booth is online from Thursday 27th evening to late Sunday (German time)!
Join the booth here: https://online.indiearenabooth.com/play/index.html

★ ProtoCorgi Q&A ★

Join Kemono Games Team at discord to chat with us.
https://discord.gg/ZWKUDja

This event will take place after the second live stream.
https://steamcommunity.com/games/1039280/announcements/detail/2465106371977125643

We see you there!

ProtoCorgi Live-Stream

Join Kemono Games (and Bullet) while we play ProtoCorgi. Bullet will be answering question from their followers (Kemono team will translate that)

ProtoCorgi Live-Stream

Join Kemono Games (and Bullet) while we play ProtoCorgi. Bullet will be answering question from their followers .

ProtoCorgi Demo Update 0.26!

Hello Guys!

Here is a new update of the ProtoCorgi Demo, and this is a big one!

We fixed almost all of the bugs, better powerup management, giant fruits, some optimizations and reworked the menu with more options!
Feels like a new game now!

Changelog of 0.26:

  • When the player get a new powerup drop the old one at max level.
  • Anemone body health is reduced in later difficulties making them harder to deal with homing missiles.
  • Added giant fruits.
  • Menu reworked with framerate, full screen, screen scale and many more options!.
  • Pool most used scenes at start.
  • Reworked bullet system, fixes bullet layering problems, bullets dying if the enemy dies or anemone plasma beams outside sceen/after eye dying.
  • Fixed black hole attraction, detached anemone eyes work as intended now.
  • Fixed analog not working in menu.
  • Added secret codes.
  • Enemies can't be damaged or damage player outside screen. No more turret snails dying outside screen doing nothing.
  • Animations don't run if the objects are outside screen.