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Curious Expedition 2 News

3.0.4 Patch Notes

With such an irresistable belly, the Tanuki should now let you rub it every expedition!

[h3]Fixes[/h3]
  • Fixed Tanuki Belly Drum item not being available in islands after you recruit the Tanuki
  • Fixed Tanuki character infobox being too big for the screen
  • Fixed missing description for Tanuki Belly Drum item and increased effect duration
  • Fixed Tanuki floating on the ship when leaving the party
  • Fixed interspecies achievement not unlocking with some character types
  • Fixed some teleporters being placed in unreachable locations in Celestial Shores
  • Fixed Flood event not happening in Celestial Shores
  • Fixed Party not being teleported successfully to reach the Monsters Lair in Celestial Shores
  • Fixed Animal Shelter not processing pale mask artifact collection quest
  • Fixed Friendly Soul Ghost characters incorrectly leaving the party when you return to Paris
  • Fixed Friendly Soul items not being created when characters die in combat
  • Fixed Friendly Soul items displaying the name of the wrong character
  • Fixed the club inspector being turned into a friendly soul anymore and will stop haunting you
  • Fixed incorrect Go Board item description
  • Fixed Regeneration status not properly preventing Infection
  • Fixed Archipelago not appearing in Director Endless mode if you never completed year 1 of Campaign Mode
  • Fixed some issues if you reset your profile but continued an existing savegame
  • Fixed issues if you abandoned expedition while resting
  • Fixed enemy outlines being shown when enemy is sleeping
  • Fixed missing narrator text at Meteor location
  • Fixed some camshakes on the map still being too extreme
  • Fixed achievements for getting the maximum club level not unlocking in Director Mode
  • Fixed incorrect fame value being displayed when using Tanning Kit and having a perk that improves fame for items
  • Fixed high level Improved and Astounding Bagua Mirrors not having improved stats
  • Fixed incorrect sanity when starting first Director Mode expedition after recruiting a Missionary in the tavern
  • Fixed incorrect level of recruits from some neutral zones (like Tanukis)
  • Fixed missing graphics at Animal Shelter in some Island types
  • Fixed incorrect river type appearing on some Islands and in Portal worlds
  • Fixed incorrect character being returned when you pay the ransom for an abducted party member
  • Fixed Stygimoloch charge incorrectly giving all characters a Strength buff instead of just itself (yes that was definately a bug!)


3.0.3 Patch Notes

Some fixes for the Shores:

  • Fixed some teleporters not working in Celestial Shores
  • Fixed button after event dice challenges being off screen sometimes
  • Fixed infection not behaving as intended
  • Fixed being teleported into fog when leaving dreamscape
  • Fixed Beast Shaman appearing without any Beasts


Thanks for all your bug reports! Keep them coming as always, using the in-game bug reporter if you can.

Shores of Taishi DLC is out now!

Dear Explorers,

[h3]The Shores of Taishi DLC is available now![/h3]

https://store.steampowered.com/app/1751920/Curious_Expedition_2__Shores_of_Taishi/

Featuring a brand new island type (the Celestial Shores) with new tile types, items, locations, enemies and recruitable characters such as Red Panda, Tanuki, Ghost Catcher and the Peacock tribe. Once the DLC is activated it will expand possibilities across the entire game, both in Campaign Mode and Director Mode.

Watch the launch trailer to get a feeling of what to expect:

[previewyoutube][/previewyoutube]

To celebrate the launch of the DLC the entire Curious Expedition 2 catalogue is discounted and we have a special peacock hat as a reward for this week's Club Competition:



https://store.steampowered.com/app/1040230/Curious_Expedition_2/

https://store.steampowered.com/app/1690330/Curious_Expedition_2__Highlands_of_Avalon/

https://store.steampowered.com/app/1889720/Curious_Expedition_2_Soundtrack/

If you're enjoying the DLC please remember to leave a review on Steam (no matter how short), it really helps.

We have one more DLC planned for later in the year, we'll tell you more about it during the summer...

Adventure awaits!

3.0.2 Patch Notes

A couple of fixes in this patch:

  • Fixed no boss monster showing up at the end of some expeditions. If you encountered this, you should be able to load your last save game and continue playing, and there should now be a Giant Crab.
  • Reduced the intensity of camera shakes in combat and event dice challenges.
  • Returned many other camera shakes to how they behaved in the previous version.


Thanks to everyone who sent in bug reports about these issues! These are very helpful so do send in a report using the in-game menu if you spot a bug.

New feature update: Photo Mode, Terra Incognita Bonus & more

Dear Explorers,

Today we have a surprise update with some new features, various changes and a bunch of bug fixes, just before the launch of the Shores of Taishi DLC, which is coming this Thursday! Make sure to wishlist it if you haven't done so already:

https://store.steampowered.com/app/1751920/Curious_Expedition_2__Shores_of_Taishi

Here's the full changelog:

[h3]New[/h3]

  • A new Photo Mode can be activated by pressing F2 at any time — show us your best shots!
  • Expeditions will now sometimes grant a Terra Incognita Bonus with extra Fame and Tickets, if they are of an Island Type that you haven't explored much on the current campaign. Look out for the fame ribbon icon to see which Island Type will grant you the bonus.
  • You can now see your full travel path after finishing an expedition (like in Curious Expedition 1!)
  • You can now select your Main Menu background scene in the options, with extra scenes available for each DLC you own




[h3]Changes[/h3]

  • You can now change the outcome of dice challenges by adding items after rolling the dice! (Also the dice go boom now)
  • Improved Ferry station destination UI - when selecting your destination you now get a button on the map at each location, and buttons to cycle through the options
  • The Bad Dice Item Loss effect will now cause slightly more valuable items to be lost
  • The item selection in the Ship Shop has been rebalanced, so that you should always find at least one useful item for your playstyle on every expedition.
  • Campsite changes:
    • Campsite items are now more frequently available from the ship shop or from the trader! (Don't say we never gave you anything.)
    • Campsite item are now cheaper! (Wow, this almost seems too good to be true...)
    • A Campsite location can no longer be packed up again, and is therefore "used up" once you place it somewhere. (Oh no! Should have known it was a devil's bargain!)
  • Villages don't expend an unlimited amount of warrior zones anymore, but will instead become forsaken eventually
  • You now get XP for entering a portal to a corrupted world - harder worlds will give more XP
  • Each point surveyed during a "Trials and Triangulations" expedition will now give sanity
  • Mists in the Highlands now prevent other zones from entering them
  • Character statuses that are important for your travel decisions are now generally also shown on the map screen instead of just the camp screen
  • Expeditions start with a random moon phase
  • The pointing Stone Statue location now points in the general direction of the next Stone Statue on the map
  • The Director Modifier "Bad Dice" now gives a special notification when a bad effect is applied
  • Added more sound effects and rebalanced some ambience sound volumes
  • Made several tweaks to path finding to improve quality of path chosen
  • Hunt Master will now refuse to kill quest enemies for you
  • When starting an Endless Mode game, your tickets are no longer removed from the Campaign/Director Mode run you just finished


[h3]Fixes[/h3]

  • Fixed shallow lake did not always removing tar status accordingly
  • Fixed shrine collapse sound sometimes being too quiet
  • Fixed text for Magnetic Rock not matching what it does
  • Fixed broken flee mechanic in night rest events with raptor parents
  • Fixed unusable lemon juice notifiers
  • Fixed issue where horse hide was not distributed
  • Fixed issue with irrelevant action button in frozen cave
  • Fixed various character positioning issues
  • Fixed various minor text issues
  • Fixed outlines on some characters being too wide
  • Fixed pacifist village asking Suave characters to drop their undroppable weapons
  • Fixed shrine collapse sound sometimes being too silent
  • Fixed weapon stash could sometimes be removed from map
  • Fixed some missing narrator text issues in various events
  • Fixed Malin still being on screen in Act 2 after she is supposed to be gone through the Portal
  • Fixed some issues with Buried Treasure not being properly removed after being dug
  • Fixed missing action in Crystal Mines when at -10 standing