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Call of the Sea Prequel Story: Part Four

Hey everyone,

Here is another instalment in our prequel story. Part Four is a letter from Norah to Harry. As always, be sure to keep an eye out for clues, as they may come in handy when you play the game (which if you hadn't heard, is coming out on December 8th!).

We will share more news tomorrow as we will be announcing who plays Harry (Norah's missing husband).

Anyways, onto part four...



From Norah: Boston

July 20, 1933

Dear Harry:

I still feel really bad about what you had to go through with your parents. You know I’ve never meddled in the disputes between you and them, mostly because you know that I rather keep my mouth shut if I don’t have anything nice to say of someone. I know they’ll never accept that you married a middle-class girl, and I almost grow accustomed to it. What I will never be accustomed to, is that they don’t care about the well-being of their son.

You always say the main reason why you don’t want children is that you thought you'd be a terrible father, like yours. But let me tell you something, Harry: you’re nothing like John Washington Everhart. Not even a little bit. And if it makes you feel better, I think you would make a wonderful father. (Don’t panic, I haven’t changed my mind about having kids, I'm still terrified of passing this disease on to my children).

Anyway, let’s just move on, my love.

So the journalist is a woman? What a surprise! I don’t know why, but when you mentioned that a journalist wanted to have a meeting with you, I immediately assumed she was a man. That’s how society works, I guess. Remember that there were only four girls in your class year in Law? Arts had a little more women, but most students at Boston University were men. Honestly, I hope that changes one day, and we won’t find it strange that women can do as many relevant things as men.

I wonder how she knew you were back in the city. I guess that the return of an Everhart family member to Boston must be hot news not only for the high society of the city but for all the gossip press. But you say she is not into gossip, right? She is an investigative journalist at the Boston Herald. And she not only knew about the Newburyport tiara, but she covered it when the exposition came to Boston? What a coincidence! Never heard of those other news items that she mentioned to you though. I think I remember reading something about a riot in Innsmouth a few years ago, but... the FBI raiding a fishing village? That sounds like tabloid news to me, Harry!

Anyway, she definitely looks resourceful. And who knows? Maybe the money that your parents refused to give you can be obtained through that society that she’s talking about. And if that doesn’t work, I’m sure there’ll be another way.

There’s always a way, old pal.

With love,
Norah

PS: Pawn to king’s rook 5, Checkmate in one.

Call of the Sea will release on Dec. 8, 2020!



We are so happy to announce that Call of the Sea will release on Dec. 8 2020!

We really can't wait for you to get your hands on the game and play it. We hope you love it as much as we do.

In other news this week (if this wasn't enough), tomorrow we will be releasing another part of the prequel story and on Thursday, we will be revealing who the actor is that plays Harry (spoiler, he is pretty awesome!).

Anyways, below is our shiny new trailer - we hope you enjoy it!

[previewyoutube][/previewyoutube]

We are streaming PC gameplay live today at 18:00 CET

Don't forget :)

Meet Composer Eduardo dela Iglesia


The music is an integral part to Call of the Sea, so we sat down for a chat with our wonderful composer Eduardo de la Iglesia and asked him to tell us more about it.

Tell us about the music for Call of the Sea?
The music of “Call of the Sea” is a love story. There are two melodies that evoke the two main characters of the story (Norah and Harry). About these two melodies (that repeat along the entire soundtrack) I want to say that they are the same melody. Norah´s theme was the first I composed, and about Harry´s theme, I thought “How can I make something similar, but connected with Norah´s melody? The answer to this question was the use of the musical technique: “Negative Melody”. This one consists of taking all the notes of one theme and, starting with the first same note, and composing in the opposite way. So if the second note of Norah's theme downs five semitones in Harry´s theme, with the negative melody, those five semitones go up. And so on. This is the way (I think) to connect with music the souls of Norah and Harry.

But the soundtrack of Call of the Sea not only has emotive themes. There are passages with adventure, darkness, suspense... with orchestra (string orchestra mainly) and beautiful solo instruments like the violin, cello, harp, flute, oboe and voice.

Highlight the songs “Te Reo O Te R´ai” and “Dear old pal of mine”. The first one was my first Tahitian song performed masterfully by my father Angel de la Iglesia and lyrics by Tatiana Delgado. And the second one is a piano version of the John McCormack homonymous theme performed by Cissy Jones and a yet to announced actor (who will soon be revealed), the same actors that voice Norah and Harry.

And of course, I need to talk of the inspiration… and what better inspiration to compose an entire soundtrack about love than being in love. All the tracks (except the darkest ones…well….maybe) have been inspired by my wife Esther, and of course the incredible history and art of the game.

What drew you to the game and made you want to work on it?
After working with Tatiana Delgado and Manuel Fernández-Truchaud in the VR game “Red Matter” (Vertical Robot) they asked me if I was interested in making the music and sound of a new adventure game inspired in the Lovecraft world, and of course, I answered “Yes!” with no doubt. Working with them in Red Matter was a pleasure, so I accepted with my eyes closed.

And of course, I was delighted to work with such a great team like Out of the Blue. They are very talented people with many years in the videogame industry. For me, that is more than enough.

What inspires you as a composer?
Well, it depends on the kind of music I need to compose, but in general, everything inspires me as a composer. All my life experiences influence me when composing, whether I'm listening to music, reading a book, walking by the street… When I wake up I'm humming all the time and sometimes I have a melody in my head that I need to record on my phone before I´ll forget it.
In video games, the story, concepts art, talking with designers...all that kind of interaction with creative people is an interesting source of inspiration.

Tell us about yourself and your work?
Since I was very young (10 or 11 years old) I had in my mind to be a music composer for video games, and look at me, I've been composing music for video games for more than 20 years. I started my videogames career in the Production department in “Commandos 2: Men of courage” for consoles (Pyro Studios). I didn't make any music or sound (except for the credits of the console version) but it gave me a great overview of how it works for a video game team. But my first opportunity with music and sound was with the game “The Lord of the Creatures” (Arvirago Gamecraft). Unfortunately, the game did not end due to poor management by the project manager but I learnt a lot about sound and music for games. That experience gave me the opportunity to meet people in the videogames industry that needed audio work at that moment and since then I’ve composed music and (or) designed the sound for games like “Red Matter” & “Daedalus” (Vertical Robot), “Gylt” (Tequila Works), “Young Justice Legacy” & “Kick Ass 2” (Freedom Factory), “The Respawnables”, “Respawnables Heroes” & “Afterpulse” (Digital Legends Entertainment), “Yesterday Origins” (Pendulo Studios), ...and around 45 more titles in companies like Pyro Studios, Stage Clear Studios, Bee Square, Xaloc Studios….etc.
You can know more about me in www.eduardodelaiglesia.com/wp and www.soundcloud.com/duba

Tell us about the track you are sharing today?
This theme is the essence of the soundtrack. Here you can feel the mood that you’re going to listen to in the entire “Call of the Sea” Soundtrack, with different ambiences like mystery, adventure, love…

You’ll listen to a beautiful motif that frequently appears throughout the entire soundtrack added to Norah and Harry´s theme to remind us of the love story that is behind the game “Call of the Sea”


You can listen to the Call of the Sea theme on Soundcloud here: https://soundcloud.com/duba/call-of-the-sea-main-theme

Call of the Sea Prequel Story: Part Three

Hey everyone.

Today we are telling more of the prequel story and this time it is not by letter, but by long-distance call! As I said before, read carefully, as there are clues to be found that could help you when the game is released!

p.s. if you want to check out Call of the Sea gameplay on PC, we will be doing a live stream from the Steam Store Page on the 17 November at 18:00 CET. We will also be showing some concept art, a new trailer and possibly....announcing the release date!

Anyways, below is the call transcript. We hope you are enjoying the story so far!



Boston Call
June 21, 1933. 7.21 p.m. Long distance call from Boston to Englewood.

NORAH:
Hello?

HARRY
(grave)
Hello, Norah ...

NORAH:
Harry… What happened? How did it go?

HARRY:
(grave)
Hmm ... Well, you know ...

NORAH:
It didn't go well, did it?

HARRY:
(grave / angry)
I can't stand talking to him. She isn’t much better either, but at least she doesn't use that condescending tone with me.

NORAH:
I’m sorry, my love. You know how they are.

HARRY
Yes. I know them perfectly. All the more reason for not having come here.

NORAH
Has your father taken the opportunity to remind you that you should have never married me?

HARRY
(angry)
No. I already warned him last time we talked. I told him I wasn’t going to tolerate that kind of comment, and if he said that one more time he would never see me again.

NORAH:
I see. So... I assume they are not going to fund the expedition.

HARRY:
Of course not. But he took the opportunity to remind me that ‘a university teacher’s salary barely pays for doctor’s bills. You should have graduated in Law, Harrison.’ Thank you for the wise advice, Father.

NORAH
Well, if your father hadn't forced you to study Law, we may never have met.

HARRY:
Yes, that is true... Meeting you was the only good thing that came out of those two tedious years.
HARRY:
At least I’m out of there. Every time I step on Everhart Manor I feel I’m six years old and I have just broken Aunt Margaret’s Chinese vase again.

NORAH:
Rich and Maddie always say the same thing. Donna is the only one who is still attached to your parents, but I think that’s mostly because she is the younger sister.

HARRY:
Yes, you’re right. My parents should put two and two together. If all your sons have fled from you like the plague, maybe you should consider that your parenting has been a total disaster.

NORAH:
(sad)
I feel so sorry for you every time I hear you talk about your parents...

HARRY:
(worried)
Don't worry about that, my love. There are more important things right now. I'll get the money for the expedition somehow. Don’t know how, exactly, but I’ll find it. I swear.

NORAH
Harry… Why don't you come back home?

HARRY
(categorical)
Forget it. I told you when I left: I will return with a cure or I will not return at all.

NORAH
(sweet)
Take it easy, Douglas Fairbanks. I'm not going anywhere, and I’ll be more than pleased with you coming back in one piece, with or without a cure.

HARRY:
(sweet, in love)
You are so good to me. What would I do without you, my dear old pal?

NORAH:
(sarcastic)
Probably, you’ll be living on a porch sitting in a rocking chair with a loaded shotgun on your lap yelling "You're trespassing!” to strangers.

HARRY laughs.

NORAH:
(loving, serious)
Listen, Harry: I trust you. Just go to sleep and don't think about it anymore. We’ll find a way.

HARRY:
I love you so much, Norah

NORAH:
I love you too, Harry.