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Warhammer 40,000: Inquisitor - Prophecy News

Hotfix for Inquisitor - v2.7.1b | Dec 15

Updates to W40K: Inquisitor have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Patch v2.7.1c

Fixes
  • Fixed an issue where a player could make a "Skip Campaign" character when not eligible to do so
  • Fixed an issue where the Create Character button was not working in the Seasonal window
  • Fixed an issue where the equipped Inoculator's components were randomly changed after a mission
  • Fixed an issue where it wasn't possible to apply changes with a controller in the Appearance window
  • Fixed an issue where the player could mark consumable items as favourite with a controller in the Crafting window
  • Fixed an issue where the seasonal UI was not appearing correctly in the Unholy Cathedral
  • Fixed an issue where the minimap icons of the Harbingers and Bosses were overlapped by other enemies
Balance
  • Reduced the Nurgle Harbinger Aura's Heal effect from 5% to 2% per second
  • Harbingers now instantly summon horde enemies upon loading into a mission
Misc
  • Added missing localisations

Season Of Escalation out now | December 14

Updates to W40K: Inquisitor will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Welcome to the Season of Escalation!


Start your journey anew! New goals and epic rewards await Seasonal characters who face the Escalating tide of the enemies of the Imperium!

[previewyoutube][/previewyoutube]

To have a full understanding of all the Seasonal mechanics and to learn more about the new Seasonal items, shards, frames as well as the objectives you have to complete, it is recommended to check the Compendium here.

Patch v2.7,1

New Features


[h2]Skip Campaign option[/h2]

We'd like the players to experience Inquisitor - Martyr's story Campaign at least one time, but after you've finished it, we'd like to offer the players an option to skip the story Campaign when starting a fresh, new character.

What happens when you create a "Skip Campaign" character:


  • When you create your character, you are prompted to chose from a Radical or a Puritan character:
    • Radical characters start with 300 Radical Morality points
    • Puritan characters start with 300 Puritan Morality points
    • Developer comment: This is needed to compensate for the Morality points rewarded within the Campaign, plus it was almost impossible to reach maximum morality in the past
  • All characters will start at level 1 with default gear
  • You are immediately on the unlocked Command Bridge with all NPCs available
  • All subsectors are unlocked on the starmap
  • Mission Deployment is available
  • Co-op features are available
  • Void Crusade's level requirement (35) remains unchanged
  • You can start your character's journey by playing any mission from the starmap or from the Mission Deployment
  • Note that you cannot play any campaign missions with this character, because the game considers them "done" already. If you want to play the story missions again, create a new character without the "Skip campaign" option.

How to skip the Campaign:
  • Players can create a new character with the "Skip Campaign" option, when they are eligible to do so
  • Players are eligible to skip the Campaign, when they have
    • finished Martyr's main Campaign
    • finished the Prophecy expansion (if they own it)
    • finished all the side content. These are: The Enemy Below, Viper's Nest, Harbingers of Hate, and the Drukhari and Khorne expansions.
  • Standalone Prophecy owners need to finish the Prophecy expansion as well as the mentioned side content, to be eligible to create a "Skip Campaign" Tech-Adept.
  • If you finished Martyr's Campaign only, but not Prophecy, you can create a "partial skip" character, which takes you to the beginning of the Prophecy story.

[h2]Mark items as Favourite[/h2]
  • You can now mark any of your items as Favourites in your inventory. Marked items cannot be sold or salvaged at vendors.
  • You can mark/unmark your items any time by clicking on the small star icon on the top left corner of the item, or with controller, selecting the item with X, then pressing Y to mark/unmark it.

[h2]Sorting[/h2]
  • The regular sorting options will not affect the marked items. They stay where you put them in your inventory, regardless how you sort your other items.
  • A new "Sort by Favourite" option is available, by which you can group your marked items to the top (or to the end) of your inventory.

Balance
  • Multiple Archeotech Shard effects of the same type can now be stacked within the same item

Fixed Bugs
  • Fixed an issue where the Store sold low-level items for higher level characters
  • Fixed Combo weapon animations for the Battle Sister


Season 6 Launch Date & Hotfix | December 7

Updates to W40K: Inquisitor will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Inquisitors,


a new hotfix has just been released for Inquisitor and with that we closed Season of Judgement - Inquisitor's 5th Season. All seasonal characters have been merged into the non-Seasonal database. In case, you are wondering what happened to all your stuff, check the details below.

But that's not all! Even though Season 5 just ended, you will have only 7 days to get some rest, sort out your gear and prepare for the new objectives as Season of Escalation is on its way to PC, launching on December 14!

[hr][/hr]
Besides, we included a few fixes and changes in today's update. Here is the details of the patch note:

Hotfix v2.7.0c

[h2]Balance[/h2]
  • Increased the drop rate of Combo Weapons and Sororitas-specific 2-handers for Battle Sister players
  • Halved the spread of the Full Auto skill of the Bolt Pistol & Chainsword combo
  • Increased the damage of the Plasma Pistol & Brazier's Scorched Earth skill by 20%
  • Reworked the Cabal Quest reward system: Players will continue to get weekly rewards, but if they do not accept them within 1 week, the previous reward will be overwritten

[h2]Fixed Bugs[/h2]
  • Fixed an issue with the walk, get-up, and the fall animations of the Sword + Pistol combo for the Battle Sister
  • Fixed an issue where the Construct Setup label did not appear on the Command Bridge in English language
  • Fixed a crash occurring on the Starmap

[hr][/hr]
[h2]Seasonal Merge Details[/h2]

Seasonal characters will simply become non-seasonal, regular characters, so you will be able to keep playing with them. The items you have on your characters, stash, and inventory will be also transferred over to non-season. Seasonal items with special names and enchants will remain - you might find some use to their special enchants during upcoming events!

There are several Seasonal mechanics tied to the Seasonal Journey and the Objectives in it - those rewards tied to the Journey will not be carried over, such as the Store discount bonuses. However, the remaining Seasonal Shards that your character might have, albeit not dropping or craftable anymore, will be carried through into non-season.

Currencies like Favor, Credits, and Fate will be simply merged into non-season. It is time to buy all that extra stuff with the goods you have earned! Crafting materials such as Sparks of Glory will be merged as well. Speaking of crafting, your blueprint charges on Seasonal characters should add up to your non-seasonal charges. All your unlocked blueprints, and Inoculator unlocks should be carried over safely as well.

Aside of items and crafting, Campaign and assignment progress is going to be carried over as well, of course, along with Ordo and Influence unlocks. Your Heroic Deeds that you have unlocked on your Seasonal Inquisitor should now be unlocked on your regular characters. Heroic Deed progress should be carried over and added to your existing progress, so you may get some additional unlocks!

Tarot Card progress should work in a bit different way: Unlocked tarot cards will be carried over, but for the cards in progress, the player will receive the same amount of tarot card items instead. Tarot Seals will simply be carried over and merged into non-Season.

Your active missions should remain so, such as Intels and Void Crusades.

The Emperor Protects!

Release Date Announcement: Inquisitor - Sororitas Class DLC

Inquisitors!


It is time to change up how you play our Action-RPG Warhammer 40,000: Inquisitor – Martyr. The reason is simple: this month you will be able to experience the entire game from a new perspective, with new tools and a stronger faith in the Emperor.



We’re proud to announce that a new class DLC is coming on November 28 on Steam, the Sororitas Class. As the name implies, this new Inquisitor comes with a Sisters of Battle background, bringing much needed support and a new approach to combat to the Inquisition.

Sororitas are known for their strong, unwavering faith, and this will translate into a new gameplay mechanic as well. Her Acts of Faith are unique empowering abilities, and she can even transform into an Embodied Saint to employ immensely powerful special attacks. In this state the player can cast Saintly Deeds until their Faith – a class-exclusive resource – depletes.



The Sororitas Inquisitor will wield new sanctified Imperial weaponry and armour, the loadout will depend on the three new subclasses – Sister Celestian, Sister Dominion and Sister Seraphim.

With burning conviction, the Sororitas Inquisitors will come and conquer the heretics and everything that stands in the way of the Imperium.



Please note, that WARHAMMER 40,000: INQUISITOR - MARTYR is required to play the Sororitas Class.

Before the release, we will summarize more detailed information about the mentioned features in a brief series of blog posts, so check back occasionally to see how the new class will shake things up in the Caligari Sector. Until then…

[h2]The Emperor Protects![/h2]

Backend Improvements - v2.6.1 | September 8

Updates to W40K: Inquisitor will be released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Patch 2.6.1

[h2]Backend improvements[/h2]
  • Fixed a Co-Op progression loss problem where players lost both the collected loot and the acquired XP when teleporting out of a mission
  • Developer comment: this bug appeared mostly at the end of Supreme missions in Void Crusades
  • Better handling of backend disconnects and reconnecting
  • Performance optimization of shop interactions (loading the shop, selling, buying items)
  • Fixed an issue where some players could not team up with their fellows on the Command Bridge and hence could not participate in the mission
  • Other, various optimizations for backend requests

[h2]QoL[/h2]
  • Players can now skip the lines of story-related conversations during gameplay by clicking on the X button on the top-right corner of the NPC video message