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Gladiator Guild Manager News

Biggest Beta Update Is Finally Here!

This took some serious time! But we had to add all these features at the same time.
On the bright side, this means that today we have the biggest update of the game so far! ːsteamhappyː

If you own Beta, try it out and tell us what you think. If not, you can check how things are progressing towards Early Access and tell us your thoughts all the same.

You can talk with us or follow the development more closely by joining our Discord Community



What's New?


[h2]Updated Gladiator Guild [/h2]
Now it’s simplified and made into a panel because there was no purpose in previous design where you would place buildings around each other. We got feedback from many people that this was the weakest part of the game. Here is what’s new:
  • Two random gladiator buildings unlock after finishing each arena.
  • There is Revival Temple building that lets you bring units back from death (this is disabled on PermaDeath mode).
  • Gladiator and Inventory slots can be upgraded at bottom of the panel.
  • Upgrading specific gladiator building increased that gladiators inventory space and experience gain.

[h2]Updated Gladiator Info Panel[/h2]

  • Panel is visually changed to nicely show all stats and quirks.
  • More stats are now shown like: Range and Type of Attack.
    Knowing Type of Attack is useful because you can compare it to enemy defences and see what kinds of attacks they can defend from (and vice versa).

[h2]Timeline[/h2]
There are days, weeks, and years (no days limitations anymore).
In upcoming updates this feature will be connected with weather system.

[h2]Gladiator Wages[/h2]
At middle of the week you'll need to pay gladiators wages. Higher level and better gladiator quirks makes their wages higher.

[h2]Gladiators Dying and Reviving[/h2]
Now gladiators die in normal more too. But you can revive them. This will cost you a mana crystal and time. Higher level gladiators take more days to get revived. You can upgrade Reviving Temple in guild to reduce the time it takes. (PermaDeath mode still exists but in this mode there is no reviving)

[h2]Quests and Events[/h2]
During the week quests will appear from different factions asking you for favors.
Championships are organized at end of the week and quests serve to help you prepare.

[h2]Faction Reputations[/h2]
You have reputation with each of the 3 factions. Higher the reputation, higher the quest rewards. But in future updates we’ll add the main quest lines for each of those factions and you’ll need reputation to start those quests and also to continue the next ones.

[h2]Boss Fights[/h2]
You may encounter two boss fights in quests.

[h2]Bank[/h2]
Place where you can buy or sell resources. Also where you can loan some coin to bounce back if you find yourself in bad situation.

[h2]Custom Gladiator Heads[/h2]
You can put a transparent PNG file to replace any gladiators head (experimental feature so we can’t guarantee it will work on every computer yet)


Units

[h2]New[/h2]
  • Old Villager (Placeholder name)
    Villager with pitchfork
  • Tank Villager (Placeholder name)
    Villager with wooden shield that protects massive amounts of damage but the shield breaks after a certain amount of damage taken.
  • Female Villager (Placeholder name)
    Villager who throws knifes with low accuracy but with great strength that will knock the opponent down.
  • Forest Troll (Boss)
    (We had him in the game before but didn’t use him since there were no quests)
    Has huge health and damage. Melee attack that attacks single gladiator, and Smash ability that hits everybody around him.
  • Undead Yeti (Boss)
    Has strong attack that knocks enemy down with every hit. Also a Thick Fur, passive ability that blocks 80% damage from ranged and explosion attack types.

[h2]Changes[/h2]
  • Priestess
    Does not restores stamina any more and has longer cooldowns.
    (Still very useful with shield and heal, but not overpowered like she used to be (hopefully))

  • Invigorator
    Has new ability to restore stamina.
    His Diving Vigor that boosts gladiators main stat is 80% stronger.

  • Horn Beast
    Has Dense Fur passive ability that blocks 30% of the damage from ranged and explosion attack types.

  • More
    We made minor balancing to other units like nerfing Berserker a little bit, buffing Archer, making Hunter less accurate as he’s really good at keeping melee units away from him, but should not be that great against ranged units. And many other small tweaks to other gladiators.


[h3]Items[/h3]
Consumable items are now 50% stronger than ordinary items of the same level. Use them smartly when odds are not in your favor.


[h2]Thank you![/h2]
Thank you for following our games development and all the support! If you have any feedback or want to hang out with us and keep closer look on how development is going, join our: Discord Community ːsteamhappyː

Biggest Beta Update So Far, Coming Very Soon!

New beta update is coming really soon. And it’s going to be a big one! Timeline, Quests, Faction Reputations, Changed Guild, Gladiator Wages, Bank, Updated Gladiator UI, One Funny Little Experimental Feature (that we’ll keep as a surprise), And More.

Overall, more new things than we had since the beginning of beta. We had to make all these features simultaneously or they just wouldn't work on their own so it took pretty long. But it’s almost done. I won’t say exact date since we tend to miss deadlines with our quality over quantity (or better said: quality over deadlines) mindsets.



Thank you for your patience and we really hope you’ll like the new features!

If you want to follow up the development more closely or talk with us about the new features join our Discord Community: https://discord.gg/J7Ja2cK

Info About Game Development Progress

[h2]Features that we finished or are currently working on and will be soon available in Beta:[/h2]
-Updated simplified but more intuitive guild. (Working on)

-Quests, Events and Faction reputations. (This feature is pretty much completed but in order to push it out in Beta it needs few other features. And there are still quests that need to be written.)


-Timeline (This feature is also completed but needs to wait for quests, events, guild and few other features before it will make sense)

-Gladiator Weakly Wages (Finished)


-Weather System - Weather will affect the whole region so if it’s raining, it’s raining in every open arena. It will affect units so it will be another thing to consider when choosing the fight, or time to accept some quests. (Working on)

-2 new arenas. (Woods arena is already implemented and used for some quests. We’ll soon add 7th championship arena too.)


-5 new gladiators and 6 new enemy characters (Working on)


Several new features all need each other to work together in order for game to be playable, so we're still holding on the update until they are all here.

Join our Discord community, stay updated and talk with us and other players about the game and the direction it's going.

Update v0.434 - 11 New Quirks and Small Fixes

[h3]Quirks:[/h3]
There are 11 new quirks that are randomly distributed to gladiators:
  1. Heavy Drinker
  2. Fitness Addict
  3. Fast Wits
  4. Slow Wits
  5. Restless Curse
  6. Restless Gift
  7. Energy Channeler
  8. Chicken
  9. Young Vampire
  10. Old Vampire
  11. Frenzied


[h3]Fixes:[/h3]
  • Gladiators can't have two same quirks at the same time.
  • Empty item slots in battle scene were missing sprite. Now fixed.











Update v0.429 - Quirks affecting gladiator cost, new quirks art, and bug fixes

-Quirk placeholder icons are replaced with final icons.


Gladiator cost is no longer randomized. Now it depends on two factors:
  • How many arenas have you have beaten. If you are at arena 1 and there is level 3 gladiator, it will be very expensive because average enemy gladiator is level 1 at this point. But once you reach arena where gladiator level 3 is average enemy gladiator, then new level 3 gladiators in shop will be less expensive.
  • Positive or Negative Quirks multiply or divide the price. For example gladiator with negative quirk Heavy Smoker will cost 30% less, while gladiator with positive quirk Last Stand will be 20% more expensive.

    Before this we had a huge problem where you'd start the game and if most of the quirks in gladiator shop are negative the game would just be too hard to play. While now, if most quirks are negative those gladiators are also less expensive. So you might be able to buy higher level gladiator or make it up with buying some items for remaining gold.


For faster browsing thought shop and enemy lists, quirks are now visible on roll over pop-up together with items.


And several minor bug fixes.