1. Gladiator Guild Manager
  2. News

Gladiator Guild Manager News

Hotfix v0.941.2

Fixed a save game issue that people with certain date of save reported.

Hotfix 0.941.1

The language scene bug has been fixed in version 0.941.1

Beta Content Toggle, Updated Battle Stats, Enemy Items, and More! (v0.941)


We are working on new features that still lack localization because we are in the process of testing and modifying them. However, we wanted to simplify the process for you to try them out. Instead of switching to beta through the Steam application, there is now a checkbox in the Main Menu that you can enable, allowing beta to work in the main branch. Currently, it is only available in English, as we can only localize text once we finalize all changes and have the final version of the feature ready.

Also, we temporarily added the option to change the language from the main menu. Eventually, we want to put it in the Options panel.


What’s New in v0.941?
[h2]After Battle Stats Update[/h2]
We have updated the After Battle Stats. The Total Score is now functional, allowing you to see a sum of the main stats for each unit. Units capable of summoning other units now include their summoned units' stats in their own, providing a clearer idea of the unit's contribution in battle. You can hover over any of these stats to see how much was contributed by the summoner or their summoned units. Additionally, all summoned units are listed under the summoner with differently colored panels. There is also a toggle to hide all the summoned units.
The UI of the After Battle Stats has also been updated. This feature is essentially complete, but we would appreciate your feedback after trying it out.


[h2]Enemy Items[/h2]
During Championships and in Tournament Mode, several enemies will possess items. We have adjusted the difficulty to account for these items. Additionally, we have reduced the extremely high-level units in the last few arenas, as they were overly powerful when equipped with items. Now, you will notice that some units have items, and you may need to adapt your tactics accordingly to deal with them first.


[h2]Save Game Improvements[/h2]
Save game slots will now record certain stats, such as the last time you played, in-game date, and the last arena reached.
Furthermore, we have introduced a general save feature that will globally remember settings such as whether the beta version is enabled and if the tutorial is active. Soon, this feature will also include language preferences.


[h2]Improvements and Fixes[/h2]
There was an issue where, on slower computers, time would be passing more slowly. The game would slow down, both in the map menu, so waiting for time to pass actually took longer than it should. Also, battles would be played out more slowly. Now, this is fixed.
We also have various small fixes and improvements, like small UI adjustments and quick allocation adjustments.


[h2]What is Next?[/h2]
We will continue to develop new features and refine the game in preparation for its full release. The next feature we aim to address is the highly requested auto-positioning of gladiators. After discussing with you, we have some promising ideas for how this feature could be implemented. We will keep you updated on the progress of this feature. Join us on Discord to discuss this feature or any other topic.

Fix for guild issue that some people ran into - v0.938.3

Thank you for sending us your save game. It helped us find a possible cause for the guild bug that some people had. In this update (v0.938.3) we did few changes to help prevent this issue from occurring to new players. Of course let us know if you run into any issue with guild again.

But if you already had the issue with the guild it will remain in your current save game. You can send us your save game and we’ll fix it for you so you can continue playing. Ether send it on steam through private message or find us on discord: https://discord.gg/J7Ja2cK (look for bug-report channel or PM me darko_ef)

Language scene fixed

Language selection scene at start is now enabled again.
We had to disable languages for beta version and it stayed disabled after we made some changes in default branch of the game. Now fixed in version v0.938.2.