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Gladiator Guild Manager News

Boss battle rewards, more gladiators in shop, balancing v0.937.6

Quest battles with bosses are now giving one Universal Item as reward. Rarity has some randomization, but it mainly depends on how many arenas you’ve finished. Reason being is that we felt like boss fights could use better rewards. Synergetic universal items are excluded because they might not be useful for every situation.

There are now more gladiators and items appearing in the shop as you complete more arenas.

Several universal items are buffed to be more useful. And several units are nerfed or buffed after playtesting as well as players feedback.

Update 0.937.5

-Fixed a few unit issues for Priestess and Shaman.
-Priority points improvements where support units will not target totems and similar units over the more important gladiators.

Fixes v0.937.4

We got reports that the game got very difficult at some points. The issue was actually that few new bugs appeared as we are building systems that track everything that happens in battle for the new After Battle Stats feature. So several units throw bugs around shield abilities and those shields would stay on units indefinitely. As well as a few other minor issues. But now we tracked them down, and auto tested all units to make sure this is no longer happening.

Also there was an issue with the Mac version that is now fixed.

We apologize for the inconvenience.

Hotfix v937.2

Issue with selling items is now fixed together with a few other minor fixes.

Difficulty adjustment

Difficulty adjustment in patch 0.937.2