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Mech Mechanic Simulator News

MMS: Patch #3



Hello mechanics!

Today we are releasing the next hotfix patch for Mech Mechanic Simulator. Most of the issues fixed here were pointed out to us by you, our community. Thank you for all the reports!

The patch introduces:
  • The issue with accepting contract work and working on a garage mech has been resolved.
  • The trophy case should now correctly display rewards gathered for completing the hardest missions.
  • The screen settings now feature a Field of View slider.
  • You can now use the W, S, A and D keys to adjust waves during scanning.
  • The stock market share prices have been increased greatly increased.
  • With the increase of share prices the stock bonus award from missions has been lowered.
  • The amount of shares you can own is now limited by your reputation level (each corporation separately).
  • All players that managed to buy a large number of shares before this patch went live will receive a special achievement as a thank you for finding this exploit.
  • You can now perform a jump during the Agility calibration a few moments after you start falling.
  • Pressing space (without holding) will now cause the mech to jump higher during the Agility calibration.
  • Wall running during the Agility calibration now detects the player faster and lasts longer.
  • Sliding during the Agility calibration now lasts longer.
  • Multiple small issues with part assembly order have been fixed for Artemis, Hana and Wrath.
  • Insanely large amounts of money will no longer cause the number to drop to 0 and trigger the bankruptcy event.
  • The Depth of Field during mech assembly has been reduced.
  • The main menu now has an FPS cap (when playing without VSync).


We hope this patch will make the game more enjoyable!

MMS: Patch #2



Hello mechanics!

Today we would like to introduce a quick hotfix to the game. The goal of this update is to improve the games overall optimisation and fix the issues with the framerate introduced in Patch #1.

You should expect to see a major improvement. We apologize for the inconvenience.

Mech Mechanic Simulator's methodical machinery repair is available now

Hayao Miyazaki once wrote that he didn't like mech anime because he thought the person who builds the machine should be the hero, not the person who pilots it. Here's your chance to be Miyazaki's hero.


Mech Mechanic Simulator is out now and it's about dismantling, repairing and rebuilding mechs for fun and profit. It's published by PlayWay, they of House Flipper, Car Mechanic Simulator and approximately a million other similar sims. Games in which you click without skill to perform every action, and games which I find endlessly fascinating.

Read more

MMS: Patch #1



Hello mechanics!

What a day it's been! Mech Mechanic Simulator is finally live and since release we've seen a lot of suggestions from you. We want to thank you all for your continuous feedback and support!

Today, the team was hard at work to iron out a few of the most reported issues spotted by you, our players.

This patch introduces a few fixes and balance changes:

  • The Electronics Station tutorial will no longer block you from finishing it if you restart the game before completing it.
  • The Software Station tutorial now doesn't cause a job failure because of downgrading the software of a mech. Outside of the tutorial that rule still applies.
  • The Agility Calibration now charges the Jump action faster (holding Space).
  • The Combat Calibration turrets and drones deal less damage.
  • The Mining Calibration flamethrowers now heat up the mech slower.
  • The additional payment for finishing a Calibration has been increased.
  • Parts will no longer spin during the Decorrosion and Welding process when a gamepad or joystick is connected.
  • Multiple small optimization changes were made.

We do hope that this patch will make the game much more enjoyable!

MMS Release Live stream!



Hi fellow Mechanics! ːsteamhappyː

Mech Mechanic Simulator release is TODAY and again we want to invite you to celebrate this moment with us and watch our live stream! It is hosted by our great colleagues - designer Wojtek Czesak and producer Lukasz Blaszczyk. This time we will be able to show you the full effects of our effort and the love we’ve put into the game! We can’t wait!

Thanks for tuning in and enjoy! ːsteamthumbsupː

https://store.steampowered.com/app/1044980/Mech_Mechanic_Simulator/