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Pirates Outlaws News

Pirates Outlaws V2.10 Patch Notes

[h2]New Mode - BOUNTIES[/h2]
BOUNTIES that can defeat 9 Captains and crew across the seas in a unique battle.
[h2]New Island - BAZAAR[/h2]
BAZAAR island with new choice Enchant, Copy and Transform added on the map.
[h2]New Tavern Brawl[/h2]
New TAVERN BRAWL with its complete rework.
[h2]Balance optimizations[/h2]
1. The card "Chaos Bringer": add a new effect, get 2 Lucky and 2 Unlucky.
2. The card "Darkest Shot": damage 5 → 3, add a new effect, +1 damage per curse card in deck.
3. The card "Holy Water": ammo cost -1.
4. The relic "Medallion": max HP -20 → -15.
5. The relic "Red Coin": add a new effect, for each 100 coins you lose, +1 armor gain effect for card “Golden Shield”.
6. The "Curse Captain" skin of "First Mate": ability of 1 Curse, reload 1 → reload equal to the amount of Curses in hand. Ability of 5 Curses, deal 20 → 30 damage.
[h2]Fixed bugs[/h2]
1. Curse Captain had 54 HP with the Upgrade "Health".
2. Only +1 attack damage when had the relic "Puzzle" and "Last Piece".
3. The "Sword Master" skin and the “Chicken” skin of "First Mate" couldn’t get armor when max HP was reduced in Arena 40.
[h2]UI optimizations[/h2]

Pirates Outlaws Next Update Preview

After more than 3 years, our first game Pirates Outlaws has been non-stop updated with the same passion and objective to satisfy the community. And good news, Mateys! Here is more. In addition to considering the game on new platforms. It’s time to finally announce the next major update of new contents, scheduled probably for June or July.

[h2]New Mode - BOUNTIES[/h2]
BOUNTIES that can defeat 9 Captains and crew across the seas in a unique battle.
[h2]New Island - BAZAAR[/h2]
BAZAAR island with new choice Enchant, Copy and Transform added on the map.
[h2]New Tavern Brawl[/h2]
New TAVERN BRAWL with its complete rework.
[previewyoutube][/previewyoutube]

Pirates Outlaws V2.02 Patch Notes

[h3]Fixed bug[/h3]
1. Some text mistakes.
2. The ship didn't sink correctly in some situations.
3. Missing images in the tutorial.

Pirates Outlaws V2.01 Patch Notes

Tavern and Market icon update.

Fixed bug:
1. The card "Water Sparks" drew 2 cards when ammo was not full.
2. The upgraded card "Death" had wrong targets.
3. The relic "Lucky Clover" didn’t work correctly.
4. The relic "Accordion" would deal damage to players when attack enemies with counter attack ability.
5. The relic "Bandolier" didn’t work correctly when had relic "Ritual Pendant".
6. Some wrong text.
7. Players could get 2 same relics in some situation.
8. The price of removing card in tavern didn't reset correctly in some situation.
9. The card "Gravity Anomaly" would make other effect of discarding cards lose target.
10. The "Fortune Teller" skin of "First Mate" could meet cards for "Fortune Teller" in Tavern Brawl.
11. When had relics "Bracer" and "Dice", the game could stop in Arena 100 in some situation.

Pirates Outlaws V2.00 Patch Notes | Happy 3rd Anniversary!

New character: First Mate.
New function: Now some relics can be enchanted.
Arena update: Add new function “Caravan”. Add new events and relics. Add new choices after Arena 50.
New function for collection: Tips for discovering and unlock cards and relics.
Action Point update: When Action Point is 0, the ship will not sink based on chance. Player can still continue to move on the map, but will lose HP. The first time 10 HP, the second time 15 HP, the third time and after 20 HP. Then the ship will sink when there is not enough HP.
Repute icon update.

Fixed bug:
1. Quitting the game when use Alchemist to fuse cards in Tavern would cause some problem.
2. The relic “Feather” didn’t work on the relic “Pearl”.
3. There would be bug when using card “Double Kick” against the mechanical scorpion enemy in Port Elysia.

Cards optimization:
1. Lethal Shot: damage 6 → 7 (upgraded 9 → 10), defeat enemy with HP below 12 → 14 (upgraded 18 → 20).
2. Silver Shot: damage 6 → 7 (upgraded 9 → 10).
3. Back Against Wall: Increase damage for each curse card 5 → 6 (upgraded 6 → 8).
4. Undead Killer: damage 8 → 10 (upgraded 12 → 13).
5. Good Rest: Heal 4 → 5 (upgraded 6 → 7).
6. Temperance: Add function “reload 1” (upgraded reload 1 → 2).
7. Recycle Ammo: Reload 1 → 2 (upgraded 2 → 3).
8. Roulette Game: Upgraded version Mark 1 → 2, add keyword “Removed”.
9. Shore Menace: Put 1 card back from your hand to draw pile → Put a card from your hand on top of draw pile.
10. Hurricane: damage 12 → 15.
11. Tentacles: damage 20 → 30.
12. Harvest: Heal 20 → 30.
13. Scissors: Deals 8(upgraded 12) damage and deals 4 damage to the enemy behind the target.
14. Paper: damage 7 → 8 (upgraded 10 → 11).
15. Explosive Barrel: damage 9 → 11 (upgraded 13 → 15).
16. Shoot: damage 6 → 7 (upgraded 9 → 10).
17. Standard shoot: damage 7 → 8 (upgraded 10 → 11).
18. Double Shot: damage 6 → 7 (upgraded 9 → 10).

Relic optimization:
1. Scorching Shell: -1 max hand size → -10 max HP.
2. Empty Bottle: Add function “Can’t be removed”.