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Pirates Outlaws News

Pirates Outlaws V2.14 Patch Notes

[h3]Fixed bug[/h3]
1. When doing the Time's up Quest, the game freezes by clicking the "Continue" button after defeating the out of control Machine.
2. The package works abnormally when playing with mod.
3. When the card "Spy" is in the deck, the enemies unusually restore or lose HP.
4. Have the "Message Bottle" relic in hand, no random attack card is added after the card "Thorn Barrel" gets moved.
5. Cards can be repeatedly purchase in the Market.
6. The card "Armistice" ends a boss battle or doesn't end a non-boss battle.

Pirates Outlaws V2.13 Patch Notes

Fixed bugs:
1. Can’t enter the “Market” and the game crashes.
2. Leave the “Market” then reenter, the items are refreshed.
3. Other crash problems.

Pirates Outlaws V2.12 Patch Notes

Fixed bugs:
1.When entering the ”Market”, can't buy cards previously acquired in battles, showing ”Sold Out”.
2.Repetition of relics.
3.Unlock ”Mute” bounty achievement of Band of Chaos when ending a turn with card ”Noise” in hand.
4.Boss of Winglanders Clan doesn't move while “Wild”.
5.Some wrong text.

Pirates Outlaws V2.11 Patch Notes

[h2]Controller implementation[/h2]
[h2]Fixed bugs:[/h2]
1.During the battle of Elysians Crew Bounty in Pirates Bay, the floating barrel still shows after beating the Rifle Lady.
2.After using "Harpoon Thrust", "Confirm" button Incorrectly shows when selecting a card from the discard pile.
3.Goods can be purchased repeatedly in Market.
4.Optimize some known problems.

Pirates Outlaws V2.10 Patch Notes

[h2]New Mode - BOUNTIES[/h2]
BOUNTIES that can defeat 9 Captains and crew across the seas in a unique battle.
[h2]New Island - BAZAAR[/h2]
BAZAAR island with new choice Enchant, Copy and Transform added on the map.
[h2]New Tavern Brawl[/h2]
New TAVERN BRAWL with its complete rework.
[h2]Balance optimizations[/h2]
1. The card "Chaos Bringer": add a new effect, get 2 Lucky and 2 Unlucky.
2. The card "Darkest Shot": damage 5 → 3, add a new effect, +1 damage per curse card in deck.
3. The card "Holy Water": ammo cost -1.
4. The relic "Medallion": max HP -20 → -15.
5. The relic "Red Coin": add a new effect, for each 100 coins you lose, +1 armor gain effect for card “Golden Shield”.
6. The "Curse Captain" skin of "First Mate": ability of 1 Curse, reload 1 → reload equal to the amount of Curses in hand. Ability of 5 Curses, deal 20 → 30 damage.
[h2]Fixed bugs[/h2]
1. Curse Captain had 54 HP with the Upgrade "Health".
2. Only +1 attack damage when had the relic "Puzzle" and "Last Piece".
3. The "Sword Master" skin and the “Chicken” skin of "First Mate" couldn’t get armor when max HP was reduced in Arena 40.
[h2]UI optimizations[/h2]