Hey gang. Aesop here with a minor patch, slapping you all with some balance adjustments and some bug fixes.
This update will go live on Tuesday, March 23rd from 7 PM to 10 PM (PST). Servers will be down for roughly 3 hours.
[h2]Character[/h2]
As the season comes to an end, we're not going to be making any large-scale adjustments with this patch. We want you to finish up your ranked games and have fun with it. We are including some adjustments for characters that weren't really in line with the rest of the cast, but the biggest changes will be reserved for next week.
Nadine
Monkey Wire (E) duration 6s → 8s
Lenox
Recoil (Q) damage proportional to Max HP 6.5/7/7.5/8/8.5% → 7/7.5/8/8.5/9%
Rozzi
Dual Wield (P) 2nd bullet Attack Power 50/60/70% → 60/70/80%
LukeAcross every tier, Luke has a high pick rate. His win rate is fairly average, but is higher in lower tiers and in regions with higher than average latency.
Attack Power 32 → 28
Elbow Grease (W)
CC reduction on Luke 20% → 15%
Pressure Washer (R)
Damage 250/350/450 (+Attack Power 80%) → 200/300/400 (+Attack Power 75%)
Cooldown 100/80/60s → 85/70/55s
Magnus
Heavy Strike(E)
Stun duration when hitting terrain 1.5s → 1.3s
Cooldown 12/11.5/11/10.5/10s → 13/12/11/10/9s
BerniceBernice is available in Ranked and his A-Coin cost has been reduced (9900 → 8020)
- Movement speed 3.20 → 3.15
Attack Power 30 → 25
Leg Shot (Q)
Attack Power 70% → 60%
Slow amount to rooted enemies 30/40/50/60/70% → 30/35/40/45/50%
Slow duration 3s → 2s
Cooldown 7/6.5/6/5.5/5s → 8/7.5/7/6.5/6s
Foothold Trap (W)
Time from trap setting until activation 0.7s → 1s
Rooted duration 1.5s → 1s
Time until enemy able to be rooted again 3s → 4s
Traps set 2/2/3/3/4 → 1/2/2/3/3
- Falconry (E)
- Movement speed increase towards marked targets 10/15/20/25/30 → 12/14/16/18/20
Explosive Bola (R)
Damage dealt with explosion 100/150/200(+Attack Power 70%) → 100/150/200(+Attack Power 50%)
Sissela
HP 480 → 490
Go Get 'Em Wilson! (Q)
SilviaFollowing the nerfs last week, we expected a larger decrease in performance for the Swift Racer to get her in line. She's still above average in higher tiers, so we're adjusting her just a touch more.
Attack Power per level 2.5 → 2.2
Lumia Grand Prix (P)
Fuel Cost 9/11/13 → 7/9/11
Shift Gears (R)
Extra normal attack damage after getting down off bike 100/150/200% → 100/125/150%
AdelaAdela started off really strong, but the nerfs may have affected her a bit too much. We're going to try and bring her back up to speed, especially with her early game.
Defense 25 → 28
SP Regen 2.3 → 2.0
SP 480 → 500
Control the Center(P)
Attack Power increase per 0.01 attack speed 0.2/0.45/0.7 → 0.2/0.5/0.8
Promotion(Q)
Pawn Damage 20/50/80/110/140 (+Attack Power 60%) → 30/60/90/120/150 (+Attack Power 60%)
Queen Damage 30/60/90/120/150 (+Attack Power 100%) → 40/80/120/160/200 (+Attack Power 100%)
Castling(E)
Cooldown 24/22/20/18/16s → 22/20.5/19/18.5/16s
AyaThere's some disparity between upper and lower tiers of Ayas. Steady Shot was doing a little bit too much work with full amp, especially at lower tiers.
Double Shot(Q)
Damage dealt with 2nd hit 40/85/130/175/220 (+Attack Power 20%) → 40/90/140/190/240 (+Attack Power 20%)
Steady Shot(W)
Damage 22/44/66/88/110 (+Attack Power 30/35/40/45/50%) → 20/40/60/80/100 (+Attack Power 30/35/40/45/50%)
Jackie
Leaping Strike (E)
Cooldown 19/17/15/13/11s → 20/18/16/14/12s
Hart
[h2]
Weapon[/h2]
Pistol
Moving Reload(D)
Movement Speed 35/70% → 30/60%
Cooldown 50/30s → 55/30s
Kelte
Attack Power 120 → 115
Vision Range 1 → 2
Electron Blaster
Extra Normal Attack Damage 25 → 27
Glove
Uppercut(D)
Range increase 0.7m → 1.0m
Cooldown 15s → 12s
Extra Damage 120/220% → 140/240%
Imperial Silk Gloves
Dagger
Axe
Rapier
Attack speed per weapon mastery level 2.9% → 2.5%
Durendal Mk2
Attack Power 55 → 53
Vision Range 2 → 1.5
Joyeuse
Sword of Justice
Mistilteinn
SP Regen 160% → 150%
Cooldown reduction 12% → 15%
Hammer
Fang Mace
Skill Amplification 31 → 28
Bat
Crossbow
Attack speed per weapon mastery level 2.4% → 2.2%
Ballista
Sniper Crossbow
Dual Swords
Attack speed per weapon mastery level 2% → 2.3%
Divine Dual Swords
Attack Speed 10% → 12%
Life Steal 18% → 20%
Dioscuri
Shuriken
Two-handed Sword
Sniper
Tac-50
Attack Power 134 → 128
Life Steal 30% → 20%
Spear
Fangtian Huaji
Blazing Lance
Extra normal attack damage 30 → 33
Throw
Smokescreen(D)
Movement Speed 15/30% → 10/25%
Cooldown 20/15s → 35/20s
Bow
[h2]
Armor[/h2]
Chest
Qipao
Dragon Dobok
Kabana
Defense 36 → 40
Skill Amplification 22% → 20%
Arm
Leather Shield
Attack Power 10 → 8
Defense 10 → 12
Sheath of Shah Jahan
Burnished Aegis
Attack Power 10 → 8
Defense 10 → 12
[h2]
Duo and Squad Updates[/h2]
Aya
Assault Rifle
Damage Dealt in Duo Mode 90% → 87%
Damage Dealt in Squad Mode 87% → 89%
Sniper Rifle
Damage Dealt in Squad Mode 85% → 82%
Cathy
Dagger
Recovery in Duo mode 100% → 94%
Fiora
Rapier
Damage Taken in Duo Mode 97% → 100%
Damage Taken in Squad Mode 94% → 96%
Two-handed Sword
Damage Taken in Squad Mode 97% → 100%
Rozzi
Pistol
Damage Dealt in Duo Mode 97% → 95%
Damage Dealt in Squad Mode 94% → 92%
Hart
Guitar
Damage Dealt in Duo Mode 95% → 93%
Damage Dealt in Squad Mode 95% → 91%
Chiara
Rapier
Damage Dealt in Squad Mode 93% → 91%
Shoichi
Dagger
Damage Dealt in Duo Mode 95% → 91%
Bernice
Sniper Rifle
Damage Dealt in Duo Mode 100% → 97%
Damage Dealt in Squad Mode 100% → 94%
Silvia
Pistol
Damage Dealt in Duo Mode 92% → 88%
Damage Dealt in Squad Mode 90% → 85%
Yuki
Two-handed Sword
Damage Taken in Duo Mode 102% → 104%
[h2]
Area[/h2]
Avenue
Pond
[h2]
Bug Fixes & Improvements[/h2]
Multiple players can no longer receive meteorites when collecting at the same time.
Terminated player information is now correctly displayed.
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Rozzi can now dash without issue after using Easy Shot (Q).
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Bernice's traps no longer 'blink' when activating Foothold Trap (W).
His sniper rifle is also now displayed in the lobby. Sound effects have been improved after leaving the Collection menu.
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Shoichi's Good Faith (Q) has been tweaked to synergize better with his Bottom Line (W).
- Lenox: Recoil (Q) passive no longer occasionally does not apply cooldown reduction.
Sissela's idle animation no longer stops after equipping a throw weapon.
More Oriental Herbs have been added to Temple 5 → 6.
UI text will now display correctly at lower resolutions.
Tooltips have been corrected.