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Eternal Return News

Mouse Right Click Bug Fix

At 4 am PST, we implemented an urgent fix, without maintenance, to fix a bug that caused delay between normal attacks by continuously right clicking.

The fix will be gradually uploaded to all each of our server shards, and we expect that it will take between 1 to 2 hours to have it fully implemented.

This is the first time we've tried to implement a fix on live servers without maintenance - if an unexpected problem arises, we will proceed with emergency maintenance.

As for an issue we've seen regarding the range of attack being longer than the range of vision, attack range and vision range occasionally not matching may come from a minor mismatch between the range of vision according to the server vs the range of vision accord to the client. This may require additional time for a more in-depth fix.

We hope everyone still is having a good time in the game! Let us know if you have any issue.

Silvia skill preview (Coming 11.25)

Hello my dear friends! Aesop here to give you a real quick rundown on Silvia's skills.

First of all: weapon. She'll be using a pistol.

[h3]Auto-attack[/h3]



Now onto the skills! She has two sets of skills, differing depending if she's riding the bike or not.

[h3]Passive > Lumia Grand Prix [/h3]



Upon entering a new area, aside from the Research Center, Silvia's attack speed is increased. If she visits all 15 areas, her skill amplification is increased. Every few seconds, Silvia can gain fuel when visiting a new area. She regains fuel every few seconds.

Her passive doesn't change when on or off the bike

[h2]Regular Skills[/h2]

[h3]Q > Radar Gun[/h3]



Silvia fires a Radar Gun, dealing damage to enemies hit and healing herself and allies hit. Silvia gains fuel for each target she hits, excluding herself.

[h3]W> Finish Line[/h3]



Silvia sets up a Finish Line in the targeted location, dealing damage and decreasing the movement speed of enemies that pass through it. This only occurs the first time an enemy passes through.

[h3]E > Spare Tire[/h3]



Silvia launches a Spare Tire in the targeted direction, dealing damage based on the distance. Enemies in close range are knocked back. Upon hitting an enemy, Silvia gains fuel based on the distance the tire traveled.

[h3]R > Shift Gears[/h3]



Silvia hops on her motorcycle, consuming fuel every few seconds, increasing her movement speed, and giving her different skills. She can use bike skills when her fuel is above a certain amount. Silvia cannot use normal attacks or weapon skills while riding her motorcycle.

[h2]Bike Skills[/h2]

[h3]Q > Power Slide[/h3]



Silvia spins on her bike, dealing damage to enemies in range.

[h3]W > Stoppie[/h3]



Silvia jumps in the direction she is currently facing, dealing damage to enemies in range and knocking them airborne.

[h3]E > Wheelie[/h3]



Silvia wheelies toward the targeted enemy, dealing damage and knocking them back. She deals additional damage depending on her movement speed.

[h3]R > Shift Gears[/h3]



Silvia dismounts her bike and reverts her skills. Her next normal attack within a few seconds deals extra damage

PS: For those of you who participated in the Drops event this weekend, make sure to claim your drops before November 28th, 7am PST.

ER Pro-Gamer Party Surprise Drops!



Hello everyone!

Thanks to you all who joined the G-stival yesterday. It was rad.
To show our thanks, we're going to be doing some drops AGAIN!

https://steamcommunity.com/games/1049590/announcements/detail/2905347189757878683
[h2]Details[/h2]

- Drops Campaign
  • Eternal Return Pro-Gamer Party Surprise Drops!


[h3]When?[/h3]
  • 2020-11-22 10:00 (UTC) ~ Until end of Pro-gamer party
  • [Note] You can receive drops at that time.
  • [Note] The received drop cannot be acquired from the Twitch inventory after the 28th, 14:59.

[h3]Where?[/h3]

[h3]Drops Rewards[/h3]
  • 1 hour of view time: 1000 A-coin
  • 2 hours of view time: 1500 A-coin
  • You can receive a max of 2500 A-coin.



[Note] You MUST connect your Twitch account to the game in order to receive drops.

Check here for how to do that:

[How to link your Twitch account to the game]

We hope to see you all during the Eternal Return streams!

Eternal Return is joining the 2020 Twitch G-stival! (+ Twitch Drops)

Hello my dear friends,
Eternal Return will be participating to the 2020 Twitch "G-stival" - an event organized by the international game convention G-Star and Twitch Korea.

  • Date: 2020-11-21 (Sat)
  • Time: 2AM (PT), 10AM(UTC)
  • Mode: Squad
  • Channel: [TwitchKR channel]


To celebrate Eternal Return's participation to G-stival, we are hosting our very first Twitch Drops event!
[Note] You need to connect your Twitch account to the game in order to receive drops.
[How to link your Twitch account to the game]

[Details about drops]
  • Watching 1 hour: 1000 A-coin
  • Watching 2 hours: 1500 A-coin


You can receive up to 2500 A-coin.

We hope to see you all during the Eternal Return streams!

Minor Patch - 0.19.4 (2020. 11. 20)

Hello everyone! Aesop here bringing you the notes for update 0.19.4. This is the last minor patch before our next regular update which will introduce Silvia.

[h2]Mastery[/h2]
We’re adjusting some masteries that would overlap with item stats or levels, being highly efficient in the late-game.
  • Crafting mastery: item bonus per mastery level 0.8% → 0.7%
  • HP mastery: max HP increase per mastery level 1.6% —> 1.3%
  • Defense mastery: Normal Attack Damage Reduction per mastery level 1.5% → 1.3%
  • Meditation mastery: max SP increase per mastery level 3% → 2%


[h2]Character[/h2]

We are combining LP variations by character and by weapon since our last update.

For example, top-tier Solo Hyejin (Bow) had a win rate of 9.2%, which is 2.9% lower than average, but her average kills were 1.85, which was 0.3 above the average. When data points like win rate and average kills show us different results, average LP received with that character can become a tertiary datapoint. For Hyejin (bow), the average LP received by players was slightly above average.

We will talk more about data points used for balance decisions after continuing to verify the reliability of new data points and our new and improved data acquisition methods.

[h3]Adriana[/h3]
  • Attack Power per level 2 → 2.4
  • Defense per level 1.4 → 1.7
  • Damage dealt in Duo mode 100% → 95%
  • Damage dealt in Squad mode 90% → 86%


[h3]Jackie[/h3]
  • Dual Sword-Jackie's Base Attack Speed 0.58 → 0.59


[h3]Chiara[/h3]
  • HP Regen per level 0.04 → 0.02
  • Plague(R)
    • Range damage per second 25/35/45 → 20/27/34


[h3]Fiora[/h3]
Fente (Q) will be improved a bit more in our next major update. Since both spear and two-handed sword Fiora are still a bit on the stronger side, we are trying to improve her stats bit by bit, while trying to not influence her balance too much.
  • Fiora-Rapier Base Attack Speed 0.825 → 0.835 times per second


[h3]Hart[/h3]
  • Damage dealt in Duo mode 97% → 100%
  • Damage dealt in Squad mode 94% → 97%


[h3]Li Dailin[/h3]
Fixed a significant bug related to Drink Up. Improved problem with being stunned too easily when using Striking Tiger (R) to attack instead of reducing its escape power.
  • Normal attack enhancement effect of Drink Up (W) now disappears properly after using a normal attack.
  • HP 580 → 550
  • Striking Tiger (R)
    • Cooldown 110/90/70s —> 185/150/115s
    • Cooldown is reduced by 40% if hitting an enemy.
    • Unable to be stopped when the kick is launching forward.
    • Speed when launching forward 20m/s → 16m/s


[h3]Shoichi[/h3]
  • Base HP 500 → 550
  • Defense per level 1.9 → 2.2
  • Good Faith (Q)
    • SP Cost 50/60/70/80/90 → 50/55/60/65/70


[h2]Weapon[/h2]
Improving less-used weapons by top-tier in all modes.

[h3]Sniper Rifle[/h3]
  • Golden Rifle
    • Attack Power 73 → 56


[h3]Assault Rifle[/h3]
  • AK-12
    • Attack Power 90 → 94
  • XCR
    • Attack Power 55 → 60


[h3]Pistol[/h3]
  • Magnum-Boa
    • Attack Power 85 → 90


[h3]Rapier[/h3]
  • Sword of Justice, Mistilteinn
    • Cooldown Reduction 15% → 12%
  • Durendal Mk2
    • Attack Power 45 → 48


[h3]Tonfa[/h3]
  • Skill Amplification per mastery level 2.8% → 3%
  • Tactical Tonfa
    • Life Steal 20% → 25%


[h3]Dagger[/h3]
  • Vibroblade
    • Attack Power 42 → 46
  • Carnwennan
    • Attack Power 17 → 22


[h3]Hammer[/h3]
  • Fang Mace
    • Skill Amplification 35 → 31
  • Magic Stick
    • Attack Power 60 → 70


[h3]Bow[/h3]
  • Attack Speed per mastery level 2% → 2.2%
  • Golden-Ratio Bow
    • Attack Power 64 → 68


[h3]Crossbow[/h3]
  • Ballista
    • Movement Speed -0.1 → -0.05
    • Attack Speed -10% → -5%


[h3]Throw[/h3]
  • David's Sling
    • Attack Power 60 → 70
  • Grenade of Antioch
    • Attack Power 80 → 85


[h3]Shuriken[/h3]
  • Flechette
    • Attack Power 80 → 85
  • Cards of Tyranny
    • Attack Power 45 → 49
  • Fuhma Shuriken
    • Attack Power 40 → 44


[h3]Glove[/h3]
  • Divine Fist
    • Attack Power 35 → 38
  • Brasil Gauntlet
    • Attack Power 42 → 45


[h3]Bat[/h3]
  • Spy Umbrella
    • Attack Power 40 → 50


[h2]Armor[/h2]
  • Dragon Dobok
    • Attack Power 15 → 11
  • Amazoness Armor
    • Defense 38 → 28
  • Auto-arms
    • Defense 40 → 35
  • Gilded Quill Fan
    • Skill Amplification 16 → 14
  • White Crane Fan
    • Skill Amplification 18 → 16
  • Flower of Fate
    • Critical Strike Chance 13% → 15%
  • Red Shoes
    • Movement Speed 0.35 → 0.4


[h2]Bug fixes[/h2]
  • Sharing settings of Saved Plans are no longer canceled when trying to save without editing.
  • Slightly decreased the level of some hunting missions.