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Nightmare Reaper News

Patch Notes 2.26

- Fixed broken savegames due to patch 2.25.

Patch Notes 2.25

- Fixed issue where savegames of people who sequence-broke chapter 3 hubs would be blocked.
- Fixed issue where savegames of people who quit the game during the level end sequence in chapter 3 hubs would be blocked.
- Fixed issue where level end gates that shouldn't be reachable in chapter 3 hubs wouldn't be removed.
- Fixed issue where ledge grab could make you pass overhead obstacles and get stuck.
- Fixed sequence skip by grappling over cubes in open levels.
- Added a save at the end of arena rounds.
- Removed periodic garbage collecting task in order to diagnose performance issues.

Nightmare Reaper is a pretty dang cool roguelite looter-shooter retro FPS




Sitting somewhere between a modern roguelite and a retro FPS, Nightmare Reaper is a recent release from indie studio Blazing Bit Games that combines familiar elements into a formula that feels quite fresh. Putting you up against hordes of monsters that explode into fountains of gore, Nightmare Reaper takes open-ended levels both procedural and handmade and lets you tackle them however you please—as long as however you please involves using 80-some weapons with all kinds of weird random modifiers to blow everything up...
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Patch Notes 2.24

- Changed molotov alt-fire to potentially fix crashes on some PCs.
- Fixed issue where jade tree hud wouldn't be right color on game start.

Patch Notes 2.23

- Reverted change to reduce screen shake for 240+ framerate limit setting.