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Survivalist: Invisible Strain News

New patch (v77)

I've released a new patch as I found some people are getting an issue where they're stuck in "aim" mode with their button prompts all showing ps4 button icons. Basically the game was thinking a controller was plugged in (though I'm not sure why) and treated it as a ps4 controller, this should stop that. Here's the full changelist:
  • Fix for trader followers starving to death
  • Fix for 'stuck in aim mode' issue

Survivalist: Invisible Strain is out now!

It's out now, I've just clicked the button to release it ːsteamhappyː Take advantage of the launch discount!

https://store.steampowered.com/app/1054510/Survivalist_Invisible_Strain/

This is a game about building a community in the zombie apocalypse. You can talk to anyone and they all have their own mood and opinion of you based on what they remember you did. You can also build anywhere, RTS-style, plant crops, chop down trees, craft stuff, etc. It's got stealth, you can hunt rabbits or people, skin them and throw the meat to distract zombies, set traps, lots of choices besides combat. Also online co-op!

I've been working on this game since about 2016, it has been in beta testing for almost a year and it'll continue to be worked on for at least that long again I expect as I need to write the story mode. Buy it and help shape the development over the next year or so!

[previewyoutube][/previewyoutube]

New patch (v76)

Here's another way of detecting if people have invisible strain, plus a way to turn it off if you don't want the paranoia :)
  • Option in World tab on character creation screen to toggle invisible strain off, for people who want a more chill game
  • Certain What's Up? dialog paths will give you questions you can ask people in future, to try and detect if they have invisible strain by watching their facial reactions
  • Better eulogies for people that got invisible strain
  • Fix for people (and rabbits!) randomly talking about traps sometimes when none are around
  • Fix for people near the edge of the map not chopping down trees

New patch (v75)

New patch as I just realized there's been a bug in online co-op for the last few weeks where if you swing a melee weapon everything basically stops working:
  • Fix for online co-op being completely broken since v70!
  • Fix for bug where characters wouldn't build anything if you saved game while placing a building
  • Crash fix

New patch (v73)

I've released a new patch, this one's mainly about giving you some clues that invisible strain is spreading in your community, while still keeping it a bit ambiguous. I'm interested in people's feedback about that! It also fixes a few miscellaneous bugs.
  • People with invisible strain snarl from time to time
  • Brain scanner readout probability of invisible strain infection
  • More gossip dialog about invisible strain and other stuff
  • When trying to find bandages, NPCs will avoid those that are near to a threat
  • NPCs can tear up clothes to bandage themselves
  • Fix for being able to view the contents of buildings from far away in command mode
  • Fix for dialog not working between player characters in online co-op
  • Made 'Hand over your gold' and 'Die scum' dialog options require you to hold the button so you don't press them accidentally
  • Crash fix