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Onirism News

Small delay, Onirism heads to 1.0 on October 23rd

When we said the game would be delayed to October 2nd, we actually meant October 23! Silly us! haha... ha...

Okay joke aside, several reasons for further delay.

First of all, we want you to enjoy Onirism at its best during its release 1.0 and we want to take the time to fix bugs and playtest a little more the new features like online play. The game will never be perfect, but it is important that your experience is as flawless as possible!

The second reason is more personal.

For weeks, we have been in a constant crunch and the team is starting to be exhausted... I don’t want to be the kind of dev who unjustly pushes others to sacrifice their health and family/couple for the sake of the game.

It is therefore on my own initiative that I wanted them to stop pushing too hard and actually have time for their personal lives. The whole team at Shoreline Games has been super supportive with us in this approach and we thank them for it.

It is for these reasons that you will have to wait a little longer.

But you will see that all the new features will be worth it, like the completely overhauled shops and inventories!



We thank you all for your support, it gives us strength. But we remain human, and moreover a small team.

So let’s meet on October 23rd for the release 1.0!
(And I promise, it’s the last announcement of this kind!)

Carol has been sidetracked by Hades 2, Onirism 1.0 on Oct 2nd!

So as most of you will be well aware of by now, Hades 2 is coming out of Early Access on the same day we planned to do so. This means we’re going to have to shift release to be a week later on October 2nd to avoid being undoubtedly buried by a truly amazing title.

The good news is that this gives us even more time to ensure Onirism 1.0 is the best it possibly can be, so stay tuned for more info on what 1.0 will contain!

And finally, Congratulations on an awesome game Supergiant, we’ll all be playing!

~Crimson Tales & Shoreline Games

Onirism Launches into 1.0 on September 25th!

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At last, it’s that time. After 6 long years we’ve finally made it to the last milestone for our vision to come to life.

On September 25th, 2025, we’ll be releasing the 1.0 update for our beloved project that will see the story come to a close.

That’s right, Onirism 1.0 is right around the corner!

We started this journey long ago and are unbelievably excited to share with everyone what will be coming in 1.0. From amazing new zones to explore, new monsters, new bosses, dozens of gadgets & weapons, and so much more, the thrilling conclusion to Carol’s story will be one action packed adventure.

We’ll have a full list of what’s to come in the coming weeks but until then, enjoy these exclusive renders from some of our favourite areas.



Just a heads up, stay tuned for some contest, giveaways and also content from many of the incredible Voice Actors.

Please join us in celebrating the launch this September 25th and please help spread the word for us!

Marshmalott Update 2

-Fixed some issues with the map
-Fixed an issue with the plane in the battle of the glahalla
-Fixed tutorials not working

Marshlmalott update Patch 1

- Fixed not being able to load from the festive cottage
- Fixed collision issues with some stairs
- Fixed occlusion issues in the Celestial Forge
- Fixed missing hair in some cutscenes
- Fixed an invisible wall issue in the Alpine chase