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Onirism News

Onirism 11/18/2025 patch

  • [p]Fixed an issue with Nightmare toggles[/p]
  • [p]Fixed an issue with the cutscene after the plane attack in the Flying citadel[/p]
  • [p]Fixed various collision issues[/p]

Onirism 11/13/2025 hotfix

  • [p]Fixed an issue in the glacier where the nightmare portals would show the incorrect portal[/p]
  • [p]fixed coop player starting a cutscene when downed[/p]
  • [p]fixed cutscene warp bugging out napping players[/p]

Onirism 11/12/2025 Patch

[p][/p][p][/p][p]Hey everyone !
Another small bugfix patch to correct some issues !

First of all, the old bonus levels are back due to popular demand, they have been enabled again.
I wanted to take the time to rework all of them to put them up to date, and make new ones in a big update, but people were asking for their returns so much that I had to bring them back.
[/p][p]Second, Ragg's and Ben have their voices back ! Now with english dubbing, yay !

We also made more changes:[/p][p]
- Fixed more issues caused by transformations (Zombie, Spacesuit)
- Added more time to the battle of the Glahalla (from 12 minutes to 20 minutes)
- Drills have a more generous hitbox so it's easier to place them properly[/p][p]- Cameras in the prison can now be broken[/p][p]- Reduced spawn rates of the Corptrooper during the prison break[/p][p]- Fixed an issue with sensitivity bars not working properly
- Fixed an issue with resolution detection upon screen switch
- Improved playground bot team selection
- Fixed more issue where the UI could lock up
- Max bot count can go back to 15
- Fixed Valley of kings music breaking upon opening the map

I'm still working hard on remaking the content that was accidentally deleted in the panic of release, please be patient a little longer ! (it's an entire chapter worth of content to remake)

We'll keep hard at work to patch more issues, Thank you everybody for being so nice and understanding, as we are still a super tiny team ![/p][p][/p]

Onirism 11/09/2025 Patch

  • [p]Fixed issues where Ragg's and toyboxes wouldn't open[/p]
  • [p]Fixed an issue where spacesuits and zombie transformation would prevent you from doing certain actions when turning back[/p]
  • [p]Fixed camera position when downed in co-op[/p]
  • [p]Fixed being unable to shoot when downed in co-op[/p][p][/p]

Post Launch Patch #2

[p]Greetings, Sleepy Heads![/p][p]
[/p][p]We’ve pushed out another round of fixes that should take care of a lot of minor things and a few big ones. We are still working on resolving some of the bigger reported issues and will have another update ready soon.[/p][p]We are aware of issues with Ragg's shop and are pushing another patch later on to fix them
[/p][p]-Fixed the hair using the default hairstyle of the worn costume after taking off the space suit[/p][p]- Fixed saving while wearing the space suit, deleting your current loadout[/p][p]- Fixed default accessories not appearing when a player is initialized[/p][p]- Fixed hair on the previewed costume being invisible when wearing a costume with invisible hair[/p][p]- Fixed players being able to umbrella glide, double jump, or click while riding any gadget that's also a vehicle[/p][p]- Fixed a potential issue where getting the permanent loadout back might turn off vignetting[/p][p]- Fixed (hopefully) black screen issues during cutscenes[/p][p]- Fixed an issue where Carol would multiply in a cutscene[/p][p]- Fixed an aim issue in Synistrus's Manor[/p][p]- Fixed all Ragg's shops unlocking upon entering a level[/p][p]- Fixed (hopefully) Co-op black screens during cutscenes[/p][p]- Improved the algorithm for fall recovery[/p][p]- Fixed loading screens having uncapped fps, potentially causing a crash[/p][p]- Fixed crashes caused by Unity shenanigans[/p][p]- Fixed collision issues in some levels[/p][p]- Fixed the Moonbase gate not working properly[/p][p]- Fixed issues with some chests[/p][p]- Added Carol back to the main menu[/p][p]- Fixed issues with Playground mode not launching properly[/p][p]- Fixed issues with Playground when no save was created[/p][p]- Fixed the removed outlines option still appearing for players who had it activated prior to release[/p][p]- Fixed changing voice language, causing Julie and villagers to be silent until a game restart[/p][p]- Fixed gadgets being doubled in the toybox[/p][p]- Fixed default pyjamas missing from the toybox[/p][p]- (Hopefully) Fixed issues where menus would require being closed and opened again, or the game would need to be alt-tabbed to work again[/p][p]- Fixed issues where skipping a cutscene would break logic/skip fights[/p][p]- Spacesuits don't disappear when playing multiplayer upon equipping[/p][p]- Fixed V-sync and FPS limiter not working properly[/p][p]- Added Borderless windowed support[/p][p]- Improved screen resolution selection[/p][p]
[/p][p]Thanks for all your help, and stay tuned as we have some exciting stuff down the road to share![/p][p]
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