1. Onirism
  2. News

Onirism News

Carol has been sidetracked by Hades 2, Onirism 1.0 on Oct 2nd!

So as most of you will be well aware of by now, Hades 2 is coming out of Early Access on the same day we planned to do so. This means we’re going to have to shift release to be a week later on October 2nd to avoid being undoubtedly buried by a truly amazing title.

The good news is that this gives us even more time to ensure Onirism 1.0 is the best it possibly can be, so stay tuned for more info on what 1.0 will contain!

And finally, Congratulations on an awesome game Supergiant, we’ll all be playing!

~Crimson Tales & Shoreline Games

Onirism Launches into 1.0 on September 25th!

[previewyoutube][/previewyoutube]

At last, it’s that time. After 6 long years we’ve finally made it to the last milestone for our vision to come to life.

On September 25th, 2025, we’ll be releasing the 1.0 update for our beloved project that will see the story come to a close.

That’s right, Onirism 1.0 is right around the corner!

We started this journey long ago and are unbelievably excited to share with everyone what will be coming in 1.0. From amazing new zones to explore, new monsters, new bosses, dozens of gadgets & weapons, and so much more, the thrilling conclusion to Carol’s story will be one action packed adventure.

We’ll have a full list of what’s to come in the coming weeks but until then, enjoy these exclusive renders from some of our favourite areas.



Just a heads up, stay tuned for some contest, giveaways and also content from many of the incredible Voice Actors.

Please join us in celebrating the launch this September 25th and please help spread the word for us!

Marshmalott Update 2

-Fixed some issues with the map
-Fixed an issue with the plane in the battle of the glahalla
-Fixed tutorials not working

Marshlmalott update Patch 1

- Fixed not being able to load from the festive cottage
- Fixed collision issues with some stairs
- Fixed occlusion issues in the Celestial Forge
- Fixed missing hair in some cutscenes
- Fixed an invisible wall issue in the Alpine chase

The Marshmalott adventure update is available !



Hey everybody !

We know you have waited a loooooooooooooooooong time, but Carol's adventure to the clockwork candy kingdom is finaly available ! And oh boy do we have a lot of changes !



GENERAL CHANGES:

Map System:

- Added the map system (using tab or select on controller) the player now have access to a map of the area, that slowly get revealed the more you explore.
- Added Objectives markers to the new map system along with a quest log, to keep track of your current objectives.
- Added Various icons for points of interest for the new map system.
- Added current level completion % (Story, secrets, items discovered etc)

Nightmare:

- The nightmare world is now a twisted mirror version of the original level
- The nightmare atmosphere will now raise a new "fear" bar wich will result in a gameover if it reach the current HP threshold
- Added lost plushies in the nightmare that generate bubbles of light, protecting Carol from the atmosphere and bringing down the fear bar
- Nightmare enemies no longer produce nightmare fuel after being defeated, but to compensate they have higher health and now raise the fear bar when they hit the player
- Map is unavailable in the nightmare dimension


Vehicles:

- Added the Buzzard plane
- Added Royal hovercraft
- "Mech" types are now able to jump
- Ponies are now able to jump
- Fixed various issues with vehicle gravity

Camera:

- Completly overhauled the camera systems, heavily reducing issues related to camera
- improved camera collisions to avoid clipping in the environment
- Players can now zoom in/out when aiming
- increased the vertical angles limit for aiming

Misc:

- Carol hair complete overhaul (full customization coming later)
- So many bugfixes I lost track (oh noes)



ADVENTURE:

- Added a new area: The Marshmalotts floating citadel
- Added a new area: The Celestial Forge
- New ability: Carol has the ability to grapple to some Marshmalotts devices for swinging around or using Ziplines
- New ability: Umbrella glide
- Added 26 New Enemies
- Clockwork drone
- Clockwork Droid
- Clockwork Worker
- Clockwork Knight
- Clockwork tank
- Clockwork Titan
- Clockwork Valkyrie
- Celestial Forge defense droid
- Celestial Forge jetpack droid
- gas droid
- Spear Gumblins
- Mage Gumblins
- Cola ogre
- Crossbow Gumblins
- Dynamite Gumblins
- Gumblin modified Kamikawaii
- Gumblin mounted Moochanicals
- Goth harpies
- Gumblin airship
- Centaur
- Wyvern
- Nightmare hands
- Nightmare Hunters
- Nightmare crawlers
- Sylvain, the wings of deadly death
- Technoboros

- Added 13 New weapons:

- Entangler

- Dreamburst

- Chocoshredder

- The Marauder shotgun

- Sour candy Balista

- Gumball minigun

- Queen Aurore sword

- Warhammer

- Etheral axe

- Golden wand

- Staff of the serpent riders

- Aquarius wand

- Crimson staff

- Added 17 new outfits
- Blueberry complete redesign and model overhaul
- 7 New music tracks

We hope you guys enjoy this major update, and see you soon for some new content !