June Update Patch Note
[h3]New Contents [/h3]
Friend System
- Players can add friends by searching their name or find players they have recently played with. Players can also delete friends if they no longer are that friendly :)
Team System
- Allow a maximum of 3 players (or 2 players in ranked mode) on the team to matchmake together
Ranked Mode
- A new Ranked Mode is added to offer more competitive gameplay experiences. The Ranked Mode is unlocked at Level 7 and only the games played in ranked mode will affect the rank points on the leaderboard
Player Profile Screen
- Adding a menu in the lobby where players can check their profiles, recent matchups and game results, character stats etc.
Player replacement
- Adding a mechanism where AIs will replace players automatically if they do not control characters for a certain amount of time. This will prevent ruined games from players after quitting/lagging out mid-game
Improved AIs
- AIs are now playing on a lower level when matched up with low-level players and will play better against higher level players.
AI Matchmaking
- In the past, AIs could join the ranked matchmaking if aren’t enough players. This has been removed. But AIs will participate in quickplay to improve the game experience for new players
New Item
- Swap. This item allows players to switch position with opponents on the field
New Lobby Music
- We are testing out a new awesome track in our lobby
[h3]Character Balancing[/h3]
R47
- Adjusting R47’s shooting feel
- Slight increase on R47’s accuracy
- Adding a protective mechanism to players who got hit by R47’s Ground Pound (Right-Click). The stunned effects cause by Ground Pound will be reduced if players got hit consecutively. After getting hit by Ground Pound 3 times in a row, players will be protected and will not get stunned in the next 3 seconds.
- Minor Adjustment on the effective range of R47’s Ground Pound
Lang
- Lang no longer consumes stamina when performing Acrobat (Jump on people’s head)
Pai
- Recover some stamina after performing Acrobat (Jump on people’s head)
Gridiron
- Decrease the AP recovered after knocked down
- Cancel AP recovery when in physical contact with the opponents
- Increase AP recovery rate while not using abilities in-game
- Slight increase the cooldown time for Shockwave (Right-Click + Shift)
- Change AP consumptions of Hail Mary (Right-Click + Left-Click), now it would cost 50 AP instead of consuming all remaining AP
[h3]Others Minor Changes[/h3]
- Fixed a bug where the game might crash when reconnecting to the server or during spectator mode
- Fixed a bug where there might be overlapping with lobby music if switching on and off between games & windows
- Updated the censored wordlist to remove certain words which were censored before
Friend System
- Players can add friends by searching their name or find players they have recently played with. Players can also delete friends if they no longer are that friendly :)
Team System
- Allow a maximum of 3 players (or 2 players in ranked mode) on the team to matchmake together
Ranked Mode
- A new Ranked Mode is added to offer more competitive gameplay experiences. The Ranked Mode is unlocked at Level 7 and only the games played in ranked mode will affect the rank points on the leaderboard
Player Profile Screen
- Adding a menu in the lobby where players can check their profiles, recent matchups and game results, character stats etc.
Player replacement
- Adding a mechanism where AIs will replace players automatically if they do not control characters for a certain amount of time. This will prevent ruined games from players after quitting/lagging out mid-game
Improved AIs
- AIs are now playing on a lower level when matched up with low-level players and will play better against higher level players.
AI Matchmaking
- In the past, AIs could join the ranked matchmaking if aren’t enough players. This has been removed. But AIs will participate in quickplay to improve the game experience for new players
New Item
- Swap. This item allows players to switch position with opponents on the field
New Lobby Music
- We are testing out a new awesome track in our lobby
[h3]Character Balancing[/h3]
R47
- Adjusting R47’s shooting feel
- Slight increase on R47’s accuracy
- Adding a protective mechanism to players who got hit by R47’s Ground Pound (Right-Click). The stunned effects cause by Ground Pound will be reduced if players got hit consecutively. After getting hit by Ground Pound 3 times in a row, players will be protected and will not get stunned in the next 3 seconds.
- Minor Adjustment on the effective range of R47’s Ground Pound
Lang
- Lang no longer consumes stamina when performing Acrobat (Jump on people’s head)
Pai
- Recover some stamina after performing Acrobat (Jump on people’s head)
Gridiron
- Decrease the AP recovered after knocked down
- Cancel AP recovery when in physical contact with the opponents
- Increase AP recovery rate while not using abilities in-game
- Slight increase the cooldown time for Shockwave (Right-Click + Shift)
- Change AP consumptions of Hail Mary (Right-Click + Left-Click), now it would cost 50 AP instead of consuming all remaining AP
[h3]Others Minor Changes[/h3]
- Fixed a bug where the game might crash when reconnecting to the server or during spectator mode
- Fixed a bug where there might be overlapping with lobby music if switching on and off between games & windows
- Updated the censored wordlist to remove certain words which were censored before