Hello Gunslingers!
Has it been a while, ain't it? They say as vast as Prairie is, all the roads eventually lead up to Saloon, so we have finally met again.
Today we bring some news.
Big news. Zombies are back, now more relentless than ever.
Soon we will introduce Big Patch to the Gunslingers & Zombies, and this day marks the day we are calling the cavalry and moving on towards Full Release.
From now on we are back to Devloging development of the game, and those Devlogs should appear every second or third Friday.
Today we would like to share a list of
upcoming changes with You. Currently, we are busy with playtesting this patch, and some shiny pieces of code still need to be put together.
[h3]Campaign [/h3]
- Modification of the tutorial and addition of new tutorial boards - improvements to present new mechanics and new types of zombies.
- Creation of 6 new missions - More story, more zombies and more shooting.
- Implementation of difficulty level - creating 3 difficulty levels: easy,
normal and hard.

[h3]Enemies[/h3]
Addition of 3 new enemy classes
- "Hunter" Zombie, which attacks at a distance,
- "Boomer" Zombie, which when killed explodes with poisonous gas and deals damage friendly units (other zombies are immune),
- "Hub" Zombie, which after death spawns two smaller zombies of "Pocket" type,
Zombie Changes:
- Enemies now also have various amounts of Health in opposition to static 10 HP before.
- Zombie stats like Health, Speed or Damage now depend on chosen difficulty.
- Enemy Counter-attack - Adding mechanics for counter-attacking enemy units. During
attacking an enemy in melee, if the enemy is not killed, the enemy in retaliation will attack the character right after receiving damage. The mechanics will further enhance the
The mechanics will further enhance the gameplay experience and significantly influence the player's strategy,
- Improvement of the AI that spawns during the game

[h3]Gameplay mechanics changes:[/h3]
Adding interactive on-ground items:
- adding an exploding barrel which dealing area of effect damage to enemy and friendly units,
- adding an ammo crate, where heroes can replenish their ammo supply
- adding a bandages supply crate
- adding an explosive cart
Adding character interaction with a diagonal object:
- Standing diagonally from an interactive object will also be able to interact with the object.
- Gunslingers can also attack diagonally now.
Adding confirmation of character movement:
- adding a mechanic to confirm the path of a character's movement. The first LPM click marks the path the character is moving, and a second click in the same place confirms the character's movement.
Balancing changes of knife attack
was a little OP. Now it's more in line with ranged weapons together with enemy HP changes.

[h3]Additionally[/h3]
Improving the soundtrack:
- improving the sounds of some weapons,
- improving some of the sound effects that already exist in the game,
- adding sound effects to newly created mechanics
Modifying the UI when hovering the cursor over an enemy
- improving the visual effect of the UI, in which the information about the chance of
- damage chance and critical damage chance. Removal of zombie names and
- replacing them with zombie types.
Modification of the tutorial and addition of new tutorial boards
- improvements to present new mechanics and new types of zombies.
Introduction of several corrections and improvements, including:
- changing the colour of the first movement zone,
- adding an active counter-attack mode symbol to the UI,
- improved ESC function,
- Improved critical damage designation,
- Creation of keyboard shortcuts,- Marking the number of actions on the sidebar- Adding the ability to play in a window,- Turning off grids during the attack cutscene- Creation of new "goals," i.e. heal maximum Health, kill a zombie with a knife etc.- Some more various minor fixesAnd most probably some more changes are coming soon. Right now, it's hard to estimate new updates coming live, but it's weeks, not months, shooting at the calendar.
See You Next Friday and Best regards,
Gunslingers and Zombies Team
https://store.steampowered.com/app/1059740/Gunslingers__Zombies/