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Sneak In is a new casual Zuma-like marble shooter out now

Binogure Studio, developer of City Game Studio have released their casual Zuma-like marble shooter and it seems like another lovely little coffee-break game.

Read the full article here: https://www.gamingonlinux.com/2020/10/sneak-in-is-a-new-casual-zuma-like-marble-shooter-out-now

Sneak In is OUT!

Hello people!

TL;DR: Sneak In is a Zuma style match-3 game, with more than 200 levels, 7 special marbles, 3 different bonuses, a world map that I hope you will enjoy and an infinite level where you can spend all the time you want.

[h2]Backstory[/h2]
I've been working alone on Binogure Studio for 3 years now. Before that I was already working in video games, but for other companies. And 3 years ago I gave up everything to start developing City Game Studio. After a few months of development, I realize that the City Game Studio project is too big. Not think twice, I I start working on Sneak In. I wanted it to be a mobile game without ads or tracking feature. 6 months later, and after several contributions to Godot Engine, Sneak In is published for mobile and hardly has found its audience. Although the reviews are very positive, Sneak In, like the vast majority of mobile games, falls into oblivion.

Sneak In is a commercial failure, but a professional success. Publishing Sneak In has taught me a lot about the development process, marketing and account management.

[h2]What's new?[/h2]
This version has no life, which means you can play as long as you want. The visual effects have been redesigned and there is the possibility, by right clicking, to change the colour of the marble you will shoot. These are differences that may seem subtle but that deeply change the gameplay (and make the game even more fun).
Assets have been exported in high resolution, music and sound effects exported in much better quality. In addition, the Steam version supports Remote Play on phone and tablet.
So you will be able to play on PC, tablet and mobile phone at the same time.

[h2]Closing words[/h2]
I spent 6 months making Sneak In, and 2 months promoting it on the Internet. This is a small project that should bring you complete satisfaction.

Thanks to all of you,
Binogure

Ready to MAAARRRBLE

Hello folks,

I hope you are doing good! And everything is alright.
Back in 2018, Sneak In has been released on Android. it gets a lot of good reviews so here it comes to Steam! It is a premium boosted version of the Android version.

[h2]Virus Marble[/h2]


Sneak In is a fun and challenging marble shooter game. There are 7 special marbles. The worst one is the virus marble. Every 10 seconds it duplicated itself, it is by far the most difficult marble to shoot!

[h2]Bubble marbles[/h2]

Beside that marble, some of them are quite cool, like the bubble marble. It matches with any other marbles, quite convenient. There is also the white paint marble, you have to color them before shooting them.

[h2]Special marbles[/h2]

There are 4 other marbles to discover. And also super power. So if you liked other marble shooter games, come and try out Sneak In, because I also love marble shooter games, and that is why I made Sneak In, to get an addictive fun and challenging marble shooter!

Oh, I almost forgot, there is a worldwide leaderboard. So once you've completed Sneak In, you can keep playing the infinite level.

I hope you will love Sneak In!
Binogure

Sneak In: The demo is out!

Hello everyone!

It is with pleasure that I announce the release of the demo for 6pm on October 5th!

You will have access to a part of Sneak In, this demo will allow you to discover the beginning of the game, a small part of the world, some of the special marbles and bonuses! Count between 30mn and 1h to complete the demo (take your time).

Thank you for your presence and support!

Feel free to enjoy and share the game on your networks!

Welcome to the chicahua jungle

Hello fellow casual gamers,

Sneak In is the first game I released. Back in 2017, I worried about failing the release of City Game Studio (CGS has been released in 2019). I read several gamasutra's articles explaining that the first game you might want to release should be a little game. In the indie gaming industry, it means ~6 months of development. The reason is simple, when you release your first game, you will learn a lot by making mistakes. So I started working on a second tiny project.

And since Zuma is my favorite of the match-3 games genre, I started working on a neo-Zuma game with a twist.

[h2]Unique world map[/h2]

I wanted to make a world map that you want to explore. By scrolling, it will play cute animations, and you can spend time playing with the world map. Since I lived in Montreal, I started walking in the city looking for mural painting. I took a lot of pictures and made a mood board. 2 months later, the worldmap of Sneak In was made. There are 16 animations, one per world.

[h2]Bonuses[/h2]

Did I mention that I wanted to make a neo-Zuma game? It is quite ambitious since I spent hundreds of hour playing Zuma, and thousands playing other marble shooter games. Sneak In is my answer to the plethora of marble shooter games all alike. Every world has 14 levels plus 1 hard-level. Everytime you beat a world, you get a bonus. There are 3 bonuses in Sneak In, and you can use them when you need them. A bomb, a marble matcher and a time machine.

[h2]Marble with special powers[/h2]

There are 7 magic marbles: The frozen, the bumpies, the ghosts, the rocks, the bubbles, the viruses and the blackholes. The frozen needs to explode 4 times before melting. The bumpies act as wall, and shooting one 3 times make it round, and it acts as a normal marble. A red ghosts marbles needs to be shot with a red marble to melt. There are green, yellow, purple, brown, blue ghost marbles. A rock can be paint with any other marble. A bubble marble matches with any other marble (those are my favorite). The virus marbles are killed when a marble explode near them and the blackholes marbles need to be shot several times before melting.

[h2]Still missing something[/h2]

I enjoy playing marble shooters, so I made 240 levels, but once you've done with them, you've pretty much finished the game. Which is great, but you might still want to play it from time to time. So I made an infinite level that changes every week, and there is a worldwide leaderboard.

A demo will be available next week and I hope that, like me you will like Sneak In!
Thank you for reading me.

Regards
Binogure