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Fix 1.2.7

Fix 1.2.7

By the way, instead of generating a flag from the proposed elements, you can upload your own images from the link using this DLC !

1.2.7

[h3] What's new? [/h3]
  • Fractions!
    Work has begun on the faction system, at the moment you can already create your own faction, customize its flag and name. Faction setting is carried out in the camp window.
  • Added the ability to rename characters. (To do this, click on the corresponding button in the upper right corner of the window with information about the character)
  • Added visualization of the grid when holding the "Shift" key while placing a building.
  • Added a hotkey for building improvement. (According to the "U" standard, set in the setup menu)
  • Added display of the building level in the information window.
  • Added warnings about high and low temperatures.
  • Now the survivors behave differently depending on where they are, closer to the camp they feel calm and can afford to communicate if they have no tasks, in the wastelands they are more anxious, and near the enemy base they are always on guard !
  • Reactor energy consumption has been increased.
  • Bugs fixed.

1.2.6

[h3] What's new? [/h3]
  • New weapon "Self-made Assault Rifle"!
  • New headgear "Headset"!
  • New building "Toilet"!
  • New toilet need!
  • Changed storage capacity.
  • 5 new levels of improvement for the warehouse and tank!
  • Now survivors exchange experience when communicating!
  • Added display of information on equipped items.
  • Now the building's information window displays the number of its health.
  • Added a camera icon on the minimap.
  • Cannibals can now appear in the desert with a 1% chance!
  • Improvement of the cursor and its icons.
  • Added output of warnings about the needs of survivors to the log.
  • Now, by clicking on some events in the log, it transfers the event to the source.
  • Automatic healing, communication and going to the toilet if the survivor is not busy with anything.
  • Fixed a bug due to which the survivor did not collect the cacti grown by the reactor when the task of finding water is active.
  • Fixed a bug due to which the survivor did not look for buildings for the required improvements when the builder task is active.
  • Fixed a bug due to which the survivor could not move after leaving their hut.
  • Fixed the maximum speed of camera movement (individually configured in the game menu)
  • Change the information display in the settings menu.

1.2.5

[h3] What's new? [/h3]
  • Added event window.
  • Display of available skill points in the selection window for survivors.
  • Added resistance to temperatures from clothing. (You can see detailed characteristics in the warehouse or in the item equipment window.)
  • Now hotkeys for assignment of a task work for all selected survivors.
  • Added the ability to enable / disable the game interface and the corresponding hotkey. (According to the "M" standard, can be reassigned in the setup menu.)
  • The spread of viruses from enemies has been reduced.
  • Temperature balance.
  • The information window has been fixed.
  • Fixed a bug with a random attack on enemies during other tasks.
  • The bug with rebooting after death has been fixed.
  • The bug with the demolition of an unfinished building has been fixed.
  • The cursor has been fixed.