Changelog for 09-03-2020
09-03-2020
Features:
- Added window presets. (Save and switch between 6 different savable layouts!)
- Added support for blocking input to games/apps when using OVR Toolkit. (Read below!)
- Updated OVR Toolkit to support 'SteamVR Input 2.0'. (This means the controller bindings UI will work!)
- Added support for a dedicated right click button.
- Added support for changing 'edit mode' and 'move window' bind separately.
- Added dynamic fallback desktop detection, dedicated option for this is no longer required.
- Added very basic keyboard word suggestion. (Will learn from your common words over time!)
- Added haptic feedback to media controls. (Thanks for the suggestion Wyvern!)
- Added Spanish translations. (Thanks vj emmie!)
- Improved performance of windows that hide when not looked at.
Changes:
- Lowered spawn height of Simulator Mode UI so it's less in the way.
- Index controller Edit Mode bind changed. Please us both A buttons instead of both Grips! (Due to SteamVR bug, can be re-bound!)
Bug files:
- Fixed load balancing not working correctly. (Big performance increase!)
- Fixed Vive Wands swapping issue.
- Fixed night light start time, again.
- Fixed an issue that would clear the window layout on switching to Simulator Mode.
- Fixed an issue that would cause some windows to not appear in the Window List.
- Fixed hover-over effects for media controls.
- Fixed a low frame issue when application icons couldn't be loaded.
- Fixed missing translations.
- Fixed look-hidden windows going invisible when the window isn't found.
- Fixed prompt related to window curvature appearing when selecting a window attached to a device.
How to block input to games: ( > > EXPERIMENTAL < < )
This feature is currently experimental within SteamVR so expect issues, to enable it, follow these instructions:
1. Open SteamVR Settings.
2. In the bottom left, click 'Show' for 'Advanced Settings'.
3. Enter the 'Developer' tab.
4. Enable 'Enable global input from overlays (Experimental)'.
5. Enable the setting in OVR Toolkit! This can be found in 'Global Settings', 'Show advanced settings'.
6. Enjoy input blocking, and report bugs with it. (⊙‿⊙✿)
Features:
- Added window presets. (Save and switch between 6 different savable layouts!)
- Added support for blocking input to games/apps when using OVR Toolkit. (Read below!)
- Updated OVR Toolkit to support 'SteamVR Input 2.0'. (This means the controller bindings UI will work!)
- Added support for a dedicated right click button.
- Added support for changing 'edit mode' and 'move window' bind separately.
- Added dynamic fallback desktop detection, dedicated option for this is no longer required.
- Added very basic keyboard word suggestion. (Will learn from your common words over time!)
- Added haptic feedback to media controls. (Thanks for the suggestion Wyvern!)
- Added Spanish translations. (Thanks vj emmie!)
- Improved performance of windows that hide when not looked at.
Changes:
- Lowered spawn height of Simulator Mode UI so it's less in the way.
- Index controller Edit Mode bind changed. Please us both A buttons instead of both Grips! (Due to SteamVR bug, can be re-bound!)
Bug files:
- Fixed load balancing not working correctly. (Big performance increase!)
- Fixed Vive Wands swapping issue.
- Fixed night light start time, again.
- Fixed an issue that would clear the window layout on switching to Simulator Mode.
- Fixed an issue that would cause some windows to not appear in the Window List.
- Fixed hover-over effects for media controls.
- Fixed a low frame issue when application icons couldn't be loaded.
- Fixed missing translations.
- Fixed look-hidden windows going invisible when the window isn't found.
- Fixed prompt related to window curvature appearing when selecting a window attached to a device.
How to block input to games: ( > > EXPERIMENTAL < < )
This feature is currently experimental within SteamVR so expect issues, to enable it, follow these instructions:
1. Open SteamVR Settings.
2. In the bottom left, click 'Show' for 'Advanced Settings'.
3. Enter the 'Developer' tab.
4. Enable 'Enable global input from overlays (Experimental)'.
5. Enable the setting in OVR Toolkit! This can be found in 'Global Settings', 'Show advanced settings'.
6. Enjoy input blocking, and report bugs with it. (⊙‿⊙✿)