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OVR Toolkit News

Changelog for 02-12-2019 (R2)

02-12-2019 (R2)
- Fixed a CPU usage issue when using Vive Wands.
- Fixed being able to click 'Select window' and 'Spawn window' whilst editing hotkeys.
- Lowered time limit for opening/closing edit mode. (Should be harder to accidentally toggle now)

Needed to push this hotfix today, sorry for the CPU usage issues. :p

Changelog for 02-12-2019

02-12-2019
- Added French translations.
- Windows should no longer capture when not visible. (Should reduce CPU load, sorry I didn't see this sooner!)
- Overlay opacity now increases in 5% increments instead of 10%.
- Fixed an issue with Vive Wand users having OVR Toolkit force standing play mode in seated play games.

Changelog for 30-11-2019

30-11-2019
- Fixed keyboard Edit Mode bind not being settable in some situations.
- Changed default keyboard Edit Mode bind to F8 from L. (Why was it 'L' anyway? Was I crazy? :thinking:)
- Disabled periodic config file saving. (Now saves when values are changed. If something doesn't save, let me know!)
- Attempted to fix issues with Vive Wands sometimes swapping left and right hands.
- Reduced chances of UI attaching to a Vive Tracker when using Vive Wands.
- Added GPU usage to system info panel. (Only available for NVIDIA GPUs, sorry!)
- 'Performance Mode' has been renamed to 'Eco Mode' to better reflect what it does. (Though it does increase performance in games as the original name suggested!)

So this update was supposed to include Spotify integration! And I waited... And waited... But Spotify still hasn't approved the commercial license for it yet, so I can't release it yet!

Instead, it's there! It's in this build! But there's no button to access it, sorry. ;)

Changelog for 20-11-2019

20-11-2019
- Added keyboard selection UI (Accessible from within Global Setings)
(This will be populated with more keyboards as people make them!)
- Fixed missing translation for 'Credits:' in Global Settings.
- Fixed minimize button still staying active on compact UI when the wrist overlay is inactive.
- Fixed windows reloading incorrectly when switching between seated and standing play.
- Fixed windows being stuck in the floor when loading into seated play games.
- Fixed an issue with OVR Toolkit not working correctly on systems with some missing registry entries.

Changelog for 16-11-2019

16-11-2019
- Added 'Use compact UI' option to Global Settings. (Shows a smaller UI when on the home page)
- Added grip-based window resizing. (Disabled by default to avoid accidental use, enable in Global Settings)
- Added locations where windows can be dropped to attach them to hands. (No more menus needed, wooo!)
- Increased delay from pressing grip to picking up a window to help avoid accidentally picking up windows.
- Windows can now only be moved when one grip is pressed to help avoid accidentally picking up windows.
- Switched places of 'Smaller' and 'Larger' buttons in Window Settings to be more natural.
- Fixed mis-translated word for 'Finnish' on the desktop UI.
- Updated window capture asset. (Should help fix maximised window issues, issues with capturing UWP apps, and some issues with different DPI scaling on different monitors)

Hopefully, this will help existing users enjoy the new UI more! :)

If you continue to have issues with the new UI please let me know and I'll work through them with you and see what I can do improve the experience for you!