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OVR Toolkit News

Changelog for 16-06-2024

16-06-2024

Bug fixes:
- Fixed a Windows 10 specific log spam. (Oops)
- Fixed HMD icon becoming left controller icon after reconnecting the HMD.
- Fixed an issue where old Windows notifications would appear in VR on app startup.

Changelog for 28-03-2024

28-03-2024

Changes:
- Re-styled notifications, they now consider accent colour as well!
- Wristwatch will now show album art when available.

Bug fixes:
- Notifications will now queue correctly instead of having the text of a previous notification replaced whilst it's still open.

Developers:
- Added a way to send custom battery values to OVR Toolkit. (To support specific devices that don't send battery values to SteamVR)
- Added a websocket API to send custom battery values and notifications to OVR Toolkit. (See our wiki)
- Fixed 'SendNotification' not working in the modules API when called on Start.


Apologies for the lack of updates recently, I've been busy with life stuff!
Hope you're all doing well and having a mostly smooth time with OVR Toolkit!

As always, please post your issues in Discord so I can make a note of them and fix them as soon as I can! :)


Use VRCX?
Try enabling OVR Toolkit notifications in VRCX's next stable release!
(Thanks for implementing this support!)

Changelog for 11-12-2023

11-12-2023

Added:
  • Added new methods to the Plugins API. (See our wiki)
  • Plugins API can now be used to display custom device battery levels on the wristwatch.
  • Added 'hmdBattery' OSC parameter for Steam Link HMDs.


Changed:
  • Steam Link HMD battery will now show with a HMD icon instead of a tracker icon on the wristwatch.

Changelog for 27-11-2023

27-11-2023

Added:
  • Plugins API. (Custom wristwatch modules created with .NET/C#, see our wiki here!)


Changes:
  • Temporarily removed webcam capture options in Set Contents to fix a crash related to Wacom graphics tablet drivers.


Bug fixes:
  • Fixed CPU usage display on Windows 11. :)
  • Custom Apps will no longer endlessly ask for permissions.
  • Fixed an issue where curved overlay input was affected by the overlay settings panel being invisible after toggling edit mode off with the panel visible.
  • Fixed wristwatch sidebar sometimes being visible on application start.



For the fellow nerds out there:
Here's a quick demo plugin I built to test the Plugins API.

This plugin is written in C# (.NET Framework 4.7.2), it adds some simple controls that interact wtih the Sensibo web API to control my office air conditioning from within VR.

Maybe some of you can implement something for your own home automation setups?

At this time... These plugins will not be on the Workshop due to security risks. Any plugins you install from Github are at your own risk! Stay safe and only run plugins from known sources. :)

[previewyoutube][/previewyoutube]

The plugin API is super basic right now, with very limited customization beyond adding buttons and text, but it's a start. Let me know in our Discord what you'd like to see added to this!


As usual, please report issues in our Discord server!

Changelog for 10-10-2023 (Halloween Mini-Game)

10-10-2023

The Spooky Skeletons mini-game has RETURNED for the 4th year! Last year's champion was Rebind, hoping to beat him this year for your chance to win a Steam gift card? Give it your best shot in everyone's favourite extremely low-effort and buggy Halloween mini-game!

Open Edit Mode and click the SPOOKY pumpkin icon! Wo0o0o0o~

(Make sure you're in our Discord if you do win! Winner will be announced at the end of the month!)



Added:
- Added Spooky Skeletons mini-game, again! :pumpkincute:


Bug fixes:
- Grip Resizing now works when in Edit Mode with windows toggled off.
- Window pin and block input icons now update when in Edit Mode with windows toggled off.
- Pinned windows will now disable when unpinned whilst windows are toggled off.

Web API:
- Fixed a Web API bug that prevented pinned windows from appearing when overlays are toggled off.