1. OVR Toolkit
  2. News

OVR Toolkit News

Changelog for 16-08-2021

16-08-2021

Added:
- Added support for displaying the battery charge of more than 5 devices. (Battery info will allow you to scroll left/right if more than 5 are added)
- DeepSpeech is gone, Speech Proxy is here. (It's better, a lot better, and still free!)
- Added text-to-speech button to speak out a message you have spoken by speech recognition. (For mutes I suppose, people who don't want to use their real voice in games? Still needs Virtual Audio Cable to transmit to game!)

Changes:
- Updated French translations. (Many thanks to Yaekai!)

Bug fixes:
- Windows notifications are no longer cleared unless the option to display them in VR is enabled.
- Disabled window tilting in Simulator Mode when using the 'Move all windows' option.
- Disabled window resizing in Simulator Mode when using the 'Move all windows' option.
- Fixed an installation issue that could cause running the Task Scheduler entry to produce a file not found error. (Task Scheduler bug it seems)
- Fixed a text scaling issue with Chinese translations.
- Fixed Chinese Traditional using the Chinese Simplified flag for the currently selected language. (Sorry if this offended anyone!)
- Fixed controllers scrolling controller bindings page on the desktop settings window.
- Updated default keyboard to fix a visual glitch when toggling caps lock with FN active.
- Fixed a UI minimizing issue that would cause the initial click of the gear icon to not display the Edit Mode menu.
- Fixed various profile switching bugs in Simulator Mode. (Now generates folders 1 to 6 for profiles to better support Simulator Mode's static profile selector. Should be updated to a dynamic one like standing play has some day!)
- Fixed '-useSavedUserName' parameter not doing what it was says it will do. (Yes, I used the call it was supposed to avoid using in another class so this parameter was totally pointless! Fixed now though. Derp)

(Sorry for the delay, was on vacation for a week so it delayed work on both sides of it. :p)

Changelog for 19-07-2021

19-07-2021

Added:
- Added wrist button to quickly disable Touchscreen Input.

Changes:
- Enabled window saving on application quit. (This was previously disabled due to cache issues, but these seem to be resolved)
- Changed all references for the web server from domain name to direct IP to avoid DNS issues.
- Custom Apps now show as 'Untitled Custom App' in Window List instead of 'Unknown' if the developer hasn't set a window title.

Bug fixes:
- Fixed a window reloading issue where all desktop windows would revert to desktop 1.
- Fixed Custom Apps not being added to the favourites menu in Simulator Mode.
- Fixed the loading screen not appearing, again. (3rd time now? I keep leaving the loaded object enabled in Unity after making changes. Forget to disable it again!)
- Improved window saving reliability.

Changelog for 06-07-2021

06-07-2021

Having issues or have suggestions? Join us on Discord or post on the Steam Discussions!

Added:
- Added 'Move all windows' button to Window List to move all windows at the same time.
- Added 'Move all windows' button to Simulator Mode's Window List. (Finally something coming to both modes, woo!)
- Added outdated Windows warning to the desktop settings window.

Changes:
- Removed the 'Disable game theatre due to a Steam bug' message as Valve has fixed this bug, woooo!
- Windows cursor will no longer be moved to the top left of the screen when in Simulator Mode and not pointing at an overlay.
- Removed night light options from Global Settings as this feature isn't yet implemented with the new rendering technique. (A little stumped on how to do this!)

Bug fixes:
- Improved crash handling logic.
- Improved crash handling and prevention.
- Fixed Touchpad Scrolling continuing to scroll when moving from an unlocked to locked window.


Changelog for 28-06-2021

28-06-2021

Changes:
- Wrist overlay will now only fade in if the attached fpsVR overlay has faded in. (Prevents them appearing at different angles)
- fpsVR attachment points will now adapt to the size of the fpsVR overlay better.
- Slowed down Simulator Mode window movement when holding Alt.
- Slowed down Simulator Mode window tilting when holding Alt. (Previously didn't change at all)

Bug fixes:
- Input blocking is now active when pointing at window quick controls.
- Fixed small flicker when moving cursor between different window quick controls.
- Fixed an issue that could cause windows to flicker white every 10 seconds.

Please report issues in Discord, thanks! :)

Changelog for 24-05-2021

24-05-2021

Game closing whenever you get an OVR Toolkit update? Disable 'Game Theatre' in the Steam desktop client settings!

Added:
- Added a 'Disable GPU Capture' button to the settings window outside of VR when a potential crash was detected.

Changes:
- Night light is now disabled until it can be re-implemented to support the new rendering technique.
- If a window is open but not selected, Window Settings will automatically select this window.
- Setting quick icon for windows will now longer close the Window Settings menu when clicking it on a none-active window.
- Greatly improved smoothness and GPU usage of 'Max Framerate' option.
- Re-worded 'Waiting for overlays to generate' to 'Waiting for headset to be tracking' to better reflect the situation.

Bug fixes:
- Fixed window sizes not saving when resizing by the quick controls.
- Fixed a cursor offset issue in seated play games when using a curved window. (This was a nightmare to fix thanks to weird SteamVR coordinate stuff)
- Fixed an issue with the program not closing on Steam when shut down. (UWP Bridge didn't close so parent process OVR Toolkit.exe wouldn't close either)