1. OVR Toolkit
  2. News

OVR Toolkit News

Changelog for 02-11-2022

02-11-2022

Added:
- Added full-size ('100%') keyboard button to the default keyboard.
- Added option to display now playing media in the VRChat Chatbox.
- Added a 'Feature Highlight' system. (Currently for English language only)

Bug fixes:
- Attempted to fix stuck shift key issues again. (Still don't know the actual cause as it's not reproducible)

Changelog for 27-10-2022

27-10-2022

Changes:
- Alarm clock time now saves between sessions, though the alarm clock will still be turned off on application start.
- Performance stats will now search for an Nvidia GPU first to avoid detecting onboard Ryzen iGPUs.

Bug fixes:
- Fixed an issue that would require 2 click of the Gear icon to enter Edit Mode if the keyboard was open.
- Fixed keyboard 'key spamming' when holding trigger down on a key only working for the left controller.
- Wristwatch will no longer block input to games when interacting with it from behind.
- Cursor will no longer move on Wristwatch when it is not visible.
- Fixed an issue which caused the blue accent colour to not reload on app restart.
- Fixed an issue which caused the Clock tab to not change with accent colour change.

Changelog for 18-10-2022

18-10-2022

Added:
- Added Clock tab to the wristwatch. (Alarm, Timer, and Stopwatch)
- Added settings icon to Window List to make it easier to edit a specific window.
- Added Hue, Saturation, and Brightness sliders to Chroma Key menu to allow for more advanced configuration of Chroma Key.

Bug fixes:
- Fixed macro order when adding another key binding.

Please keep in mind this is the first version of the Clock tab, provide feedback in our Discord!

Changelog for 03-10-2022

03-10-2022

Join in with our Halloween mini-game Spooky Skeletons! Maybe you'll get a prize if you get the highest score?

SPOOK SKELETONS - Season 3: The spookening! (It's exactly the same as the last 2 years, bugs and all)

Added:
- SPOOKY SKELETONS ARE BACK! Check out our 3rd season of the Spooky Skeletons mini-game! Click the pumpkin in the Home tab!
- Added 'Move Delay' slider to Global Settings > Window Movement.
- Added '?' next to 'Re-center Window' in Window Settings to provide a very brief explanation of what this feature does. (Tis 'tip' is not yet implemented in Simulator Mode due to limitations)

Changes:
- Separated 'Re-center snap angle' into Vertical and Tilt sliders so each axis can be controlled individually.
- App can no longer be minimized to tray until the Oculus warning has been acknowledged. (Only need to click 'I understand' once)
- Added notification to let the user know when startup is complete and OVR Toolkit can be used. (To avoid confusion about why F8 isn't working or wristwatch may not yet be visible)
- Wristwatch will no longer attempt to match fpsVR overlay opacity as this could lead to situations where the wristwatch was invisible due to fpsVR not appearing for some reason or another. (Wrong hand, not quite the right angle, fpsVR closed after OVR Toolkit found it, etc.)

Bug fixes:
- Fixed Oculus warnings not appearing in the launcher.
- Touchscreen emulation will now work as intended when the left controller is turned off.
- A backspace press is no longer required after toggling Head Gaze in Simulator Mode.

Changelog for 22-08-2022

22-08-2022

Changes:
- Curved overlays can now remain curved when not level.
- Recenter Window can now be used when lying down.
- Curved overlays can now be used when attached to a device.
- Re-added functional to hold keyboard keys to spam the key.

Bug fixes:
- Fixed an issue where the keyboard layout generator could get stuck in a loop after a keyboard fails to generate.

Thanks Valve for making changes to OpenVR which made these changes possible!