1. EarthX
  2. News

EarthX News

EarthX 0.9.1

Hey,

Before we start: This patch does not require you to create a new save. However, if you use an older save and play on 0.9.1, you might encounter a bug where you can't launch a payload when launching it from the contracts window. To solve this, either build a completely new booster with 0 flights or launch the payload by first selecting the vehicle in Vehicles Window. This bug does not happen on new saves. :>

While we wait for new tutorial voice-over files, I decided to release all improvements and bug fixes I have so far. The biggest visible difference for you is improved graphics and better performance, as well as a refreshed main menu (moved a few buttons here and there). Lucas added 4 new CEO drawings, including Starman who you may know from crewed payloads.

We will continue to monitor the situation around bugs until and after full release and release fixes as needed.

If you haven't seen our previous post, EarthX Final Trailer is premiering this Friday at 6 pm CEST ;D

See you on Friday,
Denis & EarthX Team

EarthX Final Trailer Announcement

Hey,

as we get closer to full release, it's time to finally release the long-awaited EarthX Final Trailer this Friday at 6 pm CEST on our YouTube channel.



We are incredibly excited to see your reactions and opinions, a lot of work was spent on it! :D

The trailer is a little over 2 mins long and it's both cinematic and gameplay. You can watch it here and click the "Notify me" button:

[previewyoutube][/previewyoutube]

There is a short teaser available on our Twitter profile:
https://twitter.com/EarthxGame/status/1547282944569626624

BTW. I updated EarthX's store descriptions. Let me know if you like them :3

See you on Friday,
Denis & EarthX Team

Preparing EarthX to exit Early Access

Hey,

I haven't published any posts since my birthday in February. The reason for that is that there's not much to talk about. Some people might see me answering in the forums or replying under reviews.

The 0.9.0 update in November last year was the final content update I have released for this game. The next update we want to publish is the final version (1.0) that will bring some bug fixes, translation improvements, a few new CEO characters, and a refreshed tutorial - of course.

You might ask - why haven't we just done it in January and just fully released the game?
The answer is quite simple. EarthX will not be published just on Steam. We are working with our friends at Pineapple Works on bringing EarthX on the Nintendo Switch platform. Adrian and I have been also planning on releasing the game on other PC game stores, but more on that later!

That being said, lots of things have been happening behind the scenes that go beyond coding the actual game.

It was promised that EarthX would be fully released in early summer. We will have to push this timeline a little further, now aiming for August to September. Everything depends on how long the certifications will take.

We haven't had a chance to talk about the Russian invasion of Ukraine yet. We fully support Ukraine and the Ukrainian people, stay strong - the world is with you. EarthX has participated in a bundle organized by Humble Bundle, where 100% of income was transferred to Ukraine. During that time, we generated nearly 400k keys that were given to the bundle creators. Over 200k keys were already activated on Steam by people who bought the bundle. We are really happy to see so many people supporting the case!
We've also made a commitment to removing the "Dmitry Rogozin" CEO character from the game. We've announced that after Rogozin's harsh comments on his Twitter account. This final decision is personal, as we just don't want to keep such a toxic guy in the game that is somewhat friendly.

The purpose of this post is to remind you that we're still alive :D We are closer to wrapping up this project than we ever were.

Thank you for reading,
EarhtX Team

EarthX 20% 'Birthday' Discount on February 11th!

Hey,

in 2020/2021 we did 18% and 19% discounts for my 18th and 19th birthdays. A lot of you liked that, myself included, that's why let's repeat this for this year as well!

EarthX will be discounted by 20% starting this Friday.

Btw. Some of you have asked what's happening with the game, and since I didn't really talk about it since November (0.9.0 Update), let's reiterate our plans:

The game is basically done, there will be no more content updates, as the Moon Update was the last one (which was clearly told for 1 year beforehand). There's still no full release yet, as we are cooperating with our partner 'Pineapple Works' on a Nintendo Switch port. Remaking this game to a different platform will take some more time, but our optimistic heads want to fully release EarthX in early summer.

In March, I will sit down on patches. The tutorial needs to be re-recorded and improved (as it sucks currently), and some bugs need to be fixed. The English/Polish languages will also be improved and streamlined. We will make new steam descriptions and graphics, too.

Meanwhile, I was working on a different project since December and it's shaping up very well. I literally can't wait to start showing it to everyone, but first, we need to sort things with EarthX out.

Again, thank you for being patient, and thank you for 3+ years of continuous support and trust. I went through different phases of my life while making this one project, so it's very valuable to me. I did meet a lot of great people through it, too!

Denis

Merry Christmas

Hey,

Merry Christmas

Denis & EarthX Team