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Axis Operations - 1944 Dev Diary #2



[h2]Approaching the Historical End[/h2]

On the 8th of November Axis Operations Grand Campaign 1944 will be released and we have the promised second Developer Diary to share with you today. As previously mentioned, we really want to give the 7th Panzer Corps 2 DLC a unique flavor, and a big part of that was divorcing the Historical Campaign from a new and totally original Ahistorical campaign.

Perhaps the largest different between the twin campaigns is the tone. This stark contrast in tone colors all aspects of the Historical Campaign, from the briefings and its character interactions to the nature of scenarios and objectives themselves.

The opening of the campaign provides a perfect example for us to show you in preview. Yup, we’re going to talk about that leading image of this Dev Diary. In doing research for the historical 1944 campaign, we found a lot historical imagery and art depicting the Battle of Korsun. Describing them as bleak, brutal, miserable, shocking, or really any other words just fails to do them justice. But these are the historical truths of what was happening, and properly recreating and demonstrating them is a huge part of building a proper ‘historical’ 1944 German campaign.

So, while the ahistorical campaign begins with well supplied and powerful German forces defending their vast Caucasian Conquests, the historical campaign picks up right where the end of 1943 left off: A new Soviet winter offensive has assaulted the German grip on the Dnieper River, leaving a large pocket of German forces still trying to hold onto the Dnieper River from their positions around Korsun.



Low on supply and exhausted from constant fighting ever since the Soviet counterattacks following the Battle of Kursk, your mission becomes one of intelligence gathering and survival, as you struggle to piece together exactly what is happening around Korsun.

And thus, this is how your campaign will begin...

[h2]Refocusing Objectives[/h2]



In terms of gameplay, this new tone and mindset for a proper historical 1944 has a very large influence on many scenario objectives. Gone are the days of sweeping maps clear of enemy units or conquering huge collections of Victory Hexes.

We wanted to try to define what it meant for Germany to have ‘lost the initiative on the Eastern Front’, which means there are a lot of reactionary battles you will have to fight. This means that you will often find you and the forces under your command are thrust into situations not of your own making. For example, you might be called up as reinforcements for a battle already in progress. And your arrival might not be one of conquest, but of attempting to defend vital river crossings, or protecting friendly forces that are already on the edge of collapse.



One clear example of this is how the Axis Operations 1944 campaign explores Operation Bagration. Without spoiling it too much, that major operation is designed and presented in such a way that there leaves no question in the mind of players to ask: ‘I won the battle, why am I losing this war?’.



Of course, Panzer Corps 2 is still a game though, so we’re being extra careful not to just hand out campaign ending and game ending impossible scenarios to stonewall player progression, so fear not over that!

But it goes to show the heart of the Historical 1944 campaign. It’s a campaign about survival, which is exactly what the German Wehrmacht of 1944 was attempting to do in the face of ever-increasing Allied strength attacking them across multiple fronts.

Ultimately, we really wanted to tell the story of how Germany and the land it controlled went from looking like this at the start of 1944:



To looking like this by the end of 1944:



[h2]New Equipment[/h2]

As has been tradition with the new Axis Operations DLC series, we once again have a few new units to showcase!

Flak Tower Type L and Flak Tower Type G



As German industry and cities became the target of Allied bombing, one of the defensive efforts made in response was the construction enormous Flak Towers.
These towers served many purposes, with their primary function serving as platforms for mounting multitudes of Anti-Aircraft weaponry. In addition to that though, and thanks to their very solid concrete construction, many Flak towers also functioned as fortified radar installations and air raid shelters for civilians to take refuge in.



In Panzer Corps 2, we have equipped the smaller Flak Tower L units with Quad 20mm AA guns, making them a potent defense against low flying, ground attack aircraft.
While the larger Flak Tower G units boast 88mm AA guns, giving them a large range to reach Allied strategic bombers.

Panther Pillbox



But fortification construction was not limited to within Germany itself. In an effort to defend their conquests, new defensive structures were being prepared by Germany in the hopes of stopping the Allied advances that were taking place during 1944.



One of these designs was to take a Panther turret, equipped with its high velocity, armor piercing 7.5cm main gun, and affix it to a specially designed concrete structure. It was hoped that this pillbox design would be a much cheaper alternative to building a fully functional tank or tank destroyer, while still providing much needed anti-tank firepower to German defenders that were under increasing attack from the thousands of tanks that were being produced by the Allied powers.

Soviet T-44



One of the new Allied units being added alongside Axis Operations 1944 East is the Soviet T-44 tank. The T-44 was not meant to be an incremental upgrade of the T-34, as various models such as the T-34/42 and T-34/43 were, rather it was designed as a successor to the venerable T-34, whose design actually pre-dated the start of the Second World War.

Historically, however, the T-44 saw extremely limited action on the Eastern Front. With the Soviet decision to focus on more T-34 production, especially the up gunned T-34/85 model, the T-44 did not enter mass production.



In addition to the standard T-44, which was armed with the same 85mm main gun of the T-34/85, there was also the T-44/100 variant which boasted an even more powerful 100mm main gun.

In Panzer Corps 2, the T-44/100 also comes with side skirts for extra protection in urban and close combat environments, making it both lethal against enemy vehicles and very well protected against enemy infantry assaults.

Wooden Tanks



ANY INFORMATION ON THESE UNITS IS CLASSIFIED TOP SECRET. THIS UNIT IS UNAVAILABLE BY NORMAL PURCHASING MEANS AND THEIR PURPOSE IS UNKNOWN.

[h2]Potential Panzer Corps 2 SFX Update[/h2]

The last thing we want to talk about is something there has been a lot of feedback on, ever since Panzer Corps 2 launched.

Many players have expressed a desire to see improved audio sound effects for a few of the units in Panzer Corps 2. This is especially true in regards to heavy tank movement and jet aircraft movement.

To say some official words on this long running topic... we have good news and some not so good news.

The good news is we have acquired a new library of authentic World War II SFX (sound effects) for potential use in Panzer Corps 2! This is something we’ve wanted for a long time, and have seen a lot of player feedback over, and we’re pleased to reveal that it’s finally coming!

However, and this is the bad news, converting that library of SFX into Panzer Corps 2 is a lot of work, and this means we don’t have a target date for the completion of this task. Sorry to say, but it will not be a part of the Axis Operations 1944 DLC Update.

But even so, it’s progressed enough that we are able to let our fans and players know about this
plan, because it is definitely something that has been requested extensively.

[h2]Your Feedback[/h2]

As always, we are reading and listening to your feedback. Many thousands of posts and messages have greatly improved Panzer Corps 2 for its entire player base, and we encourage you to continue to share your thoughts and wants for the game into the future!

Axis Operations 1944 is currently finishing its BETA testing phase, and we want to give another special thank you to all of our BETA testers for their hard effort to help us make each installment of Panzer Corps 2 content the best it can be!

[h2]Conclusion[/h2]
We hope you enjoyed this sneak peek into a very different kind of Panzer Corps 2 DLC campaign that is coming up shortly. Be on the lookout for a release date to follow, and we look forward to all our players enjoying the continuing Panzer Corps 2 Axis Operations Grand Campaign!

https://store.steampowered.com/app/2130950/Panzer_Corps_2_Axis_Operations__1944/


Axis Operations - 1944 Dev Diary #1



[h3]The Beginning of the End...[/h3]

As the Axis Operations Grand Campaign approaches 1944, the end of the Second World War begins to loom. To give this 7th DLC its unique flavour, there are going to be two campaigns available in this one DLC! One campaign that explores continued German successes, and another that follows the dramatic decline and stunning defeats of the German Wehrmacht...

In this first of two Developer Diaries, we’ll take an in-depth look at one of these campaigns. Today, we will share some previews of what is in store in the totally original Ahistorical Campaign of Axis Operations 1944.

These are no mere minor or bonus scenarios though. With the fully fleshed out and methodically researched ahistorical campaign that began in 1943 and continues into 1944 and beyond, Panzer Corps 2 promises to offer the largest and most comprehensive take on an ahistorical World War II that has ever been attempted in a Panzer General type game!

Be warned, there are major spoilers ahead! That in of itself is quite amazing and offers a glimpse into the extent of changes this campaign has in store compared to the World War II we are all already familiar with.

[h3]A New 1944 (Huge Spoilers Ahead!)[/h3]



Throughout the course of the Axis Operations, we’ve dabbled in ahistorical content. Aside from the odd bonus scenario, the first big departure into ahistory was the 1940 Sea Lion invasion. Though ultimately unsuccessful, the seeds of changing your campaign destiny were first sown way back in the 1940 DLC. Events revolving around the capture of British Jet Fighter blueprints have been showing up ever since, including the potential early arrival of the Me262 Jet Fighter in Axis Operations 1943.

Of course, we have to keep in mind where the ahistorical path of Axis Operations 1943 left us. Victory at Kursk, Rostov, and ultimately across the Caucasus has created a very different landscape of the Eastern Front from any we typically know of from history. To aid players in understanding these changes, we have a ton of character dialogue, scenarios that explore these new battles, and a large variety of maps on offer.

For example, the historical 1944 we all know and recognize has an Eastern Front that looks like this.



But this new and original ahistorical 1944 begins with a map that looks more like this:



This German conquest of the Caucasus immediately puts the frontline adjacent to British-controlled Persia. For those that do not know, this trade route into the Soviet Union was a major line of supply for Allied Lend-Lease equipment. Historically, it was known as the ‘Persian Corridor’.

So right away in the new ahistorical 1944, we will have a departure from the Soviet adversaries we have been fighting against so often on the Eastern Front.

[h3]Allied Power Overwhelming[/h3]

Not only will there be new battles to fight, but new optional Elite Objectives just might give pause to even the most deeply imported and heroic stacked of player COREs. With the war approaching its end, the numerical superiority of the Allied powers offers the perfect backdrop to this new objective type. Here is just one preview of these special enemy formations that will test your mettle.



Aiding you in the ongoing struggle, a cadre of historical German figures make their return in the ahistorical Axis Operations 1944 campaign. One of them is Generalleutnant Galland, who we have seen time and again across the Axis Operations since the Spanish Civil War.



As head of German Western Fighter Command, General der Jagdflieger Galland will have a very special task for you. There is the matter of a certain invasion that takes place in 1944 that cannot be ignored before your eventual return to the Eastern Front...

[h3]Field Marshal Erwin Rommel, returned[/h3]



There is another German character featured in the Axis Operations 1944 ahistorical campaign. In fact, he is probably the single most well-known, and respected, German General of the entire Second World War.

Even though his days as commander of the vaunted Afrika Korps are now passed, Field Marshal Erwin Rommel is now in command of Army Group B: the German forces currently guard occupied France.

But off the battlefield, Rommel is also known for being a participant in the July Plot. But when it ultimately failed, Rommel was then forced to take his life. He made this sacrifice to protect his country from the scandal of a trial, but also to protect his family from reprisal.



To honor this legendary figure from history, a new type of scenario is present in Axis Operations 1944: the narrative scenario. In it, we will attempt to give new life to this character. Aside from the brand new portraits made for him, players will get a chance to see Rommel explain his motivations and decisions firsthand.

But how and if Rommel will return in the ahistorical campaign of Axis Operations 1944... well we don’t want to spoil everything!



[h3]Your Feedback[/h3]

As always, we are reading and listening to your feedback. Many thousands of posts and messages have greatly improved Panzer Corps 2 for its entire player base, and we encourage you to continue to share your thoughts and wants for the game into the future!

Axis Operations 1944 is currently in its BETA testing phase, and we want to give a special thank you to all of our BETA testers for their hard effort to help us make each installment of Panzer Corps 2 content the best it can be!

[h3]Conclusion[/h3]

We hope you enjoyed this sneak peek into some of the exciting content that the ahistorical 1944 campaign has on offer. Be on the lookout for our next Dev Diary, where we take a look at some of the new units being added to the game and explore the very starkly contrasted gameplay present in the Axis Operations 1944 historical campaign.

https://store.steampowered.com/app/2130950/Panzer_Corps_2_Axis_Operations__1944/

Axis Operations - 1944 is coming soon

German forces are stretched to their limits and the war on the Eastern Front has reached a fever pitch…

[h2]Play two full campaigns[/h2]

The Axis Operations - 1944 DLC Campaign is the first DLC that offers two entire campaigns that are completely separate and independent from one another.

In the historical campaign, prepare to face the brutal realities of the decline of the German Wehrmacht as it struggles to survive the Allied onslaught battering it from all directions.

In the ahistorical campaign, continue your success that has secured the Caucasus region for Germany as you defend your extensive conquests from familiar and totally new challenges.

To properly explore the historical battles and ahistorical events in the 1944 DLC, Axis Operations 1944 has grown to provide the largest amount of content a DLC has yet to have.

The vast 20 scenarios count offers the best glimpse at exploring the historical realities of devastating battles fought on the Eastern Front during 1944, especially during Operation Bagration.

The ahistorical campaign is a fully fleshed out and realized campaign with well-researched potential successes, and setbacks, the mighty German Wehrmacht may have faced even after it emerged as the victor from the Battle of Kursk.





[h2]New features:[/h2]
  • Two playable campaigns
  • New 20 huge scenarios
  • A new set of objectives, classified as Elite Objective
  • Import your core forces which completed the previous Axis Operations - 1943 East campaign
  • Field Marshal Erwin Rommel returns!


https://store.steampowered.com/app/2130950/Panzer_Corps_2_Axis_Operations__1944/

Panzer Corps 2 - World Championship 2021

Hello everyone,

The World Championship 2021 of Panzer Corps 2 is over.

After 12 exciting rounds of intense battles, we have a winner, Trepko



It was a long journey and it was very exciting for us to follow it.
The 2021 World Championship has seen more than 350 players from all over the world fighting each other for the final victory.
During the tournament the players competed on multiple maps during different historical periods, giving life to the biggest and most amazing Panzer Corps tournament ever.
We really want to thank everyone of you for playing in this world championship and congratulate once again with our first world champion Trepko.

See you next

Panzer Corps 2 - v 1.04.00 Update

Hello everyone,

today we are releasing a small update for thegame.

Changelog:

- Added all localizations for Axis Operations 1943
- Fixed random crash at the beginning of a mission
- Fixed sync issues in Minsk and other coop MP scenarios
- Fixed crash when proceeding to the next mission with a 5-star armored train in the core
- Other small fixes