Panzer Corps 2 - v1.01.15 Update
We're releasing an update for Panzer Corps 2. You can find the full changelog below - do let us know if you encounter issues, please. Your feedback is important to keep improving and polishing the game.
Changes in Axis Operations 1940:
- Sedan
Added a 20 Strength, stationary, Panzer IIIB as an extra 7th Panzer unit to the map as a back up in the extremely rare situations where the other 7th Panzer units somehow are destroyed
Proximity scripts check for this new unit for scenario success trigger
The two other 7th Panzer units are now full 15 overstrength
Switched a couple French units from Hold Active to Hold Position Fire
French Strongpoint at Chimay changed into a Minefield to prevent any possibility of it destroying mission critical 7th Panzer units
- Fornebu
Removed hidden victory condition trigger
- ValkenburgRaid
All briefing markers pointing to sunken Lelystad have been moved
- Neufchateau
Increased portrait variety in debriefing
Changes in new player traits:
- Aggressive Deployment trait now works as its description says
- Force Dispersion no longer cancels Force Concentration, so the two can be combined to get max 2 heroes per unit
- Terrain Expern now improves both base and max entrenchment
UI:
- Main menu will now display "Field Marshal Edition" if FM pack or all of its components (purchased separately) are installed
- Various tweaks in UI layouts to better accomodate long localized strings
- Fixed color of unit strength in unit list (red when below maximum)
- Increased the gap between unit class icon and text when indicating assignable classes for a hero
Multiplayer:
- Various improvements in the tournament implementation
- Fixed crash which some people experienced when creating new challenges
- Fixed UI sometimes getting grayed and disabled at the end of MP games
Modding:
- Fixed table merging issues encountered in some mods
- Converted tables with main menu content (campaigns, scenarios, tutorials and multiplayer entry lists) to open text format for easier modding
- Mod manager can now show preview image for local mods (it will look for preview.jpg, preview.jpeg and preview.png files)
- Mod manager will now detect Steam Workshop subscribed mods and update the list on the fly
Changes in Axis Operations 1940:
- Sedan
Added a 20 Strength, stationary, Panzer IIIB as an extra 7th Panzer unit to the map as a back up in the extremely rare situations where the other 7th Panzer units somehow are destroyed
Proximity scripts check for this new unit for scenario success trigger
The two other 7th Panzer units are now full 15 overstrength
Switched a couple French units from Hold Active to Hold Position Fire
French Strongpoint at Chimay changed into a Minefield to prevent any possibility of it destroying mission critical 7th Panzer units
- Fornebu
Removed hidden victory condition trigger
- ValkenburgRaid
All briefing markers pointing to sunken Lelystad have been moved
- Neufchateau
Increased portrait variety in debriefing
Changes in new player traits:
- Aggressive Deployment trait now works as its description says
- Force Dispersion no longer cancels Force Concentration, so the two can be combined to get max 2 heroes per unit
- Terrain Expern now improves both base and max entrenchment
UI:
- Main menu will now display "Field Marshal Edition" if FM pack or all of its components (purchased separately) are installed
- Various tweaks in UI layouts to better accomodate long localized strings
- Fixed color of unit strength in unit list (red when below maximum)
- Increased the gap between unit class icon and text when indicating assignable classes for a hero
Multiplayer:
- Various improvements in the tournament implementation
- Fixed crash which some people experienced when creating new challenges
- Fixed UI sometimes getting grayed and disabled at the end of MP games
Modding:
- Fixed table merging issues encountered in some mods
- Converted tables with main menu content (campaigns, scenarios, tutorials and multiplayer entry lists) to open text format for easier modding
- Mod manager can now show preview image for local mods (it will look for preview.jpg, preview.jpeg and preview.png files)
- Mod manager will now detect Steam Workshop subscribed mods and update the list on the fly