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Panzer Corps 2 News

Panzer Corps 2 - v1.01.15 Update

We're releasing an update for Panzer Corps 2. You can find the full changelog below - do let us know if you encounter issues, please. Your feedback is important to keep improving and polishing the game.

Changes in Axis Operations 1940:

- Sedan
Added a 20 Strength, stationary, Panzer IIIB as an extra 7th Panzer unit to the map as a back up in the extremely rare situations where the other 7th Panzer units somehow are destroyed
Proximity scripts check for this new unit for scenario success trigger
The two other 7th Panzer units are now full 15 overstrength
Switched a couple French units from Hold Active to Hold Position Fire
French Strongpoint at Chimay changed into a Minefield to prevent any possibility of it destroying mission critical 7th Panzer units

- Fornebu
Removed hidden victory condition trigger

- ValkenburgRaid
All briefing markers pointing to sunken Lelystad have been moved

- Neufchateau
Increased portrait variety in debriefing


Changes in new player traits:
- Aggressive Deployment trait now works as its description says
- Force Dispersion no longer cancels Force Concentration, so the two can be combined to get max 2 heroes per unit
- Terrain Expern now improves both base and max entrenchment

UI:
- Main menu will now display "Field Marshal Edition" if FM pack or all of its components (purchased separately) are installed
- Various tweaks in UI layouts to better accomodate long localized strings
- Fixed color of unit strength in unit list (red when below maximum)
- Increased the gap between unit class icon and text when indicating assignable classes for a hero

Multiplayer:
- Various improvements in the tournament implementation
- Fixed crash which some people experienced when creating new challenges
- Fixed UI sometimes getting grayed and disabled at the end of MP games

Modding:
- Fixed table merging issues encountered in some mods
- Converted tables with main menu content (campaigns, scenarios, tutorials and multiplayer entry lists) to open text format for easier modding
- Mod manager can now show preview image for local mods (it will look for preview.jpg, preview.jpeg and preview.png files)
- Mod manager will now detect Steam Workshop subscribed mods and update the list on the fly

Panzer Corps 2: Axis Operations - 1940 is out

The third DLC of the Axis Operations series, 1940, is now available.

[previewyoutube][/previewyoutube]

Axis Operations 1940 covers the pivotal year of 1940, in which you will lead the Wehrmacht in several stunning blitzkrieg offensives against Scandinavia, the Low Countries, Belgium, France, and even an optional "what-if" invasion of England.

Play through the 19 scenarios of the branching campaign and experience new features such as the new training scenarios, or see the return of Axis Operations recurring mechanics like the Commendations system or the Nemesis system. Prepare to meet historical characters like Erwin Rommel and Charles De Gaulle, and take command of plenty new units, including experimental prototypes never seen before in other games.

You can find more information on the DLC's product page.

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/

We're releasing a new bundle containing all the Axis Operations DLCs released so far at a nice discount. You can find it here:

https://store.steampowered.com/bundle/18273/Panzer_Corps_2__Axis_Operations_Bundle/

Panzer Corps 2 - Update v1.1.14

We're releasing the update accompanying the imminent release of Axis Operations - 1940.

Are you ready? Full changelog down below.

Changelog:

Bug fixes:
- Fixed script issues in 1939 related to German localization
- It is now possible to purchase organic transports for captured AA units in SCW
- Engineers now properly speed up entrenchment of adjacent units
- Soviet motorcycle now has soviet soldiers attached to it
- DK motorcycle now has CloseFighter trait, like all other motorcycle recons
- Famous and Legendary heroes now award correct prestige bonus. Also, removed hard-coded numbers from trait icons.
- Fixed SkilledRecon and ExpertRecon traits
- Fixed LastStand trait
- Fixed availability of organic transport for South African units
- JPG screenshots are now properly deleted together with the save
- Various other small fixes and tweaks

Gameplay changes:
- Deadly Grasp trait now works between the player and AI ally
- Split, Merge and Swap commands can now be taken back too if "movement only" undo mode is used

- Added four positive and four negative player traits:
-- Meticulous Planning. All ground units get two movement actions instead of one, which allows them to move in two steps (without increasing the total amount of movement points
-- Force Concentration. Can assign one extra hero to every unit
-- Terrain Expert. Friendly units get +1 base entrenchment in any terrain, even in open ground and when crossing rivers
-- Aggressive Deployment. Friendly units do not lose their attack action when deploying from organic transports
-- Arrogant. Does not get any combat predictions
-- Force Dispersion. Can assign maximum 1 hero per unit
-- Ruthless. Never accepts surrender
-- Slow Reaction. Friendly units do not shoot back when attacked by the enemy

- Added new special challenges (selectable in Advanced Options when starting the game):
-- Mass desertions. Every unit has a 50% chance to lose 1 point of strength at the beginning of its turn. For elite units, this chance decreases by 10% with each star.
-- Berserk Rage. Enemy units gain +1 attack and +1 defense for every point of strength they lose
-- The Collector. Cannot purchase or upgrade to unit types which are already present in the army
-- Army of Cowards. Units attacked by the enemy will always retreat, no matter how many losses they took.
-- Uphill Battle. With each passing turn, enemy units get slightly stronger by gaining a small bonus to attack, defense, accuracy or initiative.
-- Heroic Showdown. At the beginning of the battle, each enemy unit on the map is assigned a random hero

UI:
- "General Edition" and the DLCs are now displayed in the game's Main Menu
- Disbanded units no longer show up in "killed units" list
- "Limited deployment" warning now appears only on deployment phase
- Deployment phase panel will now disappear immediately when the AI opponent moves first
- The shop will now display units using the right skin for the current scenario
- The game will now remember the last entered commander name, and will fill it in the commander selection screen by default
- It is no longer possible to extend unit list beyond the right screen border
- Units in reserve are no longer included in the mission result screen

Graphics
- Reworked road implementation. Roads are now less likely to get lost in relief and consume less resources
- Improved memory usage on large maps (like Kursk)
- Improved loading speed of some maps

AI:
- Made several fixes in the implementation of "guard unit" order

Random maps:
- Random maps can now use Southern Europe and (occasionally) Africa locations

Multiplayer:
- Implemented tournament support (beta)

Other:
- Implemented Steam Workshop support
- Added mod manager to the Main Menu (MODS -> MOD MANAGER). The Editor is also invoked from MODS submenu now.
- Improved implementation of Gamma Correction option. If game image looks too light/washed out for you, try to reduce the gamma below the default.
- Added an option to show movement arrow outside movement zone. This allows to easier plan movement to remote locations.

Editor:
- Fixed item size in "Place Units" list resetting in some cases
- Added missing flags for Condor Legion, Communist Spain and Denmark
- Added a safeguard against the Editor starting minimized when window position settings in Registry get messed up

Panzer Corps 2: Axis Operations - 1940 - Cliffs of Dover

We're releasing the fourth Battle video for Axis Operations - 1940.

[previewyoutube][/previewyoutube]

This one covers one of the what-if scenarios available in the campaign. That's right, you can now invade England. Are you ready to storm the cliffs of Dover?

Axis Operations - 1940 will release tomorrow. Are you ready?

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/

Panzer Corps 2: Axis Operations - 1940 - Siege of Lille

Time for the third entry in our series of Battle Videos. Each one features a scenario from the upcoming Panzer Corps 2 DLC, Axis Operations: 1940.

This one features one of the largest pockets during that year. You will surround the French Army in Lille, forming one of the largest pockets on the front. Surround the enemy, cut them off from supply then finish them.

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/