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Panzer Corps 2 News

Panzer Corps 2 - Patch 2 is here (Includes missing localizations)

We are releasing a new update for Panzer Corps 2. The highlight of patch 2 is missing localizations: at last Panzer Corps 2 is localized into French, Polish and Portuguese (Brazil). We apologize for the wait: unfortunately there were delays with localization of those languages, but they are now ready.

There have been also improvements introduced to Chinese and Russian.

On top of that, we have worked on a number of fixes and performance improvements. We hope you will appreciate it! You can find the full changelog below. Let us know what you think of it, your feedback is important for us to keep improving the game.

Last but not least, tomorrow we will post an announcement about our feelings over the game's launch, and on what direction we would like to take from here with development.

Changelog:

Localization:
- Added French, Polish and Portuguese localizations
- Updated Chinese and Russian localizations
- The game will now display localized hex names over the map and in the UI (will not work with old saves)

Bug fixes:
- Fixed a few more random crashes
- Fixed crashes when working with "Lost Units" list
- Fixed crash when repeatedly pressing Esc in briefings
- Fixed crash when starting a new random map
- Fixed autosaves and ironman saves which could be created with wrong state (inactive "End Turn" button etc.)
- Fixed attacks sometimes "unsuppressing" units without dealing damage
- Fixed aircraft getting initiative bonus when attacking from close terrain hex
- Fixed ambushed units attacking the ambusher even if they normally cannot attack such unit
- Fixed bug where attacking unit did not lose attack action if it did not have a chance to shoot in the combat it initiated
- Fixed incorrect calculation of negative suppression between combat phases
- Fixed aircraft spotting in cloudy weather
- Fixed spotting bug when a unit retreated
- Fixed weather forecast icon after loading a save
- Fixed "Anti-tank Veteran" and "Anti-infantry Veteran" awards for aircraft
- Fixed wrong strength when giving overstrength to prototype units
- Fixed the problem with "Retrograde" player trait where available units disappeared earlier than they should
- Fixed the problem with "Slow Modernization" player trait where transport upgrade and overstrength was impossible after 3 unit upgrades
- Fixed replacements of deployed units during Deployment Phase (no longer limited by 50% of unit's max strength)
- Fixed scrolling in Event Log (History section of Unit Details)
- Fixed "gamma correction" setting
- Fixed some maps where embarked transports could not leave the port

Performance:
- Improved Landscape Tessellation implementation. Now, even with Tessellation off the game (in particular, rivers) should look decent.
- Added new setting to Options->Video: "Landscape Geometry". It can be used to further reduce GPU load on weaker hardware, or (at a higher setting) used as an alternative to tessellation, which might be faster on some machines.

Improvements:
- Stats panel now shows actual move points instead of max
- River hexes now show "Vulnerable Position" and "Blocks Supply" icons in terrain panel
- Combat log viewer (opened with L hotkey) will now include logs for all predictions visible on the screen when it's invoked
- In Options->Video "Save" button is only required to change window mode and resolution. All other options are applied instantly.

Multiplayer:
- Fixed crashes which occurred when loading existing games (some old games can still have problems, but new games started with 1.0.8 should not have them)
- Fixed several issues causing the players to go out of sync in online MP
- Fixed password protection not working for random maps
- Minsk map now allows simultaneous movement
- Small balance fix in Steel vs. Steamroller scenario

Patch 1 Hotfix

We are releasing a hotfix for Patch 1, addressing three issues which affected the cache, the assign hero button and a crash which occured when flags would be captured in certain circumstances. We apologize for the issues, and thank you for the quick reporting of these bugs.

Patch 1 Hotfix Changelog (v1.00.07)


• Outdated cache files are cleared on start-up
• Fixed "assign hero" button getting disabled
• Fixed crash when capturing a flag and "show names on the map" is turned off

Panzer Corps 2 - Patch 1 is here!

The first patch for Panzer Corps 2 is here!

Last week we released Panzer Corps 2 and we couldn't be happier: the reception has been great, and so has the feedback. There are a number of things to improve on, and Flashback Games is on top of it. This patch is the first of a long series in order to keep expanding and refining Panzer Corps 2. Patch 1 brings the game to version 1.0.6 and it focuses on bugfixing and on better MP functionalities.

There will be much more in the future, and you can expect more news about that soon... but until then, let us know what you think about this first patch please.

Changelog:


- Fixed several random crashes
- Fixed crash when pressing Esc in hero selection
- Fixed the issue with transports and pontoons losing their texture when infantry uses custom skin
- Fixed turn count in Aachen MP scenario
- Fixed victory conditions in Tobruk scenario
- Fixed Fireworks and Operation X puzzles
- Fixed "weather" and "fog od war" advanced options
- Reduced the number of polygons on the screen, which should reduce the load on the GPU
- Changed settings of TXAA to reduce blurriness of map and units
- Added options to configure autosaves to Options -> Other
- Switched towed guns now keep their type after move and unmount
- Toolips on road icons in terrain UI panel now include movement table
- Increased scroll speed in unit list and camouflage list
- Esc now closes briefing screen
- Experience can no longer grow beyond 5 stars
- In random maps, enemies do not use the same faction as the player
- Multiplayer: Fixed MP connection timing out too fast when joining the game
- Multiplayer: It's now possible to specify password for new challenges
- Multiplayer: It's now possible to select our side when creating a challenge
- Multiplayer: Surrender option has been added to Game Menu
- Multiplayer: The game should now display custom MP scenarios from 'Documents/My Games/Panzer Corps 2/Multiplayer' in the list
- In Ironman mode "restart scenario" option is no longer available
- When terrain does not have initiative cap, the UI will now show Initiative cap: - (instead of 0)
- Fixed various typos in the text
- Added two more tactical advisor tips to the Tutorial menu

Advisor clips #3 - Split Merge and Encirclements

Yesterday we released Panzer Corps 2, and what a joy it was!

It's being so well received, with a lot of reviews on Steam, and most of them are extremely positive. But we're interested in all types of feedback, so don't shy away and please leave a review on Steam, either positive or negative, let us know what you like and what you don't like. Your suggestions are important, as Panzer Corps 2 is here to stay and it will only keep improving.

Today we are publishing two more videos of our Advisor clips series! We will continue this series and we have 5 more videos planned, so stay tuned. Today's videos feature two specific gameplay mechanics: Split & Merge and Encirclements.

Enjoy!

https://www.youtube.com/watch?v=Lwv2SZWd39U

https://www.youtube.com/watch?v=3VpeMgWR_Mk

https://store.steampowered.com/app/1072040/Panzer_Corps_2/

The king is back! Panzer Corps 2 is out!

The wait is over: Panzer Corps 2, the ultimate World War II strategy game, is now available for purchase.

https://www.youtube.com/watch?v=XOg4Md7zmiE

Generals, it is time to start your Panzer Division's engines. Take command of the Wehrmacht war machine, from the invasion in Poland in 1939 to the final defence of Berlin in 1945. You’ll fight battle after battle using the classic turn-based hex system all wargamers have loved since Panzer General, the father of a genre to which Panzer Corps 2 is the spiritual successor.

Enjoy the massive amount of content, including more than a thousand unique 3D unit models, over 60 scenarios forming the Wehrmacht grand campaign, an advanced random map generator for playing skirmish games against the AI or other players. Since the modding community was such a great part of the first Panzer Corps, in the sequel you will find a much improved Scenario Editor available to support mods from day one.  

"Panzer Corps started ten years ago as a passion project by a single modder. We took it to the market with the idea of bringing back a genre that made the history of gaming as we know it, and we are proud to have achieved that”, said Iain McNeil, Slitherine CEO. “Not only Panzer Corps became a very successful game, it also contributed to inspire others to reinvent turn-based strategy and make it one of the core genre of the 21st century. We see Panzer Corps 2 as the testament of all this journey and we are confident players will celebrate it with us".

[h3]EXCLUSIVE EDITIONS[/h3]
You are able to acquire Panzer Corps 2 in three different editions: the base game, the General Edition or the ultimate Field Marshal Edition, each one with exclusive bonus materials. 





Due to delays with localization French, Portuguese (Brazil) and Polish will be added as fully supported languages in a few days. We apologize for the inconvenience, but we promise it will be well worth the wait.

https://store.steampowered.com/app/1072040/Panzer_Corps_2/