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Panzer Corps Day on July 11th - Live on Twitch

Attention all Panzer Corps fans. Mark your calendars for July 11th at 5:30pm CEST time, as we celebrate the highly anticipated Panzer Corps Day, streaming live on our Twitch channel. This special event promises to be a thrilling experience packed with exciting content such as videos, screenshots and an exclusive interview to our devs with reveals and spoilers.

Panzer Corps Day is a celebration of the community that has supported us over the years. Whether you're a seasoned general or a new recruit, there's something for everyone to enjoy.

In the meantime, we want to remind you that during the Steam Summer Sale, the Panzer Corps franchise is discounted by up to 60%. Don't forget to grab your copy or complete your collection.

https://store.steampowered.com/app/1072040/Panzer_Corps_2/

We'll celebrate the past, present and future of the Panzer Corps franchise, don't miss it.

War Stories: Fall of Poland - Dev Diary #1


Welcome to the first Developer Diary exploring the upcoming Fall of Poland DLC Campaign for Panzer Corps 2. There’s all kinds of interesting details to be found in the latest upcoming Panzer Corps 2 Campaign, so let’s get right into it!

[h2]Your War Story[/h2]
The first thing we want to share is what this campaign means to really make it your own War Story, as there’s a few changes to Panzer Corps 2’s campaign structure going on here in Fall of Poland. For example, Fall of Poland has aimed to maximize its campaign length, meaning that there are no branches in this campaign structure and all focus is on playing from the Polish perspective. We’ll talk more about this further down in the Mission Design section, but the goal here was to make a really meaty campaign to extensively cover the struggle for Poland in the autumn of 1939.



At the heart of the campaign, from the very first scenario to the very last, are a group of Key Characters. As you journey through the campaign you will encounter these Key Characters directly on the battlefield. They are figures who will be fighting alongside you, or in need of your protection, as war threatens to consume Poland all around them.
But to make their appearance throughout the gameplay as pleasant as possible though, you will find you have full control of these characters wherever they appear. This will prevent any obnoxious issues of being frustrating by giving control of them to the AI, which may not act as a player might want to, or expect them to.



This control is a double edged sword though, because it will also mean you are fully responsible for these characters. Their fate will be in your hands! But to once again avoid unpleasantness around them, keeping these Key Characters alive are actually entirely optional. If a player really isn’t interested in these characters and their missions and the historical information they have to share, you can safely play through the entire campaign with any or even all of them having been killed off!



We didn’t want to mandate players to keep these units alive at all costs, it is going to be entirely up to you whether you want to devote your forces to helping these characters to reap the rewards they offer, or not to, as you can opt to focus purely on your mission objectives to progress the campaign.
To get into those details we have to talk about...

[h2]Mission Design in War Stories Fall of Poland[/h2]
Looking at a couple of scenarios will quickly highlight this new system and how we kept it flexible for the players to engage with, or not engage with, at their own initiative.
This scenario here is one of the early battles of the campaign, the Battle of Westerplatte and the city of Danzig(Gdansk).
Your deployment zone is primarily located here, on this central island within the city of Danzig.



Your primary orders, the task needed to progress the campaign, is directly south of your deployment zone.



However, the Key Character here who needs your help is all the way on the other side of the map, way up here on the Westerplatte Peninsula.



So as you can see, right away you have a dilemma. Do you focus purely on your primary objective, or do you risk splitting your forces in two opposite directions to help escort this Key Characters to safety? That decision is yours to make, but if you leave this Key Character behind, it will be the last you see of them for the remainder of the entire campaign!



One more example, from further into the campaign:



In this battle, your primary orders are actually very close by to your deployment zone, just a few hexes due west. However, if you’re looking to continue to shepherd and safeguard Key Characters, they’ve requested your help to be escorted deep into enemy territory, way down here on the bottom edge of the map!

If your Key Characters are already lost, there’ll be no reason to fight so deeply behind enemy lines. But if one or more of them are still with you, and you hope to keep them that way, you’re going to have to take on extra burden and efforts to see to it!

These are just a couple of examples, but hopefully this illustrates how the Key Character system exists inside of the Fall of Poland Campaign, and now you see how it’s entirely in your hands to assist and participate in this extra aspect of the scenarios or not to.

[h2]Conclusion[/h2]
Thanks for joining us for this first Developer Diary on the latest upcoming Panzer Corps 2 DLC. We’ve got more coming up very soon, with a more detailed look at some interesting new units that have been added to Panzer Corps 2 to support more expansive Poland 1939 era content.
So stay tuned for that, and be sure to add the Fall of Poland DLC to your wishlists!

https://store.steampowered.com/app/3023770/Panzer_Corps_2_War_Stories__Fall_of_Poland/

Panzer Corps 2: War Stories - Fall of Poland | Announcement

[h2]Panzer Corps 2: War Stories - Fall of Poland[/h2]

Greetings once again to our awesome Panzer Corps 2 Community!

We have some extra special news to share with you today. Over the past several months, we’ve taken stock on the reception to the epic nine part Axis Operations series, and we are continually humbled and appreciative of the thousands of Panzer Corps 2 players who have embarked on so many campaigns in our game.

But I could interrupt very quickly with an amusing story; there was a very strange coincidence that happened while we were preparing to roll out this announcement. As we were preparing the game files for asset integration, this happened...

And I swear, we did definitely not individually count this batch of files for updating to exactly get that ‘1939’ number! Those with even passing familiarity with World War II will recognize that fateful number as being very special, but even more so beyond that and what makes this an extraordinary coincidence...

First and foremost, we have a meaty new campaign to reveal! As with the Axis Operations series, we’ve done our very best to make sure we’re really making campaigns our players are excited for, and we’re hoping you’ll love what we’ve cooked up this time too.

Without further ado, we are excited to announce....

[h2]Fall of Poland, a War Stories Campaign[/h2]

Right away, we’ve got quite a few things to unpack here. Yes, we've seen Poland 1939 played from Germany’s perspective in Panzer General, Panzer General II, Panzer Corps, Panzer Corps Grand Campaign DLC, Panzer Corps 2, Panzer Corps 2 Axis Operations DLC, and in practically in every other Panzer General-type game you can name. But this time, Panzer Corps 2 is offering something different once again, and we’re offering up a campaign about the defense of Poland. This is Allied campaign content starting right at the very beginning of World War II, on that fateful day of September 1st, 1939!
We’ll reveal a lot more information about this new campaign in the days ahead, but for now you can check out this link for some more details and screenshots:
https://store.steampowered.com/app/3023770/Panzer_Corps_2_War_Stories__Fall_of_Poland/

[h2]War Story?[/h2]
But wait, you might be asking, what is a ‘War Stories’ campaign? Don’t worry, we promise it’ll still have all of that satisfying strategy gameplay our players know and love from Panzer Corps 2. But as an extra twist, we’re hoping to inject some more humanity into that award-winning gameplay formula. We’ve changed the nature of the game’s characters, how they exist in a campaign, and also how information is presented during briefings and scenario events.

As with the Fall of Poland campaign itself, we’ll have more information for you coming in the days ahead, but to give a quick summary, we’re going to put the fate of any campaign characters more directly into your player hands. Their survival, or even their downfall, will stem directly from your gameplay. No more unalterable fates written in stone, this campaign will be your War Story to write based on how you play it out!
We know the first question on many people’s minds will be ‘when is this all coming’, and while we don’t want to make promises we can’t keep, we’re absolutely aiming for a Summer 2024 release. And speaking of which...

[h2]Panzer Corps Day[/h2]
The Panzer Corps game series is approaching its 13th anniversary. We want to express our heartfelt gratitude for the incredible support you, our dedicated community and playerbase, have provided over the years. Without you, we couldn't have achieved this milestone. To celebrate, we're planning a special event and will share more details as soon as possible.

FIND OUT THE NEW 2024-2025 ROADMAP OF PANZER CORPS 2

Hello Generals,

we are excited to share with you the upcoming plans for the Panzer Corps 2 franchise that we have been working on, the roadmap below best captures the next steps to come:



We’re currently developing 2 new DLCs so expect new mission locations, units, and many other exciting additions as the story continues.


Last week, on May 30th, we released 5 new free chess maps for you to play in the meantime.

See you soon.

Panzer Corps 2 - Free Chess Maps Update is out now

We are thrilled to announce the release of 5 new Chess Maps for Panzer Corps 2 are out now.

What will include the new update? This free update will include 5 new chess maps:

  • Mountain King: Spanish Republicans and Nationalists struggle for control of a vital mountain road in 1938
  • Trench Slog: German and French troops clash along a fortified front line in the spring 1940
  • Desert Rally: British and Italian forces battle for control of several desert villages in North Africa in early 1941
  • Ice Warriors: In harsh winter weather Soviet and German forces aim to take small towns and villages in an area parted by a central, frozen river, which allows for quick river crossings
  • River Warriors: The summer version of the Ice Warriors map above. The main difference is of course that the river poses now a major obstacle that players have to overcome

To celebrate this update, don’t miss out on this special sale for Panzer Corps 2 franchise:

https://store.steampowered.com/app/1072040/Panzer_Corps_2/

Don't miss out YogDog that will preview this update on our Slitherine Twitch channel today at 19:30 GMT.